advance into battle: be motivated by win

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
be motivated by win 1.00
be used to win 0.94
be motivated by win war 0.90
be motivated by you can win battle 0.87
be used to win war 0.84
be motivated by fight 0.79

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.24
Rule weight: 0.28
Evidence weight: 0.84
Similarity weight: 1.00
Evidence: 0.63
Plausible(advance into battle, be motivated by win)
Evidence: 0.42
¬ Salient(advance into battle, be motivated by win)

Similarity expansion

0.65
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.94
Evidence: 0.58
Typical(advance into battle, be motivated by win)
Evidence: 0.45
¬ Typical(advance into battle, be used to win)
0.65
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.79
Evidence: 0.58
Typical(advance into battle, be motivated by win)
Evidence: 0.09
¬ Typical(advance into battle, be motivated by fight)
0.64
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.90
Evidence: 0.58
Typical(advance into battle, be motivated by win)
Evidence: 0.39
¬ Typical(advance into battle, be motivated by win war)
0.64
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.94
Evidence: 0.68
Remarkable(advance into battle, be motivated by win)
Evidence: 0.63
¬ Remarkable(advance into battle, be used to win)
0.58
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.94
Evidence: 0.63
Plausible(advance into battle, be motivated by win)
Evidence: 0.75
¬ Plausible(advance into battle, be used to win)
0.56
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.90
Evidence: 0.68
Remarkable(advance into battle, be motivated by win)
Evidence: 0.84
¬ Remarkable(advance into battle, be motivated by win war)
0.56
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.90
Evidence: 0.63
Plausible(advance into battle, be motivated by win)
Evidence: 0.74
¬ Plausible(advance into battle, be motivated by win war)
0.55
Rule weight: 0.85
Evidence weight: 0.71
Similarity weight: 0.90
Evidence: 0.42
Salient(advance into battle, be motivated by win)
Evidence: 0.49
¬ Salient(advance into battle, be motivated by win war)
0.54
Rule weight: 0.85
Evidence weight: 0.67
Similarity weight: 0.94
Evidence: 0.42
Salient(advance into battle, be motivated by win)
Evidence: 0.57
¬ Salient(advance into battle, be used to win)
0.49
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.79
Evidence: 0.68
Remarkable(advance into battle, be motivated by win)
Evidence: 0.86
¬ Remarkable(advance into battle, be motivated by fight)
0.43
Rule weight: 0.85
Evidence weight: 0.65
Similarity weight: 0.79
Evidence: 0.63
Plausible(advance into battle, be motivated by win)
Evidence: 0.97
¬ Plausible(advance into battle, be motivated by fight)
0.35
Rule weight: 0.85
Evidence weight: 0.52
Similarity weight: 0.79
Evidence: 0.42
Salient(advance into battle, be motivated by win)
Evidence: 0.83
¬ Salient(advance into battle, be motivated by fight)

Typical and Remarkable implies Salient

0.11
Rule weight: 0.14
Evidence weight: 0.77
Similarity weight: 1.00
Evidence: 0.42
Salient(advance into battle, be motivated by win)
Evidence: 0.58
¬ Typical(advance into battle, be motivated by win)
Evidence: 0.68
¬ Remarkable(advance into battle, be motivated by win)

Typical implies Plausible

0.38
Rule weight: 0.48
Evidence weight: 0.79
Similarity weight: 1.00
Evidence: 0.63
Plausible(advance into battle, be motivated by win)
Evidence: 0.58
¬ Typical(advance into battle, be motivated by win)