ammunition: has quality worth

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents necessity
Weight: 0.57
, cargo
Weight: 0.55
, item
Weight: 0.53
, gear
Weight: 0.52
, commodity
Weight: 0.51
Siblings cartridge
Weight: 0.58
, firearm
Weight: 0.32
, hand grenade
Weight: 0.32
, grenade
Weight: 0.31
, canned goods
Weight: 0.31

Related properties

Property Similarity
has quality worth 1.00
has quality good 0.85
has quality better 0.83
has quality bad 0.82
be on csgolounge valued 0.77
be valued in terms 0.77
be priced in us dollars 0.76
have more expensive than in 1933 today 0.76
be priced in dollars 0.76

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.48
Rule weight: 0.66
Evidence weight: 0.95
Similarity weight: 0.76
Evidence: 0.91
Plausible(item, have more expensive than in 1933 today)
Evidence: 0.53
¬ Typical(ammunition, has quality worth)
0.38
Rule weight: 0.66
Evidence weight: 0.76
Similarity weight: 0.76
Evidence: 0.55
Plausible(commodity, be priced in dollars)
Evidence: 0.53
¬ Typical(ammunition, has quality worth)
0.36
Rule weight: 0.66
Evidence weight: 0.72
Similarity weight: 0.76
Evidence: 0.47
Plausible(commodity, be priced in us dollars)
Evidence: 0.53
¬ Typical(ammunition, has quality worth)

Plausibility inheritance from parent to child

0.06
Rule weight: 0.09
Evidence weight: 0.78
Similarity weight: 0.76
Evidence: 0.53
Plausible(ammunition, has quality worth)
Evidence: 0.47
¬ Plausible(commodity, be priced in us dollars)
0.05
Rule weight: 0.09
Evidence weight: 0.75
Similarity weight: 0.76
Evidence: 0.53
Plausible(ammunition, has quality worth)
Evidence: 0.55
¬ Plausible(commodity, be priced in dollars)
0.04
Rule weight: 0.09
Evidence weight: 0.58
Similarity weight: 0.76
Evidence: 0.53
Plausible(ammunition, has quality worth)
Evidence: 0.91
¬ Plausible(item, have more expensive than in 1933 today)

Remarkability exclusitivity betweem a parent and a child

0.22
Rule weight: 0.58
Evidence weight: 0.50
Similarity weight: 0.76
Evidence: 0.71
¬ Remarkable(ammunition, has quality worth)
Evidence: 0.70
¬ Remarkable(item, have more expensive than in 1933 today)
0.19
Rule weight: 0.58
Evidence weight: 0.44
Similarity weight: 0.76
Evidence: 0.71
¬ Remarkable(ammunition, has quality worth)
Evidence: 0.78
¬ Remarkable(commodity, be priced in dollars)
0.17
Rule weight: 0.58
Evidence weight: 0.40
Similarity weight: 0.76
Evidence: 0.71
¬ Remarkable(ammunition, has quality worth)
Evidence: 0.84
¬ Remarkable(commodity, be priced in us dollars)

Remarkability exclusitivity between siblings

0.10
Rule weight: 0.13
Evidence weight: 0.92
Similarity weight: 0.82
Evidence: 0.71
¬ Remarkable(ammunition, has quality worth)
Evidence: 0.11
¬ Remarkable(canned goods, has quality bad)
0.09
Rule weight: 0.13
Evidence weight: 0.81
Similarity weight: 0.82
Evidence: 0.71
¬ Remarkable(ammunition, has quality worth)
Evidence: 0.26
¬ Remarkable(grenade, has quality bad)
0.08
Rule weight: 0.13
Evidence weight: 0.59
Similarity weight: 1.00
Evidence: 0.71
¬ Remarkable(ammunition, has quality worth)
Evidence: 0.58
¬ Remarkable(canned goods, has quality worth)
0.07
Rule weight: 0.13
Evidence weight: 0.61
Similarity weight: 0.85
Evidence: 0.71
¬ Remarkable(ammunition, has quality worth)
Evidence: 0.54
¬ Remarkable(grenade, has quality good)
0.07
Rule weight: 0.13
Evidence weight: 0.62
Similarity weight: 0.82
Evidence: 0.71
¬ Remarkable(ammunition, has quality worth)
Evidence: 0.53
¬ Remarkable(cartridge, has quality bad)
0.06
Rule weight: 0.13
Evidence weight: 0.53
Similarity weight: 0.82
Evidence: 0.71
¬ Remarkable(ammunition, has quality worth)
Evidence: 0.66
¬ Remarkable(firearm, has quality bad)
0.05
Rule weight: 0.13
Evidence weight: 0.45
Similarity weight: 0.85
Evidence: 0.71
¬ Remarkable(ammunition, has quality worth)
Evidence: 0.77
¬ Remarkable(firearm, has quality good)
0.05
Rule weight: 0.13
Evidence weight: 0.34
Similarity weight: 1.00
Evidence: 0.71
¬ Remarkable(ammunition, has quality worth)
Evidence: 0.92
¬ Remarkable(firearm, has quality worth)

