anemone: be at someone you dont like

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents creature
Weight: 0.66
, flower
Weight: 0.64
, organism
Weight: 0.59
, animal
Weight: 0.57
, bulb
Weight: 0.48
Siblings lizard
Weight: 0.36
, jellyfish
Weight: 0.36
, starfish
Weight: 0.36
, giant squid
Weight: 0.36
, aster
Weight: 0.36

Related properties

Property Similarity
be at someone you dont like 1.00
make you feel good 0.82
be at my ass 0.80
decide what they will do 0.79
need something 0.78
mean love 0.76
has live body while computer do not 0.75

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.48
Rule weight: 0.66
Evidence weight: 0.87
Similarity weight: 0.82
Evidence: 0.83
Plausible(flower, make you feel good)
Evidence: 0.76
¬ Typical(anemone, be at someone you dont like)
0.32
Rule weight: 0.66
Evidence weight: 0.61
Similarity weight: 0.78
Evidence: 0.49
Plausible(organism, need something)
Evidence: 0.76
¬ Typical(anemone, be at someone you dont like)
0.25
Rule weight: 0.66
Evidence weight: 0.50
Similarity weight: 0.75
Evidence: 0.34
Plausible(animal, has live body while computer do not)
Evidence: 0.76
¬ Typical(anemone, be at someone you dont like)
0.21
Rule weight: 0.66
Evidence weight: 0.41
Similarity weight: 0.76
Evidence: 0.23
Plausible(flower, mean love)
Evidence: 0.76
¬ Typical(anemone, be at someone you dont like)
0.16
Rule weight: 0.66
Evidence weight: 0.29
Similarity weight: 0.79
Evidence: 0.07
Plausible(creature, decide what they will do)
Evidence: 0.76
¬ Typical(anemone, be at someone you dont like)

Plausibility inheritance from parent to child

0.07
Rule weight: 0.09
Evidence weight: 0.94
Similarity weight: 0.79
Evidence: 0.13
Plausible(anemone, be at someone you dont like)
Evidence: 0.07
¬ Plausible(creature, decide what they will do)
0.06
Rule weight: 0.09
Evidence weight: 0.80
Similarity weight: 0.76
Evidence: 0.13
Plausible(anemone, be at someone you dont like)
Evidence: 0.23
¬ Plausible(flower, mean love)
0.05
Rule weight: 0.09
Evidence weight: 0.71
Similarity weight: 0.75
Evidence: 0.13
Plausible(anemone, be at someone you dont like)
Evidence: 0.34
¬ Plausible(animal, has live body while computer do not)
0.04
Rule weight: 0.09
Evidence weight: 0.57
Similarity weight: 0.78
Evidence: 0.13
Plausible(anemone, be at someone you dont like)
Evidence: 0.49
¬ Plausible(organism, need something)
0.02
Rule weight: 0.09
Evidence weight: 0.28
Similarity weight: 0.82
Evidence: 0.13
Plausible(anemone, be at someone you dont like)
Evidence: 0.83
¬ Plausible(flower, make you feel good)

Remarkability exclusitivity betweem a parent and a child

0.44
Rule weight: 0.58
Evidence weight: 0.96
Similarity weight: 0.79
Evidence: 0.17
¬ Remarkable(anemone, be at someone you dont like)
Evidence: 0.26
¬ Remarkable(creature, decide what they will do)
0.41
Rule weight: 0.58
Evidence weight: 0.95
Similarity weight: 0.76
Evidence: 0.17
¬ Remarkable(anemone, be at someone you dont like)
Evidence: 0.30
¬ Remarkable(flower, mean love)
0.41
Rule weight: 0.58
Evidence weight: 0.95
Similarity weight: 0.75
Evidence: 0.17
¬ Remarkable(anemone, be at someone you dont like)
Evidence: 0.29
¬ Remarkable(animal, has live body while computer do not)
0.40
Rule weight: 0.58
Evidence weight: 0.85
Similarity weight: 0.82
Evidence: 0.17
¬ Remarkable(anemone, be at someone you dont like)
Evidence: 0.88
¬ Remarkable(flower, make you feel good)
0.40
Rule weight: 0.58
Evidence weight: 0.89
Similarity weight: 0.78
Evidence: 0.17
¬ Remarkable(anemone, be at someone you dont like)
Evidence: 0.66
¬ Remarkable(organism, need something)

