act in play: causes fun

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
causes fun 1.00
be fun 0.95
be motivated by it be fun activity 0.82

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.22
Rule weight: 0.28
Evidence weight: 0.79
Similarity weight: 1.00
Evidence: 0.50
Plausible(act in play, causes fun)
Evidence: 0.42
¬ Salient(act in play, causes fun)

Similarity expansion

0.70
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.95
Evidence: 0.77
Typical(act in play, causes fun)
Evidence: 0.59
¬ Typical(act in play, be fun)
0.61
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.82
Evidence: 0.77
Typical(act in play, causes fun)
Evidence: 0.55
¬ Typical(act in play, be motivated by it be fun activity)
0.59
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.95
Evidence: 0.48
Remarkable(act in play, causes fun)
Evidence: 0.51
¬ Remarkable(act in play, be fun)
0.57
Rule weight: 0.85
Evidence weight: 0.71
Similarity weight: 0.95
Evidence: 0.42
Salient(act in play, causes fun)
Evidence: 0.50
¬ Salient(act in play, be fun)
0.54
Rule weight: 0.85
Evidence weight: 0.67
Similarity weight: 0.95
Evidence: 0.50
Plausible(act in play, causes fun)
Evidence: 0.67
¬ Plausible(act in play, be fun)
0.49
Rule weight: 0.85
Evidence weight: 0.71
Similarity weight: 0.82
Evidence: 0.48
Remarkable(act in play, causes fun)
Evidence: 0.56
¬ Remarkable(act in play, be motivated by it be fun activity)
0.48
Rule weight: 0.85
Evidence weight: 0.69
Similarity weight: 0.82
Evidence: 0.42
Salient(act in play, causes fun)
Evidence: 0.52
¬ Salient(act in play, be motivated by it be fun activity)
0.46
Rule weight: 0.85
Evidence weight: 0.66
Similarity weight: 0.82
Evidence: 0.50
Plausible(act in play, causes fun)
Evidence: 0.68
¬ Plausible(act in play, be motivated by it be fun activity)

Typical and Remarkable implies Salient

0.11
Rule weight: 0.14
Evidence weight: 0.79
Similarity weight: 1.00
Evidence: 0.42
Salient(act in play, causes fun)
Evidence: 0.77
¬ Typical(act in play, causes fun)
Evidence: 0.48
¬ Remarkable(act in play, causes fun)

Typical implies Plausible

0.30
Rule weight: 0.48
Evidence weight: 0.62
Similarity weight: 1.00
Evidence: 0.50
Plausible(act in play, causes fun)
Evidence: 0.77
¬ Typical(act in play, causes fun)