avatar: be called avatar

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents movie
Weight: 0.65
, picture
Weight: 0.65
, image
Weight: 0.65
, feature
Weight: 0.63
, character
Weight: 0.62
Siblings superhero
Weight: 0.34
, superman
Weight: 0.33
, villain
Weight: 0.33
, elf
Weight: 0.33
, movie star
Weight: 0.33

Related properties

Property Similarity
be called avatar 1.00
get out of avatar state 0.95

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.24
Rule weight: 0.28
Evidence weight: 0.87
Similarity weight: 1.00
Evidence: 0.79
Plausible(avatar, be called avatar)
Evidence: 0.62
¬ Salient(avatar, be called avatar)

Similarity expansion

0.79
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.95
Evidence: 0.88
Remarkable(avatar, be called avatar)
Evidence: 0.29
¬ Remarkable(avatar, get out of avatar state)
0.65
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.95
Evidence: 0.79
Plausible(avatar, be called avatar)
Evidence: 0.97
¬ Plausible(avatar, get out of avatar state)
0.61
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.95
Evidence: 0.62
Salient(avatar, be called avatar)
Evidence: 0.67
¬ Salient(avatar, get out of avatar state)
0.21
Rule weight: 0.85
Evidence weight: 0.26
Similarity weight: 0.95
Evidence: 0.15
Typical(avatar, be called avatar)
Evidence: 0.87
¬ Typical(avatar, get out of avatar state)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.95
Similarity weight: 1.00
Evidence: 0.62
Salient(avatar, be called avatar)
Evidence: 0.15
¬ Typical(avatar, be called avatar)
Evidence: 0.88
¬ Remarkable(avatar, be called avatar)

Typical implies Plausible

0.46
Rule weight: 0.48
Evidence weight: 0.97
Similarity weight: 1.00
Evidence: 0.79
Plausible(avatar, be called avatar)
Evidence: 0.15
¬ Typical(avatar, be called avatar)