armor: feel pointless armor

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents material
Weight: 0.59
, object
Weight: 0.57
, thing
Weight: 0.56
, feature
Weight: 0.54
Siblings bulletproof vest
Weight: 0.63
, heavy metal
Weight: 0.33
, titanium dioxide
Weight: 0.33
, steel wool
Weight: 0.32
, aluminum foil
Weight: 0.32

Related properties

Property Similarity
feel pointless armor 1.00
feel armor 0.91
be useless in game 0.78
being useless 0.76
be useless in movies 0.76
be useless in game of thrones 0.75

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.23
Rule weight: 0.28
Evidence weight: 0.81
Similarity weight: 1.00
Evidence: 0.77
Plausible(armor, feel pointless armor)
Evidence: 0.83
¬ Salient(armor, feel pointless armor)

Similarity expansion

0.77
Rule weight: 0.85
Evidence weight: 1.00
Similarity weight: 0.91
Evidence: 0.82
Typical(armor, feel pointless armor)
Evidence: 0.01
¬ Typical(armor, feel armor)
0.74
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.91
Evidence: 0.77
Plausible(armor, feel pointless armor)
Evidence: 0.17
¬ Plausible(armor, feel armor)
0.72
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.91
Evidence: 0.83
Salient(armor, feel pointless armor)
Evidence: 0.43
¬ Salient(armor, feel armor)
0.66
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.78
Evidence: 0.83
Salient(armor, feel pointless armor)
Evidence: 0.07
¬ Salient(armor, be useless in game)
0.66
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.78
Evidence: 0.77
Plausible(armor, feel pointless armor)
Evidence: 0.06
¬ Plausible(armor, be useless in game)
0.65
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.78
Evidence: 0.60
Remarkable(armor, feel pointless armor)
Evidence: 0.06
¬ Remarkable(armor, be useless in game)
0.65
Rule weight: 0.85
Evidence weight: 1.00
Similarity weight: 0.76
Evidence: 0.83
Salient(armor, feel pointless armor)
Evidence: 0.00
¬ Salient(armor, be useless in movies)
0.65
Rule weight: 0.85
Evidence weight: 1.00
Similarity weight: 0.76
Evidence: 0.77
Plausible(armor, feel pointless armor)
Evidence: 0.00
¬ Plausible(armor, be useless in movies)
0.65
Rule weight: 0.85
Evidence weight: 1.00
Similarity weight: 0.76
Evidence: 0.60
Remarkable(armor, feel pointless armor)
Evidence: 0.00
¬ Remarkable(armor, be useless in movies)
0.64
Rule weight: 0.85
Evidence weight: 1.00
Similarity weight: 0.75
Evidence: 0.83
Salient(armor, feel pointless armor)
Evidence: 0.01
¬ Salient(armor, be useless in game of thrones)
0.64
Rule weight: 0.85
Evidence weight: 1.00
Similarity weight: 0.75
Evidence: 0.77
Plausible(armor, feel pointless armor)
Evidence: 0.01
¬ Plausible(armor, be useless in game of thrones)
0.64
Rule weight: 0.85
Evidence weight: 1.00
Similarity weight: 0.75
Evidence: 0.60
Remarkable(armor, feel pointless armor)
Evidence: 0.01
¬ Remarkable(armor, be useless in game of thrones)
0.63
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.76
Evidence: 0.82
Typical(armor, feel pointless armor)
Evidence: 0.11
¬ Typical(armor, be useless in movies)
0.63
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.78
Evidence: 0.82
Typical(armor, feel pointless armor)
Evidence: 0.31
¬ Typical(armor, be useless in game)
0.63
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.75
Evidence: 0.82
Typical(armor, feel pointless armor)
Evidence: 0.15
¬ Typical(armor, be useless in game of thrones)
0.62
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.76
Evidence: 0.83
Salient(armor, feel pointless armor)
Evidence: 0.29
¬ Salient(armor, being useless)
0.60
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.76
Evidence: 0.77
Plausible(armor, feel pointless armor)
Evidence: 0.34
¬ Plausible(armor, being useless)
0.59
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.76
Evidence: 0.82
Typical(armor, feel pointless armor)
Evidence: 0.47
¬ Typical(armor, being useless)
0.57
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.76
Evidence: 0.60
Remarkable(armor, feel pointless armor)
Evidence: 0.32
¬ Remarkable(armor, being useless)
0.47
Rule weight: 0.85
Evidence weight: 0.61
Similarity weight: 0.91
Evidence: 0.60
Remarkable(armor, feel pointless armor)
Evidence: 0.97
¬ Remarkable(armor, feel armor)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.91
Similarity weight: 1.00
Evidence: 0.83
Salient(armor, feel pointless armor)
Evidence: 0.82
¬ Typical(armor, feel pointless armor)
Evidence: 0.60
¬ Remarkable(armor, feel pointless armor)

Typical implies Plausible

0.39
Rule weight: 0.48
Evidence weight: 0.81
Similarity weight: 1.00
Evidence: 0.77
Plausible(armor, feel pointless armor)
Evidence: 0.82
¬ Typical(armor, feel pointless armor)