aggression: affect sport performance

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents emotion
Weight: 0.63
, trait
Weight: 0.63
, characteristic
Weight: 0.62
, crime
Weight: 0.61
, behavior
Weight: 0.61
Siblings hostility
Weight: 0.34
, cruelty
Weight: 0.34
, empathy
Weight: 0.34
, selfishness
Weight: 0.34
, hatred
Weight: 0.34

Related properties

Property Similarity
affect sport performance 1.00
affect sports performance 0.95
affect sport 0.90
be used in sport 0.84
occur in sport 0.82
be negative quality in sports 0.78
affect quality 0.78
affect quality of life 0.77
significantly impact employees ' performance 0.76

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.42
Rule weight: 0.66
Evidence weight: 0.84
Similarity weight: 0.76
Evidence: 0.68
Plausible(emotion, significantly impact employees ' performance)
Evidence: 0.49
¬ Typical(aggression, affect sport performance)
0.32
Rule weight: 0.66
Evidence weight: 0.62
Similarity weight: 0.77
Evidence: 0.23
Plausible(crime, affect quality of life)
Evidence: 0.49
¬ Typical(aggression, affect sport performance)

Plausibility inheritance from parent to child

0.06
Rule weight: 0.09
Evidence weight: 0.84
Similarity weight: 0.77
Evidence: 0.31
Plausible(aggression, affect sport performance)
Evidence: 0.23
¬ Plausible(crime, affect quality of life)
0.04
Rule weight: 0.09
Evidence weight: 0.53
Similarity weight: 0.76
Evidence: 0.31
Plausible(aggression, affect sport performance)
Evidence: 0.68
¬ Plausible(emotion, significantly impact employees ' performance)

Remarkability exclusitivity betweem a parent and a child

0.39
Rule weight: 0.58
Evidence weight: 0.87
Similarity weight: 0.77
Evidence: 0.25
¬ Remarkable(aggression, affect sport performance)
Evidence: 0.50
¬ Remarkable(crime, affect quality of life)
0.39
Rule weight: 0.58
Evidence weight: 0.89
Similarity weight: 0.76
Evidence: 0.25
¬ Remarkable(aggression, affect sport performance)
Evidence: 0.45
¬ Remarkable(emotion, significantly impact employees ' performance)

Remarkability from parent implausibility

0.29
Rule weight: 0.42
Evidence weight: 0.92
Similarity weight: 0.76
Evidence: 0.68
Plausible(emotion, significantly impact employees ' performance)
Evidence: 0.25
Remarkable(aggression, affect sport performance)
Evidence: 0.31
¬ Plausible(aggression, affect sport performance)
0.27
Rule weight: 0.42
Evidence weight: 0.82
Similarity weight: 0.77
Evidence: 0.23
Plausible(crime, affect quality of life)
Evidence: 0.25
Remarkable(aggression, affect sport performance)
Evidence: 0.31
¬ Plausible(aggression, affect sport performance)

Salient implies Plausible

0.23
Rule weight: 0.28
Evidence weight: 0.82
Similarity weight: 1.00
Evidence: 0.31
Plausible(aggression, affect sport performance)
Evidence: 0.25
¬ Salient(aggression, affect sport performance)