Remarkability from parent implausibility

0.31
Rule weight: 0.42
Evidence weight: 0.99
Similarity weight: 0.76
Evidence: 0.91
Plausible(item, have more expensive than in 1933 today)
Evidence: 0.71
Remarkable(ammunition, has quality worth)
Evidence: 0.53
¬ Plausible(ammunition, has quality worth)
0.29
Rule weight: 0.42
Evidence weight: 0.93
Similarity weight: 0.76
Evidence: 0.55
Plausible(commodity, be priced in dollars)
Evidence: 0.71
Remarkable(ammunition, has quality worth)
Evidence: 0.53
¬ Plausible(ammunition, has quality worth)
0.29
Rule weight: 0.42
Evidence weight: 0.92
Similarity weight: 0.76
Evidence: 0.47
Plausible(commodity, be priced in us dollars)
Evidence: 0.71
Remarkable(ammunition, has quality worth)
Evidence: 0.53
¬ Plausible(ammunition, has quality worth)

Remarkability from sibling implausibility

0.59
Rule weight: 0.60
Evidence weight: 0.98
Similarity weight: 1.00
Evidence: 0.53
Plausible(ammunition, has quality worth)
Evidence: 0.92
Remarkable(firearm, has quality worth)
Evidence: 0.43
¬ Plausible(firearm, has quality worth)
0.52
Rule weight: 0.60
Evidence weight: 0.86
Similarity weight: 1.00
Evidence: 0.53
Plausible(ammunition, has quality worth)
Evidence: 0.58
Remarkable(canned goods, has quality worth)
Evidence: 0.72
¬ Plausible(canned goods, has quality worth)
0.47
Rule weight: 0.60
Evidence weight: 0.93
Similarity weight: 0.85
Evidence: 0.53
Plausible(ammunition, has quality worth)
Evidence: 0.77
Remarkable(firearm, has quality good)
Evidence: 0.71
¬ Plausible(firearm, has quality good)
0.47
Rule weight: 0.60
Evidence weight: 0.95
Similarity weight: 0.82
Evidence: 0.53
Plausible(ammunition, has quality worth)
Evidence: 0.11
Remarkable(canned goods, has quality bad)
Evidence: 0.11
¬ Plausible(canned goods, has quality bad)
0.44
Rule weight: 0.60
Evidence weight: 0.89
Similarity weight: 0.82
Evidence: 0.53
Plausible(ammunition, has quality worth)
Evidence: 0.66
Remarkable(firearm, has quality bad)
Evidence: 0.71
¬ Plausible(firearm, has quality bad)
0.43
Rule weight: 0.60
Evidence weight: 0.85
Similarity weight: 0.85
Evidence: 0.53
Plausible(ammunition, has quality worth)
Evidence: 0.54
Remarkable(grenade, has quality good)
Evidence: 0.72
¬ Plausible(grenade, has quality good)
0.41
Rule weight: 0.60
Evidence weight: 0.84
Similarity weight: 0.82
Evidence: 0.53
Plausible(ammunition, has quality worth)
Evidence: 0.26
Remarkable(grenade, has quality bad)
Evidence: 0.45
¬ Plausible(grenade, has quality bad)
0.40
Rule weight: 0.60
Evidence weight: 0.82
Similarity weight: 0.82
Evidence: 0.53
Plausible(ammunition, has quality worth)
Evidence: 0.53
Remarkable(cartridge, has quality bad)
Evidence: 0.82
¬ Plausible(cartridge, has quality bad)

Salient implies Plausible

0.19
Rule weight: 0.28
Evidence weight: 0.69
Similarity weight: 1.00
Evidence: 0.53
Plausible(ammunition, has quality worth)
Evidence: 0.66
¬ Salient(ammunition, has quality worth)

