anybody: even can play event

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents thing
Weight: 0.66
, place
Weight: 0.61
, dog
Weight: 0.61
, condition
Weight: 0.55
Siblings anything
Weight: 0.37
, everyone
Weight: 0.36
, nothing
Weight: 0.36

Related properties

Property Similarity
even can play event 1.00
seriously can want play 0.84
even can stand chance 0.84
even can stand chance against superman 0.81
hardly play anymore kennen 0.79
honestly enjoy playing 0.78
actually expect anything 0.77
want live 0.76
else absolutely love far show 0.76
really know anything 0.76

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.22
Rule weight: 0.28
Evidence weight: 0.77
Similarity weight: 1.00
Evidence: 0.66
Plausible(anybody, even can play event)
Evidence: 0.66
¬ Salient(anybody, even can play event)

Similarity expansion

0.54
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.81
Evidence: 0.75
Typical(anybody, even can play event)
Evidence: 0.88
¬ Typical(anybody, even can stand chance against superman)
0.54
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.76
Evidence: 0.75
Typical(anybody, even can play event)
Evidence: 0.69
¬ Typical(anybody, really know anything)
0.51
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.77
Evidence: 0.75
Typical(anybody, even can play event)
Evidence: 0.88
¬ Typical(anybody, actually expect anything)
0.51
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.76
Evidence: 0.75
Typical(anybody, even can play event)
Evidence: 0.84
¬ Typical(anybody, else absolutely love far show)
0.50
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.81
Evidence: 0.66
Plausible(anybody, even can play event)
Evidence: 0.82
¬ Plausible(anybody, even can stand chance against superman)
0.49
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.76
Evidence: 0.66
Plausible(anybody, even can play event)
Evidence: 0.70
¬ Plausible(anybody, really know anything)
0.49
Rule weight: 0.85
Evidence weight: 0.71
Similarity weight: 0.81
Evidence: 0.50
Remarkable(anybody, even can play event)
Evidence: 0.58
¬ Remarkable(anybody, even can stand chance against superman)
0.49
Rule weight: 0.85
Evidence weight: 0.71
Similarity weight: 0.81
Evidence: 0.66
Salient(anybody, even can play event)
Evidence: 0.85
¬ Salient(anybody, even can stand chance against superman)
0.47
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.76
Evidence: 0.66
Plausible(anybody, even can play event)
Evidence: 0.80
¬ Plausible(anybody, else absolutely love far show)
0.47
Rule weight: 0.85
Evidence weight: 0.71
Similarity weight: 0.77
Evidence: 0.66
Plausible(anybody, even can play event)
Evidence: 0.84
¬ Plausible(anybody, actually expect anything)
0.46
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.76
Evidence: 0.66
Salient(anybody, even can play event)
Evidence: 0.84
¬ Salient(anybody, really know anything)
0.46
Rule weight: 0.85
Evidence weight: 0.71
Similarity weight: 0.76
Evidence: 0.66
Salient(anybody, even can play event)
Evidence: 0.86
¬ Salient(anybody, else absolutely love far show)
0.45
Rule weight: 0.85
Evidence weight: 0.69
Similarity weight: 0.77
Evidence: 0.66
Salient(anybody, even can play event)
Evidence: 0.91
¬ Salient(anybody, actually expect anything)
0.43
Rule weight: 0.85
Evidence weight: 0.66
Similarity weight: 0.77
Evidence: 0.50
Remarkable(anybody, even can play event)
Evidence: 0.68
¬ Remarkable(anybody, actually expect anything)
0.43
Rule weight: 0.85
Evidence weight: 0.67
Similarity weight: 0.76
Evidence: 0.50
Remarkable(anybody, even can play event)
Evidence: 0.67
¬ Remarkable(anybody, else absolutely love far show)
0.39
Rule weight: 0.85
Evidence weight: 0.61
Similarity weight: 0.76
Evidence: 0.50
Remarkable(anybody, even can play event)
Evidence: 0.79
¬ Remarkable(anybody, really know anything)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.87
Similarity weight: 1.00
Evidence: 0.66
Salient(anybody, even can play event)
Evidence: 0.75
¬ Typical(anybody, even can play event)
Evidence: 0.50
¬ Remarkable(anybody, even can play event)

Typical implies Plausible

0.36
Rule weight: 0.48
Evidence weight: 0.74
Similarity weight: 1.00
Evidence: 0.66
Plausible(anybody, even can play event)
Evidence: 0.75
¬ Typical(anybody, even can play event)