ammunition: is god expensive

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents necessity
Weight: 0.57
, cargo
Weight: 0.55
, item
Weight: 0.53
, gear
Weight: 0.52
, commodity
Weight: 0.51
Siblings cartridge
Weight: 0.58
, firearm
Weight: 0.32
, hand grenade
Weight: 0.32
, grenade
Weight: 0.31
, canned goods
Weight: 0.31

Related properties

Property Similarity
is god expensive 1.00
is god 0.92
is god damned expensive 0.91
is expensive 0.80
have expensive 0.78
get expensive 0.78
is vr expensive 0.76
be on ah expensive 0.76
is heaven 0.76
get more expensive 0.75

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.51
Rule weight: 0.66
Evidence weight: 0.96
Similarity weight: 0.80
Evidence: 0.90
Plausible(item, is expensive)
Evidence: 0.35
¬ Typical(ammunition, is god expensive)
0.48
Rule weight: 0.66
Evidence weight: 0.90
Similarity weight: 0.80
Evidence: 0.71
Plausible(necessity, is expensive)
Evidence: 0.35
¬ Typical(ammunition, is god expensive)

Plausibility inheritance from parent to child

0.03
Rule weight: 0.09
Evidence weight: 0.36
Similarity weight: 0.80
Evidence: 0.09
Plausible(ammunition, is god expensive)
Evidence: 0.71
¬ Plausible(necessity, is expensive)
0.01
Rule weight: 0.09
Evidence weight: 0.19
Similarity weight: 0.80
Evidence: 0.09
Plausible(ammunition, is god expensive)
Evidence: 0.90
¬ Plausible(item, is expensive)

Remarkability exclusitivity betweem a parent and a child

0.43
Rule weight: 0.58
Evidence weight: 0.93
Similarity weight: 0.80
Evidence: 0.10
¬ Remarkable(ammunition, is god expensive)
Evidence: 0.71
¬ Remarkable(item, is expensive)
0.43
Rule weight: 0.58
Evidence weight: 0.93
Similarity weight: 0.80
Evidence: 0.10
¬ Remarkable(ammunition, is god expensive)
Evidence: 0.72
¬ Remarkable(necessity, is expensive)

Remarkability exclusitivity between siblings

0.10
Rule weight: 0.13
Evidence weight: 0.94
Similarity weight: 0.80
Evidence: 0.10
¬ Remarkable(ammunition, is god expensive)
Evidence: 0.63
¬ Remarkable(cartridge, is expensive)
0.10
Rule weight: 0.13
Evidence weight: 0.93
Similarity weight: 0.80
Evidence: 0.10
¬ Remarkable(ammunition, is god expensive)
Evidence: 0.65
¬ Remarkable(firearm, is expensive)

Remarkability from parent implausibility

0.33
Rule weight: 0.42
Evidence weight: 0.99
Similarity weight: 0.80
Evidence: 0.90
Plausible(item, is expensive)
Evidence: 0.10
Remarkable(ammunition, is god expensive)
Evidence: 0.09
¬ Plausible(ammunition, is god expensive)
0.33
Rule weight: 0.42
Evidence weight: 0.98
Similarity weight: 0.80
Evidence: 0.71
Plausible(necessity, is expensive)
Evidence: 0.10
Remarkable(ammunition, is god expensive)
Evidence: 0.09
¬ Plausible(ammunition, is god expensive)

Remarkability from sibling implausibility

0.36
Rule weight: 0.60
Evidence weight: 0.74
Similarity weight: 0.80
Evidence: 0.09
Plausible(ammunition, is god expensive)
Evidence: 0.65
Remarkable(firearm, is expensive)
Evidence: 0.83
¬ Plausible(firearm, is expensive)
0.34
Rule weight: 0.60
Evidence weight: 0.70
Similarity weight: 0.80
Evidence: 0.09
Plausible(ammunition, is god expensive)
Evidence: 0.63
Remarkable(cartridge, is expensive)
Evidence: 0.90
¬ Plausible(cartridge, is expensive)

Salient implies Plausible

0.25
Rule weight: 0.28
Evidence weight: 0.90
Similarity weight: 1.00
Evidence: 0.09
Plausible(ammunition, is god expensive)
Evidence: 0.11
¬ Salient(ammunition, is god expensive)

