attack: has quality good

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents move
Weight: 0.60
, command
Weight: 0.60
, atrocity
Weight: 0.59
, challenge
Weight: 0.58
Siblings blast
Weight: 0.63
, assault
Weight: 0.62
, counterattack
Weight: 0.62
, shooting
Weight: 0.61
, strike
Weight: 0.61

Related properties

Property Similarity
has quality good 1.00
has quality bad 0.96
has quality better 0.94
has quality wrong 0.85
has quality spot 0.79
make bad 0.76

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.64
Rule weight: 0.66
Evidence weight: 0.96
Similarity weight: 1.00
Evidence: 0.91
Plausible(challenge, has quality good)
Evidence: 0.40
¬ Typical(attack, has quality good)

Plausibility inheritance from parent to child

0.02
Rule weight: 0.09
Evidence weight: 0.21
Similarity weight: 1.00
Evidence: 0.13
Plausible(attack, has quality good)
Evidence: 0.91
¬ Plausible(challenge, has quality good)

Remarkability exclusitivity betweem a parent and a child

0.52
Rule weight: 0.58
Evidence weight: 0.91
Similarity weight: 1.00
Evidence: 0.13
¬ Remarkable(attack, has quality good)
Evidence: 0.68
¬ Remarkable(challenge, has quality good)

Remarkability exclusitivity between siblings

0.13
Rule weight: 0.13
Evidence weight: 0.98
Similarity weight: 1.00
Evidence: 0.13
¬ Remarkable(attack, has quality good)
Evidence: 0.12
¬ Remarkable(assault, has quality good)
0.13
Rule weight: 0.13
Evidence weight: 0.95
Similarity weight: 1.00
Evidence: 0.13
¬ Remarkable(attack, has quality good)
Evidence: 0.36
¬ Remarkable(strike, has quality good)
0.12
Rule weight: 0.13
Evidence weight: 0.92
Similarity weight: 0.96
Evidence: 0.13
¬ Remarkable(attack, has quality good)
Evidence: 0.58
¬ Remarkable(strike, has quality bad)
0.12
Rule weight: 0.13
Evidence weight: 0.91
Similarity weight: 0.96
Evidence: 0.13
¬ Remarkable(attack, has quality good)
Evidence: 0.65
¬ Remarkable(assault, has quality bad)
0.12
Rule weight: 0.13
Evidence weight: 0.91
Similarity weight: 0.96
Evidence: 0.13
¬ Remarkable(attack, has quality good)
Evidence: 0.68
¬ Remarkable(shooting, has quality bad)
0.10
Rule weight: 0.13
Evidence weight: 0.92
Similarity weight: 0.85
Evidence: 0.13
¬ Remarkable(attack, has quality good)
Evidence: 0.59
¬ Remarkable(assault, has quality wrong)
0.10
Rule weight: 0.13
Evidence weight: 0.97
Similarity weight: 0.76
Evidence: 0.13
¬ Remarkable(attack, has quality good)
Evidence: 0.25
¬ Remarkable(strike, make bad)

Remarkability from parent implausibility

0.42
Rule weight: 0.42
Evidence weight: 0.99
Similarity weight: 1.00
Evidence: 0.91
Plausible(challenge, has quality good)
Evidence: 0.13
Remarkable(attack, has quality good)
Evidence: 0.13
¬ Plausible(attack, has quality good)

Remarkability from sibling implausibility

0.55
Rule weight: 0.60
Evidence weight: 0.92
Similarity weight: 1.00
Evidence: 0.13
Plausible(attack, has quality good)
Evidence: 0.12
Remarkable(assault, has quality good)
Evidence: 0.11
¬ Plausible(assault, has quality good)
0.45
Rule weight: 0.60
Evidence weight: 0.78
Similarity weight: 0.96
Evidence: 0.13
Plausible(attack, has quality good)
Evidence: 0.68
Remarkable(shooting, has quality bad)
Evidence: 0.79
¬ Plausible(shooting, has quality bad)
0.43
Rule weight: 0.60
Evidence weight: 0.75
Similarity weight: 0.96
Evidence: 0.13
Plausible(attack, has quality good)
Evidence: 0.58
Remarkable(strike, has quality bad)
Evidence: 0.67
¬ Plausible(strike, has quality bad)
0.43
Rule weight: 0.60
Evidence weight: 0.75
Similarity weight: 0.96
Evidence: 0.13
Plausible(attack, has quality good)
Evidence: 0.65
Remarkable(assault, has quality bad)
Evidence: 0.81
¬ Plausible(assault, has quality bad)
0.42
Rule weight: 0.60
Evidence weight: 0.70
Similarity weight: 1.00
Evidence: 0.13
Plausible(attack, has quality good)
Evidence: 0.36
Remarkable(strike, has quality good)
Evidence: 0.54
¬ Plausible(strike, has quality good)
0.37
Rule weight: 0.60
Evidence weight: 0.80
Similarity weight: 0.76
Evidence: 0.13
Plausible(attack, has quality good)
Evidence: 0.25
Remarkable(strike, make bad)
Evidence: 0.30
¬ Plausible(strike, make bad)
0.36
Rule weight: 0.60
Evidence weight: 0.70
Similarity weight: 0.85
Evidence: 0.13
Plausible(attack, has quality good)
Evidence: 0.59
Remarkable(assault, has quality wrong)
Evidence: 0.85
¬ Plausible(assault, has quality wrong)

