argument: be fun with mood disorders

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

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Related properties

Property Similarity
be fun with mood disorders 1.00

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.23
Rule weight: 0.28
Evidence weight: 0.81
Similarity weight: 1.00
Evidence: 0.22
Plausible(argument, be fun with mood disorders)
Evidence: 0.25
¬ Salient(argument, be fun with mood disorders)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.92
Similarity weight: 1.00
Evidence: 0.25
Salient(argument, be fun with mood disorders)
Evidence: 0.28
¬ Typical(argument, be fun with mood disorders)
Evidence: 0.36
¬ Remarkable(argument, be fun with mood disorders)

Typical implies Plausible

0.37
Rule weight: 0.48
Evidence weight: 0.78
Similarity weight: 1.00
Evidence: 0.22
Plausible(argument, be fun with mood disorders)
Evidence: 0.28
¬ Typical(argument, be fun with mood disorders)