attack: is more successful

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents move
Weight: 0.60
, command
Weight: 0.60
, atrocity
Weight: 0.59
, challenge
Weight: 0.58
Siblings blast
Weight: 0.63
, assault
Weight: 0.62
, counterattack
Weight: 0.62
, shooting
Weight: 0.61
, strike
Weight: 0.61

Related properties

Property Similarity
is more successful 1.00
is successful 0.95
is more expensive 0.80
be much less rewarding than crucible 0.78
be very popular 0.77

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Remarkability exclusitivity between siblings

0.08
Rule weight: 0.13
Evidence weight: 0.79
Similarity weight: 0.77
Evidence: 0.51
¬ Remarkable(attack, is more successful)
Evidence: 0.40
¬ Remarkable(strike, be very popular)
0.07
Rule weight: 0.13
Evidence weight: 0.62
Similarity weight: 0.80
Evidence: 0.51
¬ Remarkable(attack, is more successful)
Evidence: 0.74
¬ Remarkable(strike, is more expensive)
0.05
Rule weight: 0.13
Evidence weight: 0.50
Similarity weight: 0.78
Evidence: 0.51
¬ Remarkable(attack, is more successful)
Evidence: 0.98
¬ Remarkable(strike, be much less rewarding than crucible)

Remarkability from sibling implausibility

0.47
Rule weight: 0.60
Evidence weight: 1.00
Similarity weight: 0.78
Evidence: 0.58
Plausible(attack, is more successful)
Evidence: 0.98
Remarkable(strike, be much less rewarding than crucible)
Evidence: 0.27
¬ Plausible(strike, be much less rewarding than crucible)
0.44
Rule weight: 0.60
Evidence weight: 0.93
Similarity weight: 0.80
Evidence: 0.58
Plausible(attack, is more successful)
Evidence: 0.74
Remarkable(strike, is more expensive)
Evidence: 0.69
¬ Plausible(strike, is more expensive)
0.39
Rule weight: 0.60
Evidence weight: 0.85
Similarity weight: 0.77
Evidence: 0.58
Plausible(attack, is more successful)
Evidence: 0.40
Remarkable(strike, be very popular)
Evidence: 0.59
¬ Plausible(strike, be very popular)

Salient implies Plausible

0.21
Rule weight: 0.28
Evidence weight: 0.74
Similarity weight: 1.00
Evidence: 0.58
Plausible(attack, is more successful)
Evidence: 0.61
¬ Salient(attack, is more successful)

Similarity expansion

0.68
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.95
Evidence: 0.61
Salient(attack, is more successful)
Evidence: 0.41
¬ Salient(attack, is successful)
0.67
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.95
Evidence: 0.51
Remarkable(attack, is more successful)
Evidence: 0.35
¬ Remarkable(attack, is successful)
0.64
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.95
Evidence: 0.58
Plausible(attack, is more successful)
Evidence: 0.50
¬ Plausible(attack, is successful)
0.63
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.95
Evidence: 0.65
Typical(attack, is more successful)
Evidence: 0.64
¬ Typical(attack, is successful)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.87
Similarity weight: 1.00
Evidence: 0.61
Salient(attack, is more successful)
Evidence: 0.65
¬ Typical(attack, is more successful)
Evidence: 0.51
¬ Remarkable(attack, is more successful)

Typical implies Plausible

0.35
Rule weight: 0.48
Evidence weight: 0.73
Similarity weight: 1.00
Evidence: 0.58
Plausible(attack, is more successful)
Evidence: 0.65
¬ Typical(attack, is more successful)

Typicality and Rermarkability incompatibility between siblings

0.10
Rule weight: 0.14
Evidence weight: 0.97
Similarity weight: 0.78
Evidence: 0.51
¬ Remarkable(attack, is more successful)
Evidence: 0.05
¬ Typical(strike, be much less rewarding than crucible)
0.07
Rule weight: 0.14
Evidence weight: 0.65
Similarity weight: 0.80
Evidence: 0.51
¬ Remarkable(attack, is more successful)
Evidence: 0.68
¬ Typical(strike, is more expensive)
0.07
Rule weight: 0.14
Evidence weight: 0.63
Similarity weight: 0.77
Evidence: 0.51
¬ Remarkable(attack, is more successful)
Evidence: 0.72
¬ Typical(strike, be very popular)