anybody: be killer in public game

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents thing
Weight: 0.66
, place
Weight: 0.61
, dog
Weight: 0.61
, condition
Weight: 0.55
Siblings anything
Weight: 0.37
, everyone
Weight: 0.36
, nothing
Weight: 0.36

Related properties

Property Similarity
be killer in public game 1.00

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.25
Rule weight: 0.28
Evidence weight: 0.88
Similarity weight: 1.00
Evidence: 0.86
Plausible(anybody, be killer in public game)
Evidence: 0.85
¬ Salient(anybody, be killer in public game)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.94
Similarity weight: 1.00
Evidence: 0.85
Salient(anybody, be killer in public game)
Evidence: 0.94
¬ Typical(anybody, be killer in public game)
Evidence: 0.47
¬ Remarkable(anybody, be killer in public game)

Typical implies Plausible

0.42
Rule weight: 0.48
Evidence weight: 0.87
Similarity weight: 1.00
Evidence: 0.86
Plausible(anybody, be killer in public game)
Evidence: 0.94
¬ Typical(anybody, be killer in public game)