Similarity expansion

0.72
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.95
Evidence: 0.25
Remarkable(aggression, affect sport performance)
Evidence: 0.15
¬ Remarkable(aggression, affect sports performance)
0.71
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.90
Evidence: 0.49
Typical(aggression, affect sport performance)
Evidence: 0.15
¬ Typical(aggression, affect sport)
0.71
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.95
Evidence: 0.25
Salient(aggression, affect sport performance)
Evidence: 0.17
¬ Salient(aggression, affect sports performance)
0.71
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.95
Evidence: 0.31
Plausible(aggression, affect sport performance)
Evidence: 0.18
¬ Plausible(aggression, affect sports performance)
0.69
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.84
Evidence: 0.31
Plausible(aggression, affect sport performance)
Evidence: 0.07
¬ Plausible(aggression, be used in sport)
0.68
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.84
Evidence: 0.49
Typical(aggression, affect sport performance)
Evidence: 0.10
¬ Typical(aggression, be used in sport)
0.65
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.84
Evidence: 0.25
Salient(aggression, affect sport performance)
Evidence: 0.14
¬ Salient(aggression, be used in sport)
0.64
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.78
Evidence: 0.31
Plausible(aggression, affect sport performance)
Evidence: 0.06
¬ Plausible(aggression, be negative quality in sports)
0.64
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.78
Evidence: 0.25
Remarkable(aggression, affect sport performance)
Evidence: 0.05
¬ Remarkable(aggression, be negative quality in sports)
0.64
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.78
Evidence: 0.25
Salient(aggression, affect sport performance)
Evidence: 0.06
¬ Salient(aggression, be negative quality in sports)
0.62
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.95
Evidence: 0.49
Typical(aggression, affect sport performance)
Evidence: 0.45
¬ Typical(aggression, affect sports performance)
0.61
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.90
Evidence: 0.31
Plausible(aggression, affect sport performance)
Evidence: 0.30
¬ Plausible(aggression, affect sport)
0.58
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.84
Evidence: 0.25
Remarkable(aggression, affect sport performance)
Evidence: 0.26
¬ Remarkable(aggression, be used in sport)
0.57
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.78
Evidence: 0.49
Typical(aggression, affect sport performance)
Evidence: 0.30
¬ Typical(aggression, be negative quality in sports)
0.55
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.82
Evidence: 0.49
Typical(aggression, affect sport performance)
Evidence: 0.41
¬ Typical(aggression, occur in sport)
0.50
Rule weight: 0.85
Evidence weight: 0.65
Similarity weight: 0.90
Evidence: 0.25
Salient(aggression, affect sport performance)
Evidence: 0.47
¬ Salient(aggression, affect sport)
0.50
Rule weight: 0.85
Evidence weight: 0.71
Similarity weight: 0.82
Evidence: 0.31
Plausible(aggression, affect sport performance)
Evidence: 0.41
¬ Plausible(aggression, occur in sport)
0.45
Rule weight: 0.85
Evidence weight: 0.64
Similarity weight: 0.82
Evidence: 0.25
Salient(aggression, affect sport performance)
Evidence: 0.48
¬ Salient(aggression, occur in sport)
0.36
Rule weight: 0.85
Evidence weight: 0.51
Similarity weight: 0.82
Evidence: 0.25
Remarkable(aggression, affect sport performance)
Evidence: 0.65
¬ Remarkable(aggression, occur in sport)
0.28
Rule weight: 0.85
Evidence weight: 0.36
Similarity weight: 0.90
Evidence: 0.25
Remarkable(aggression, affect sport performance)
Evidence: 0.85
¬ Remarkable(aggression, affect sport)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.91
Similarity weight: 1.00
Evidence: 0.25
Salient(aggression, affect sport performance)
Evidence: 0.49
¬ Typical(aggression, affect sport performance)
Evidence: 0.25
¬ Remarkable(aggression, affect sport performance)

Typical implies Plausible

0.32
Rule weight: 0.48
Evidence weight: 0.66
Similarity weight: 1.00
Evidence: 0.31
Plausible(aggression, affect sport performance)
Evidence: 0.49
¬ Typical(aggression, affect sport performance)

Typicality and Rermarkability incompatibility between a parent and a child

0.37
Rule weight: 0.51
Evidence weight: 0.93
Similarity weight: 0.77
Evidence: 0.25
¬ Remarkable(aggression, affect sport performance)
Evidence: 0.27
¬ Typical(crime, affect quality of life)
0.31
Rule weight: 0.51
Evidence weight: 0.80
Similarity weight: 0.76
Evidence: 0.25
¬ Remarkable(aggression, affect sport performance)
Evidence: 0.78
¬ Typical(emotion, significantly impact employees ' performance)

Typicality inheritance from parent to child

0.32
Rule weight: 0.48
Evidence weight: 0.86
Similarity weight: 0.77
Evidence: 0.49
Typical(aggression, affect sport performance)
Evidence: 0.27
¬ Typical(crime, affect quality of life)
0.22
Rule weight: 0.48
Evidence weight: 0.60
Similarity weight: 0.76
Evidence: 0.49
Typical(aggression, affect sport performance)
Evidence: 0.78
¬ Typical(emotion, significantly impact employees ' performance)