Similarity expansion

0.71
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.92
Evidence: 0.09
Plausible(ammunition, is god expensive)
Evidence: 0.11
¬ Plausible(ammunition, is god)
0.70
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.92
Evidence: 0.11
Salient(ammunition, is god expensive)
Evidence: 0.12
¬ Salient(ammunition, is god)
0.69
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.92
Evidence: 0.10
Remarkable(ammunition, is god expensive)
Evidence: 0.14
¬ Remarkable(ammunition, is god)
0.68
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.91
Evidence: 0.10
Remarkable(ammunition, is god expensive)
Evidence: 0.15
¬ Remarkable(ammunition, is god damned expensive)
0.67
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.91
Evidence: 0.11
Salient(ammunition, is god expensive)
Evidence: 0.16
¬ Salient(ammunition, is god damned expensive)
0.66
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.91
Evidence: 0.09
Plausible(ammunition, is god expensive)
Evidence: 0.17
¬ Plausible(ammunition, is god damned expensive)
0.63
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.92
Evidence: 0.35
Typical(ammunition, is god expensive)
Evidence: 0.31
¬ Typical(ammunition, is god)
0.56
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.91
Evidence: 0.35
Typical(ammunition, is god expensive)
Evidence: 0.43
¬ Typical(ammunition, is god damned expensive)
0.36
Rule weight: 0.85
Evidence weight: 0.53
Similarity weight: 0.80
Evidence: 0.10
Remarkable(ammunition, is god expensive)
Evidence: 0.52
¬ Remarkable(ammunition, is expensive)
0.31
Rule weight: 0.85
Evidence weight: 0.45
Similarity weight: 0.80
Evidence: 0.35
Typical(ammunition, is god expensive)
Evidence: 0.85
¬ Typical(ammunition, is expensive)
0.21
Rule weight: 0.85
Evidence weight: 0.31
Similarity weight: 0.80
Evidence: 0.09
Plausible(ammunition, is god expensive)
Evidence: 0.76
¬ Plausible(ammunition, is expensive)
0.19
Rule weight: 0.85
Evidence weight: 0.28
Similarity weight: 0.80
Evidence: 0.11
Salient(ammunition, is god expensive)
Evidence: 0.81
¬ Salient(ammunition, is expensive)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.97
Similarity weight: 1.00
Evidence: 0.11
Salient(ammunition, is god expensive)
Evidence: 0.35
¬ Typical(ammunition, is god expensive)
Evidence: 0.10
¬ Remarkable(ammunition, is god expensive)

Typical implies Plausible

0.33
Rule weight: 0.48
Evidence weight: 0.68
Similarity weight: 1.00
Evidence: 0.09
Plausible(ammunition, is god expensive)
Evidence: 0.35
¬ Typical(ammunition, is god expensive)

Typicality and Rermarkability incompatibility between a parent and a child

0.38
Rule weight: 0.51
Evidence weight: 0.93
Similarity weight: 0.80
Evidence: 0.10
¬ Remarkable(ammunition, is god expensive)
Evidence: 0.71
¬ Typical(necessity, is expensive)
0.37
Rule weight: 0.51
Evidence weight: 0.91
Similarity weight: 0.80
Evidence: 0.10
¬ Remarkable(ammunition, is god expensive)
Evidence: 0.93
¬ Typical(item, is expensive)

Typicality and Rermarkability incompatibility between siblings

0.10
Rule weight: 0.14
Evidence weight: 0.91
Similarity weight: 0.80
Evidence: 0.10
¬ Remarkable(ammunition, is god expensive)
Evidence: 0.87
¬ Typical(firearm, is expensive)
0.10
Rule weight: 0.14
Evidence weight: 0.90
Similarity weight: 0.80
Evidence: 0.10
¬ Remarkable(ammunition, is god expensive)
Evidence: 0.94
¬ Typical(cartridge, is expensive)

Typicality inheritance from parent to child

0.21
Rule weight: 0.48
Evidence weight: 0.54
Similarity weight: 0.80
Evidence: 0.35
Typical(ammunition, is god expensive)
Evidence: 0.71
¬ Typical(necessity, is expensive)
0.15
Rule weight: 0.48
Evidence weight: 0.39
Similarity weight: 0.80
Evidence: 0.35
Typical(ammunition, is god expensive)
Evidence: 0.93
¬ Typical(item, is expensive)