Remarkability from parent implausibility

0.34
Rule weight: 0.42
Evidence weight: 0.98
Similarity weight: 0.82
Evidence: 0.83
Plausible(flower, make you feel good)
Evidence: 0.17
Remarkable(anemone, be at someone you dont like)
Evidence: 0.13
¬ Plausible(anemone, be at someone you dont like)
0.31
Rule weight: 0.42
Evidence weight: 0.95
Similarity weight: 0.78
Evidence: 0.49
Plausible(organism, need something)
Evidence: 0.17
Remarkable(anemone, be at someone you dont like)
Evidence: 0.13
¬ Plausible(anemone, be at someone you dont like)
0.30
Rule weight: 0.42
Evidence weight: 0.90
Similarity weight: 0.79
Evidence: 0.07
Plausible(creature, decide what they will do)
Evidence: 0.17
Remarkable(anemone, be at someone you dont like)
Evidence: 0.13
¬ Plausible(anemone, be at someone you dont like)
0.29
Rule weight: 0.42
Evidence weight: 0.93
Similarity weight: 0.75
Evidence: 0.34
Plausible(animal, has live body while computer do not)
Evidence: 0.17
Remarkable(anemone, be at someone you dont like)
Evidence: 0.13
¬ Plausible(anemone, be at someone you dont like)
0.29
Rule weight: 0.42
Evidence weight: 0.92
Similarity weight: 0.76
Evidence: 0.23
Plausible(flower, mean love)
Evidence: 0.17
Remarkable(anemone, be at someone you dont like)
Evidence: 0.13
¬ Plausible(anemone, be at someone you dont like)

Salient implies Plausible

0.23
Rule weight: 0.28
Evidence weight: 0.82
Similarity weight: 1.00
Evidence: 0.13
Plausible(anemone, be at someone you dont like)
Evidence: 0.20
¬ Salient(anemone, be at someone you dont like)

Similarity expansion

0.60
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.80
Evidence: 0.17
Remarkable(anemone, be at someone you dont like)
Evidence: 0.15
¬ Remarkable(anemone, be at my ass)
0.58
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.80
Evidence: 0.76
Typical(anemone, be at someone you dont like)
Evidence: 0.62
¬ Typical(anemone, be at my ass)
0.57
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.80
Evidence: 0.20
Salient(anemone, be at someone you dont like)
Evidence: 0.20
¬ Salient(anemone, be at my ass)
0.55
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.80
Evidence: 0.13
Plausible(anemone, be at someone you dont like)
Evidence: 0.23
¬ Plausible(anemone, be at my ass)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.90
Similarity weight: 1.00
Evidence: 0.20
Salient(anemone, be at someone you dont like)
Evidence: 0.76
¬ Typical(anemone, be at someone you dont like)
Evidence: 0.17
¬ Remarkable(anemone, be at someone you dont like)

Typical implies Plausible

0.16
Rule weight: 0.48
Evidence weight: 0.34
Similarity weight: 1.00
Evidence: 0.13
Plausible(anemone, be at someone you dont like)
Evidence: 0.76
¬ Typical(anemone, be at someone you dont like)

Typicality and Rermarkability incompatibility between a parent and a child

0.41
Rule weight: 0.51
Evidence weight: 0.99
Similarity weight: 0.82
Evidence: 0.17
¬ Remarkable(anemone, be at someone you dont like)
Evidence: 0.07
¬ Typical(flower, make you feel good)
0.38
Rule weight: 0.51
Evidence weight: 0.96
Similarity weight: 0.78
Evidence: 0.17
¬ Remarkable(anemone, be at someone you dont like)
Evidence: 0.23
¬ Typical(organism, need something)
0.35
Rule weight: 0.51
Evidence weight: 0.92
Similarity weight: 0.75
Evidence: 0.17
¬ Remarkable(anemone, be at someone you dont like)
Evidence: 0.45
¬ Typical(animal, has live body while computer do not)
0.35
Rule weight: 0.51
Evidence weight: 0.87
Similarity weight: 0.79
Evidence: 0.17
¬ Remarkable(anemone, be at someone you dont like)
Evidence: 0.79
¬ Typical(creature, decide what they will do)
0.35
Rule weight: 0.51
Evidence weight: 0.91
Similarity weight: 0.76
Evidence: 0.17
¬ Remarkable(anemone, be at someone you dont like)
Evidence: 0.56
¬ Typical(flower, mean love)

Typicality inheritance from parent to child

0.39
Rule weight: 0.48
Evidence weight: 0.98
Similarity weight: 0.82
Evidence: 0.76
Typical(anemone, be at someone you dont like)
Evidence: 0.07
¬ Typical(flower, make you feel good)
0.36
Rule weight: 0.48
Evidence weight: 0.94
Similarity weight: 0.78
Evidence: 0.76
Typical(anemone, be at someone you dont like)
Evidence: 0.23
¬ Typical(organism, need something)
0.32
Rule weight: 0.48
Evidence weight: 0.89
Similarity weight: 0.75
Evidence: 0.76
Typical(anemone, be at someone you dont like)
Evidence: 0.45
¬ Typical(animal, has live body while computer do not)
0.32
Rule weight: 0.48
Evidence weight: 0.87
Similarity weight: 0.76
Evidence: 0.76
Typical(anemone, be at someone you dont like)
Evidence: 0.56
¬ Typical(flower, mean love)
0.31
Rule weight: 0.48
Evidence weight: 0.81
Similarity weight: 0.79
Evidence: 0.76
Typical(anemone, be at someone you dont like)
Evidence: 0.79
¬ Typical(creature, decide what they will do)