Salient implies Plausible

0.25
Rule weight: 0.28
Evidence weight: 0.88
Similarity weight: 1.00
Evidence: 0.13
Plausible(attack, has quality good)
Evidence: 0.14
¬ Salient(attack, has quality good)

Similarity expansion

0.62
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.79
Evidence: 0.13
Plausible(attack, has quality good)
Evidence: 0.08
¬ Plausible(attack, has quality spot)
0.62
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.94
Evidence: 0.14
Salient(attack, has quality good)
Evidence: 0.27
¬ Salient(attack, has quality better)
0.61
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.79
Evidence: 0.14
Salient(attack, has quality good)
Evidence: 0.10
¬ Salient(attack, has quality spot)
0.61
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.94
Evidence: 0.13
Remarkable(attack, has quality good)
Evidence: 0.28
¬ Remarkable(attack, has quality better)
0.60
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.79
Evidence: 0.13
Remarkable(attack, has quality good)
Evidence: 0.12
¬ Remarkable(attack, has quality spot)
0.58
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.94
Evidence: 0.13
Plausible(attack, has quality good)
Evidence: 0.31
¬ Plausible(attack, has quality better)
0.57
Rule weight: 0.85
Evidence weight: 0.71
Similarity weight: 0.94
Evidence: 0.40
Typical(attack, has quality good)
Evidence: 0.49
¬ Typical(attack, has quality better)
0.56
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.79
Evidence: 0.40
Typical(attack, has quality good)
Evidence: 0.28
¬ Typical(attack, has quality spot)
0.47
Rule weight: 0.85
Evidence weight: 0.58
Similarity weight: 0.96
Evidence: 0.40
Typical(attack, has quality good)
Evidence: 0.71
¬ Typical(attack, has quality bad)
0.44
Rule weight: 0.85
Evidence weight: 0.54
Similarity weight: 0.96
Evidence: 0.13
Remarkable(attack, has quality good)
Evidence: 0.54
¬ Remarkable(attack, has quality bad)
0.37
Rule weight: 0.85
Evidence weight: 0.46
Similarity weight: 0.96
Evidence: 0.13
Plausible(attack, has quality good)
Evidence: 0.63
¬ Plausible(attack, has quality bad)
0.34
Rule weight: 0.85
Evidence weight: 0.42
Similarity weight: 0.96
Evidence: 0.14
Salient(attack, has quality good)
Evidence: 0.68
¬ Salient(attack, has quality bad)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.95
Similarity weight: 1.00
Evidence: 0.14
Salient(attack, has quality good)
Evidence: 0.40
¬ Typical(attack, has quality good)
Evidence: 0.13
¬ Remarkable(attack, has quality good)

Typical implies Plausible

0.31
Rule weight: 0.48
Evidence weight: 0.65
Similarity weight: 1.00
Evidence: 0.13
Plausible(attack, has quality good)
Evidence: 0.40
¬ Typical(attack, has quality good)

Typicality and Rermarkability incompatibility between a parent and a child

0.45
Rule weight: 0.51
Evidence weight: 0.87
Similarity weight: 1.00
Evidence: 0.13
¬ Remarkable(attack, has quality good)
Evidence: 0.95
¬ Typical(challenge, has quality good)

Typicality and Rermarkability incompatibility between siblings

0.13
Rule weight: 0.14
Evidence weight: 0.95
Similarity weight: 1.00
Evidence: 0.13
¬ Remarkable(attack, has quality good)
Evidence: 0.37
¬ Typical(assault, has quality good)
0.12
Rule weight: 0.14
Evidence weight: 0.91
Similarity weight: 1.00
Evidence: 0.13
¬ Remarkable(attack, has quality good)
Evidence: 0.69
¬ Typical(strike, has quality good)
0.12
Rule weight: 0.14
Evidence weight: 0.90
Similarity weight: 0.96
Evidence: 0.13
¬ Remarkable(attack, has quality good)
Evidence: 0.73
¬ Typical(strike, has quality bad)
0.12
Rule weight: 0.14
Evidence weight: 0.89
Similarity weight: 0.96
Evidence: 0.13
¬ Remarkable(attack, has quality good)
Evidence: 0.83
¬ Typical(shooting, has quality bad)
0.11
Rule weight: 0.14
Evidence weight: 0.89
Similarity weight: 0.96
Evidence: 0.13
¬ Remarkable(attack, has quality good)
Evidence: 0.86
¬ Typical(assault, has quality bad)
0.10
Rule weight: 0.14
Evidence weight: 0.88
Similarity weight: 0.85
Evidence: 0.13
¬ Remarkable(attack, has quality good)
Evidence: 0.91
¬ Typical(assault, has quality wrong)
0.10
Rule weight: 0.14
Evidence weight: 0.93
Similarity weight: 0.76
Evidence: 0.13
¬ Remarkable(attack, has quality good)
Evidence: 0.50
¬ Typical(strike, make bad)

Typicality inheritance from parent to child

0.21
Rule weight: 0.48
Evidence weight: 0.44
Similarity weight: 1.00
Evidence: 0.40
Typical(attack, has quality good)
Evidence: 0.95
¬ Typical(challenge, has quality good)