animation: be in dragon ball bad

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents feature
Weight: 0.61
, medium
Weight: 0.60
, industry
Weight: 0.58
, design
Weight: 0.57
Siblings shrek
Weight: 0.62
, photography
Weight: 0.33
, cinema
Weight: 0.33
, editing
Weight: 0.33
, comic
Weight: 0.33

Related properties

Property Similarity
be in dragon ball bad 1.00
be in dragon ball super bad 0.97
have six balls 0.75

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Remarkability exclusitivity between siblings

0.10
Rule weight: 0.13
Evidence weight: 1.00
Similarity weight: 0.75
Evidence: 0.00
¬ Remarkable(animation, be in dragon ball bad)
Evidence: 0.14
¬ Remarkable(shrek, have six balls)

Remarkability from sibling implausibility

0.38
Rule weight: 0.60
Evidence weight: 0.84
Similarity weight: 0.75
Evidence: 0.21
Plausible(animation, be in dragon ball bad)
Evidence: 0.14
Remarkable(shrek, have six balls)
Evidence: 0.23
¬ Plausible(shrek, have six balls)

Salient implies Plausible

0.28
Rule weight: 0.28
Evidence weight: 0.99
Similarity weight: 1.00
Evidence: 0.21
Plausible(animation, be in dragon ball bad)
Evidence: 0.02
¬ Salient(animation, be in dragon ball bad)

Similarity expansion

0.82
Rule weight: 0.85
Evidence weight: 1.00
Similarity weight: 0.97
Evidence: 0.00
Remarkable(animation, be in dragon ball bad)
Evidence: 0.00
¬ Remarkable(animation, be in dragon ball super bad)
0.82
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.97
Evidence: 0.02
Salient(animation, be in dragon ball bad)
Evidence: 0.01
¬ Salient(animation, be in dragon ball super bad)
0.73
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.97
Evidence: 0.17
Typical(animation, be in dragon ball bad)
Evidence: 0.14
¬ Typical(animation, be in dragon ball super bad)
0.72
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.97
Evidence: 0.21
Plausible(animation, be in dragon ball bad)
Evidence: 0.17
¬ Plausible(animation, be in dragon ball super bad)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 1.00
Similarity weight: 1.00
Evidence: 0.02
Salient(animation, be in dragon ball bad)
Evidence: 0.17
¬ Typical(animation, be in dragon ball bad)
Evidence: 0.00
¬ Remarkable(animation, be in dragon ball bad)

Typical implies Plausible

0.41
Rule weight: 0.48
Evidence weight: 0.87
Similarity weight: 1.00
Evidence: 0.21
Plausible(animation, be in dragon ball bad)
Evidence: 0.17
¬ Typical(animation, be in dragon ball bad)

Typicality and Rermarkability incompatibility between siblings

0.10
Rule weight: 0.14
Evidence weight: 1.00
Similarity weight: 0.75
Evidence: 0.00
¬ Remarkable(animation, be in dragon ball bad)
Evidence: 0.52
¬ Typical(shrek, have six balls)