baby: wants to play with toy

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents child
Weight: 0.65
, girl
Weight: 0.64
, boy
Weight: 0.64
, creature
Weight: 0.63
Siblings pregnancy
Weight: 0.67
, puppy
Weight: 0.59
, twin
Weight: 0.57
, nanny
Weight: 0.54
, foal
Weight: 0.52

Related properties

Property Similarity
wants to play with toy 1.00
wants to play with their parent 0.79
wants to candy 0.77
play with paint 0.77
swallow toy marble 0.76
wants to have small animal for fun 0.76
wind clockwork toy 0.76
give another child gift 0.76
get candy 0.76
play pat-a-cake 0.76

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.26
Rule weight: 0.66
Evidence weight: 0.51
Similarity weight: 0.77
Evidence: 0.22
Plausible(child, wants to candy)
Evidence: 0.63
¬ Typical(baby, wants to play with toy)
0.25
Rule weight: 0.66
Evidence weight: 0.50
Similarity weight: 0.76
Evidence: 0.21
Plausible(child, wind clockwork toy)
Evidence: 0.63
¬ Typical(baby, wants to play with toy)

Plausibility inheritance from parent to child

0.06
Rule weight: 0.09
Evidence weight: 0.81
Similarity weight: 0.77
Evidence: 0.13
Plausible(baby, wants to play with toy)
Evidence: 0.22
¬ Plausible(child, wants to candy)
0.06
Rule weight: 0.09
Evidence weight: 0.81
Similarity weight: 0.76
Evidence: 0.13
Plausible(baby, wants to play with toy)
Evidence: 0.21
¬ Plausible(child, wind clockwork toy)

Remarkability exclusitivity betweem a parent and a child

0.43
Rule weight: 0.58
Evidence weight: 0.99
Similarity weight: 0.76
Evidence: 0.53
¬ Remarkable(baby, wants to play with toy)
Evidence: 0.02
¬ Remarkable(child, wind clockwork toy)
0.40
Rule weight: 0.58
Evidence weight: 0.90
Similarity weight: 0.77
Evidence: 0.53
¬ Remarkable(baby, wants to play with toy)
Evidence: 0.19
¬ Remarkable(child, wants to candy)

Remarkability from parent implausibility

0.31
Rule weight: 0.42
Evidence weight: 0.95
Similarity weight: 0.77
Evidence: 0.22
Plausible(child, wants to candy)
Evidence: 0.53
Remarkable(baby, wants to play with toy)
Evidence: 0.13
¬ Plausible(baby, wants to play with toy)
0.30
Rule weight: 0.42
Evidence weight: 0.95
Similarity weight: 0.76
Evidence: 0.21
Plausible(child, wind clockwork toy)
Evidence: 0.53
Remarkable(baby, wants to play with toy)
Evidence: 0.13
¬ Plausible(baby, wants to play with toy)

Salient implies Plausible

0.16
Rule weight: 0.28
Evidence weight: 0.57
Similarity weight: 1.00
Evidence: 0.13
Plausible(baby, wants to play with toy)
Evidence: 0.49
¬ Salient(baby, wants to play with toy)

Similarity expansion

0.62
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.76
Evidence: 0.53
Remarkable(baby, wants to play with toy)
Evidence: 0.08
¬ Remarkable(baby, play pat-a-cake)
0.61
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.76
Evidence: 0.49
Salient(baby, wants to play with toy)
Evidence: 0.11
¬ Salient(baby, play pat-a-cake)
0.59
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.79
Evidence: 0.13
Plausible(baby, wants to play with toy)
Evidence: 0.16
¬ Plausible(baby, wants to play with their parent)
0.55
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.79
Evidence: 0.53
Remarkable(baby, wants to play with toy)
Evidence: 0.42
¬ Remarkable(baby, wants to play with their parent)
0.54
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.76
Evidence: 0.13
Plausible(baby, wants to play with toy)
Evidence: 0.19
¬ Plausible(baby, play pat-a-cake)
0.54
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.79
Evidence: 0.49
Salient(baby, wants to play with toy)
Evidence: 0.41
¬ Salient(baby, wants to play with their parent)
0.52
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.79
Evidence: 0.63
Typical(baby, wants to play with toy)
Evidence: 0.64
¬ Typical(baby, wants to play with their parent)
0.45
Rule weight: 0.85
Evidence weight: 0.69
Similarity weight: 0.76
Evidence: 0.63
Typical(baby, wants to play with toy)
Evidence: 0.83
¬ Typical(baby, play pat-a-cake)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.83
Similarity weight: 1.00
Evidence: 0.49
Salient(baby, wants to play with toy)
Evidence: 0.63
¬ Typical(baby, wants to play with toy)
Evidence: 0.53
¬ Remarkable(baby, wants to play with toy)

Typical implies Plausible

0.22
Rule weight: 0.48
Evidence weight: 0.45
Similarity weight: 1.00
Evidence: 0.13
Plausible(baby, wants to play with toy)
Evidence: 0.63
¬ Typical(baby, wants to play with toy)

Typicality and Rermarkability incompatibility between a parent and a child

0.21
Rule weight: 0.51
Evidence weight: 0.53
Similarity weight: 0.77
Evidence: 0.53
¬ Remarkable(baby, wants to play with toy)
Evidence: 0.88
¬ Typical(child, wants to candy)
0.19
Rule weight: 0.51
Evidence weight: 0.48
Similarity weight: 0.76
Evidence: 0.53
¬ Remarkable(baby, wants to play with toy)
Evidence: 0.98
¬ Typical(child, wind clockwork toy)

Typicality inheritance from parent to child

0.25
Rule weight: 0.48
Evidence weight: 0.67
Similarity weight: 0.77
Evidence: 0.63
Typical(baby, wants to play with toy)
Evidence: 0.88
¬ Typical(child, wants to candy)
0.24
Rule weight: 0.48
Evidence weight: 0.64
Similarity weight: 0.76
Evidence: 0.63
Typical(baby, wants to play with toy)
Evidence: 0.98
¬ Typical(child, wind clockwork toy)