ammunition: be kept track of in real world

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents necessity
Weight: 0.57
, cargo
Weight: 0.55
, item
Weight: 0.53
, gear
Weight: 0.52
, commodity
Weight: 0.51
Siblings cartridge
Weight: 0.58
, firearm
Weight: 0.32
, hand grenade
Weight: 0.32
, grenade
Weight: 0.31
, canned goods
Weight: 0.31

Related properties

Property Similarity
be kept track of in real world 1.00
be kept track of in world 0.97
be kept track 0.93
keep moving 0.75

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.43
Rule weight: 0.66
Evidence weight: 0.85
Similarity weight: 0.75
Evidence: 0.53
Plausible(item, keep moving)
Evidence: 0.31
¬ Typical(ammunition, be kept track of in real world)

Plausibility inheritance from parent to child

0.04
Rule weight: 0.09
Evidence weight: 0.51
Similarity weight: 0.75
Evidence: 0.07
Plausible(ammunition, be kept track of in real world)
Evidence: 0.53
¬ Plausible(item, keep moving)

Remarkability exclusitivity betweem a parent and a child

0.41
Rule weight: 0.58
Evidence weight: 0.95
Similarity weight: 0.75
Evidence: 0.06
¬ Remarkable(ammunition, be kept track of in real world)
Evidence: 0.82
¬ Remarkable(item, keep moving)

Remarkability from parent implausibility

0.31
Rule weight: 0.42
Evidence weight: 0.97
Similarity weight: 0.75
Evidence: 0.53
Plausible(item, keep moving)
Evidence: 0.06
Remarkable(ammunition, be kept track of in real world)
Evidence: 0.07
¬ Plausible(ammunition, be kept track of in real world)

Salient implies Plausible

0.26
Rule weight: 0.28
Evidence weight: 0.93
Similarity weight: 1.00
Evidence: 0.07
Plausible(ammunition, be kept track of in real world)
Evidence: 0.07
¬ Salient(ammunition, be kept track of in real world)

Similarity expansion

0.72
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.93
Evidence: 0.07
Plausible(ammunition, be kept track of in real world)
Evidence: 0.10
¬ Plausible(ammunition, be kept track)
0.71
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.97
Evidence: 0.06
Remarkable(ammunition, be kept track of in real world)
Evidence: 0.15
¬ Remarkable(ammunition, be kept track of in world)
0.69
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.97
Evidence: 0.07
Salient(ammunition, be kept track of in real world)
Evidence: 0.18
¬ Salient(ammunition, be kept track of in world)
0.69
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.93
Evidence: 0.07
Salient(ammunition, be kept track of in real world)
Evidence: 0.15
¬ Salient(ammunition, be kept track)
0.67
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.97
Evidence: 0.07
Plausible(ammunition, be kept track of in real world)
Evidence: 0.21
¬ Plausible(ammunition, be kept track of in world)
0.66
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.93
Evidence: 0.31
Typical(ammunition, be kept track of in real world)
Evidence: 0.24
¬ Typical(ammunition, be kept track)
0.64
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.93
Evidence: 0.06
Remarkable(ammunition, be kept track of in real world)
Evidence: 0.21
¬ Remarkable(ammunition, be kept track)
0.56
Rule weight: 0.85
Evidence weight: 0.67
Similarity weight: 0.97
Evidence: 0.31
Typical(ammunition, be kept track of in real world)
Evidence: 0.48
¬ Typical(ammunition, be kept track of in world)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 0.98
Similarity weight: 1.00
Evidence: 0.07
Salient(ammunition, be kept track of in real world)
Evidence: 0.31
¬ Typical(ammunition, be kept track of in real world)
Evidence: 0.06
¬ Remarkable(ammunition, be kept track of in real world)

Typical implies Plausible

0.34
Rule weight: 0.48
Evidence weight: 0.71
Similarity weight: 1.00
Evidence: 0.07
Plausible(ammunition, be kept track of in real world)
Evidence: 0.31
¬ Typical(ammunition, be kept track of in real world)

Typicality and Rermarkability incompatibility between a parent and a child

0.37
Rule weight: 0.51
Evidence weight: 0.97
Similarity weight: 0.75
Evidence: 0.06
¬ Remarkable(ammunition, be kept track of in real world)
Evidence: 0.46
¬ Typical(item, keep moving)

Typicality inheritance from parent to child

0.25
Rule weight: 0.48
Evidence weight: 0.69
Similarity weight: 0.75
Evidence: 0.31
Typical(ammunition, be kept track of in real world)
Evidence: 0.46
¬ Typical(item, keep moving)