assassin: wear white

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents character
Weight: 0.60
, game
Weight: 0.56
, class
Weight: 0.54
, group
Weight: 0.52
, thing
Weight: 0.50
Siblings ninja
Weight: 0.58
, mailman
Weight: 0.41
, villain
Weight: 0.35
, avenger
Weight: 0.34
, superhero
Weight: 0.33

Related properties

Property Similarity
wear white 1.00
wear suits 0.84
wear hoods 0.81

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.26
Rule weight: 0.28
Evidence weight: 0.93
Similarity weight: 1.00
Evidence: 0.93
Plausible(assassin, wear white)
Evidence: 0.97
¬ Salient(assassin, wear white)

Similarity expansion

0.69
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.81
Evidence: 0.98
Typical(assassin, wear white)
Evidence: 0.28
¬ Typical(assassin, wear hoods)
0.68
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.81
Evidence: 0.97
Salient(assassin, wear white)
Evidence: 0.66
¬ Salient(assassin, wear hoods)
0.67
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.81
Evidence: 0.93
Plausible(assassin, wear white)
Evidence: 0.44
¬ Plausible(assassin, wear hoods)
0.42
Rule weight: 0.85
Evidence weight: 0.60
Similarity weight: 0.81
Evidence: 0.55
Remarkable(assassin, wear white)
Evidence: 0.89
¬ Remarkable(assassin, wear hoods)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 0.98
Similarity weight: 1.00
Evidence: 0.97
Salient(assassin, wear white)
Evidence: 0.98
¬ Typical(assassin, wear white)
Evidence: 0.55
¬ Remarkable(assassin, wear white)

Typical implies Plausible

0.44
Rule weight: 0.48
Evidence weight: 0.93
Similarity weight: 1.00
Evidence: 0.93
Plausible(assassin, wear white)
Evidence: 0.98
¬ Typical(assassin, wear white)