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back courtyard
:
be used to have fun
from
ConceptNet
0.2
0.4
0.6
0.8
Plausible
Typical
Remarkable
Salient
Related concepts
Parents
-
Siblings
-
Related properties
Property
Similarity
be used to have fun
1.00
be pretty
0.76
Priors about this statement
Cues
0.2
0.4
0.6
0.8
Joint
Necessity
Sufficiency
Implication
Entailment
Contradiction
Entropy
Evidence
0.2
0.4
0.6
0.8
Plausible
Typical
Remarkable
Salient
Clauses
Salient implies Plausible
0.22
Rule weight:
0.28
Evidence weight:
0.78
Similarity weight:
1.00
Evidence:
0.30
Plausible(
back courtyard
,
be used to have fun
)
⋁
Evidence:
0.31
¬ Salient(
back courtyard
,
be used to have fun
)
Similarity expansion
0.59
Rule weight:
0.85
Evidence weight:
0.91
Similarity weight:
0.76
Evidence:
0.89
Typical(
back courtyard
,
be used to have fun
)
⋁
Evidence:
0.85
¬ Typical(
back courtyard
,
be pretty
)
0.51
Rule weight:
0.85
Evidence weight:
0.78
Similarity weight:
0.76
Evidence:
0.31
Salient(
back courtyard
,
be used to have fun
)
⋁
Evidence:
0.32
¬ Salient(
back courtyard
,
be pretty
)
0.50
Rule weight:
0.85
Evidence weight:
0.77
Similarity weight:
0.76
Evidence:
0.54
Remarkable(
back courtyard
,
be used to have fun
)
⋁
Evidence:
0.50
¬ Remarkable(
back courtyard
,
be pretty
)
0.49
Rule weight:
0.85
Evidence weight:
0.76
Similarity weight:
0.76
Evidence:
0.30
Plausible(
back courtyard
,
be used to have fun
)
⋁
Evidence:
0.34
¬ Plausible(
back courtyard
,
be pretty
)
Typical and Remarkable implies Salient
0.09
Rule weight:
0.14
Evidence weight:
0.67
Similarity weight:
1.00
Evidence:
0.31
Salient(
back courtyard
,
be used to have fun
)
⋁
Evidence:
0.89
¬ Typical(
back courtyard
,
be used to have fun
)
⋁
Evidence:
0.54
¬ Remarkable(
back courtyard
,
be used to have fun
)
Typical implies Plausible
0.18
Rule weight:
0.48
Evidence weight:
0.37
Similarity weight:
1.00
Evidence:
0.30
Plausible(
back courtyard
,
be used to have fun
)
⋁
Evidence:
0.89
¬ Typical(
back courtyard
,
be used to have fun
)