Similarity expansion

0.65
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.82
Evidence: 0.71
Remarkable(ammunition, has quality worth)
Evidence: 0.24
¬ Remarkable(ammunition, has quality bad)
0.62
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.82
Evidence: 0.66
Salient(ammunition, has quality worth)
Evidence: 0.31
¬ Salient(ammunition, has quality bad)
0.62
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.85
Evidence: 0.71
Remarkable(ammunition, has quality worth)
Evidence: 0.51
¬ Remarkable(ammunition, has quality good)
0.56
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.82
Evidence: 0.53
Plausible(ammunition, has quality worth)
Evidence: 0.42
¬ Plausible(ammunition, has quality bad)
0.54
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.85
Evidence: 0.66
Salient(ammunition, has quality worth)
Evidence: 0.76
¬ Salient(ammunition, has quality good)
0.48
Rule weight: 0.85
Evidence weight: 0.69
Similarity weight: 0.82
Evidence: 0.53
Typical(ammunition, has quality worth)
Evidence: 0.65
¬ Typical(ammunition, has quality bad)
0.48
Rule weight: 0.85
Evidence weight: 0.67
Similarity weight: 0.85
Evidence: 0.53
Plausible(ammunition, has quality worth)
Evidence: 0.71
¬ Plausible(ammunition, has quality good)
0.45
Rule weight: 0.85
Evidence weight: 0.62
Similarity weight: 0.85
Evidence: 0.53
Typical(ammunition, has quality worth)
Evidence: 0.80
¬ Typical(ammunition, has quality good)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.87
Similarity weight: 1.00
Evidence: 0.66
Salient(ammunition, has quality worth)
Evidence: 0.53
¬ Typical(ammunition, has quality worth)
Evidence: 0.71
¬ Remarkable(ammunition, has quality worth)

Typical implies Plausible

0.36
Rule weight: 0.48
Evidence weight: 0.75
Similarity weight: 1.00
Evidence: 0.53
Plausible(ammunition, has quality worth)
Evidence: 0.53
¬ Typical(ammunition, has quality worth)

Typicality and Rermarkability incompatibility between a parent and a child

0.29
Rule weight: 0.51
Evidence weight: 0.74
Similarity weight: 0.76
Evidence: 0.71
¬ Remarkable(ammunition, has quality worth)
Evidence: 0.36
¬ Typical(commodity, be priced in us dollars)
0.25
Rule weight: 0.51
Evidence weight: 0.65
Similarity weight: 0.76
Evidence: 0.71
¬ Remarkable(ammunition, has quality worth)
Evidence: 0.49
¬ Typical(commodity, be priced in dollars)
0.13
Rule weight: 0.51
Evidence weight: 0.32
Similarity weight: 0.76
Evidence: 0.71
¬ Remarkable(ammunition, has quality worth)
Evidence: 0.94
¬ Typical(item, have more expensive than in 1933 today)

Typicality and Rermarkability incompatibility between siblings

0.11
Rule weight: 0.14
Evidence weight: 0.82
Similarity weight: 1.00
Evidence: 0.71
¬ Remarkable(ammunition, has quality worth)
Evidence: 0.25
¬ Typical(firearm, has quality worth)
0.08
Rule weight: 0.14
Evidence weight: 0.73
Similarity weight: 0.82
Evidence: 0.71
¬ Remarkable(ammunition, has quality worth)
Evidence: 0.38
¬ Typical(canned goods, has quality bad)
0.06
Rule weight: 0.14
Evidence weight: 0.44
Similarity weight: 1.00
Evidence: 0.71
¬ Remarkable(ammunition, has quality worth)
Evidence: 0.79
¬ Typical(canned goods, has quality worth)
0.06
Rule weight: 0.14
Evidence weight: 0.51
Similarity weight: 0.85
Evidence: 0.71
¬ Remarkable(ammunition, has quality worth)
Evidence: 0.69
¬ Typical(firearm, has quality good)
0.06
Rule weight: 0.14
Evidence weight: 0.52
Similarity weight: 0.82
Evidence: 0.71
¬ Remarkable(ammunition, has quality worth)
Evidence: 0.67
¬ Typical(grenade, has quality bad)
0.05
Rule weight: 0.14
Evidence weight: 0.47
Similarity weight: 0.82
Evidence: 0.71
¬ Remarkable(ammunition, has quality worth)
Evidence: 0.74
¬ Typical(firearm, has quality bad)
0.05
Rule weight: 0.14
Evidence weight: 0.43
Similarity weight: 0.85
Evidence: 0.71
¬ Remarkable(ammunition, has quality worth)
Evidence: 0.80
¬ Typical(grenade, has quality good)
0.04
Rule weight: 0.14
Evidence weight: 0.36
Similarity weight: 0.82
Evidence: 0.71
¬ Remarkable(ammunition, has quality worth)
Evidence: 0.89
¬ Typical(cartridge, has quality bad)

Typicality inheritance from parent to child

0.30
Rule weight: 0.48
Evidence weight: 0.83
Similarity weight: 0.76
Evidence: 0.53
Typical(ammunition, has quality worth)
Evidence: 0.36
¬ Typical(commodity, be priced in us dollars)
0.28
Rule weight: 0.48
Evidence weight: 0.77
Similarity weight: 0.76
Evidence: 0.53
Typical(ammunition, has quality worth)
Evidence: 0.49
¬ Typical(commodity, be priced in dollars)
0.20
Rule weight: 0.48
Evidence weight: 0.56
Similarity weight: 0.76
Evidence: 0.53
Typical(ammunition, has quality worth)
Evidence: 0.94
¬ Typical(item, have more expensive than in 1933 today)