bag: has quality bad

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents shopping bag
Weight: 0.78
, kit
Weight: 0.62
, item
Weight: 0.59
, handbag
Weight: 0.57
Siblings trash bag
Weight: 0.73
, suitcase
Weight: 0.68
, purse
Weight: 0.68
, shoulder bag
Weight: 0.68
, carrier bag
Weight: 0.66

Related properties

Property Similarity
has quality bad 1.00
has quality good 0.96
has quality worth 0.82
be bad for environment 0.80
has quality price 0.78
be bad for game 0.78
be good for environment 0.75

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.58
Rule weight: 0.66
Evidence weight: 0.87
Similarity weight: 1.00
Evidence: 0.84
Plausible(kit, has quality bad)
Evidence: 0.80
¬ Typical(bag, has quality bad)
0.52
Rule weight: 0.66
Evidence weight: 0.82
Similarity weight: 0.96
Evidence: 0.78
Plausible(handbag, has quality good)
Evidence: 0.80
¬ Typical(bag, has quality bad)
0.40
Rule weight: 0.66
Evidence weight: 0.73
Similarity weight: 0.82
Evidence: 0.66
Plausible(handbag, has quality worth)
Evidence: 0.80
¬ Typical(bag, has quality bad)
0.38
Rule weight: 0.66
Evidence weight: 0.73
Similarity weight: 0.78
Evidence: 0.67
Plausible(item, be bad for game)
Evidence: 0.80
¬ Typical(bag, has quality bad)
0.16
Rule weight: 0.66
Evidence weight: 0.31
Similarity weight: 0.80
Evidence: 0.14
Plausible(shopping bag, be bad for environment)
Evidence: 0.80
¬ Typical(bag, has quality bad)

Plausibility inheritance from parent to child

0.07
Rule weight: 0.09
Evidence weight: 0.96
Similarity weight: 0.80
Evidence: 0.70
Plausible(bag, has quality bad)
Evidence: 0.14
¬ Plausible(shopping bag, be bad for environment)
0.07
Rule weight: 0.09
Evidence weight: 0.75
Similarity weight: 1.00
Evidence: 0.70
Plausible(bag, has quality bad)
Evidence: 0.84
¬ Plausible(kit, has quality bad)
0.07
Rule weight: 0.09
Evidence weight: 0.76
Similarity weight: 0.96
Evidence: 0.70
Plausible(bag, has quality bad)
Evidence: 0.78
¬ Plausible(handbag, has quality good)
0.06
Rule weight: 0.09
Evidence weight: 0.80
Similarity weight: 0.82
Evidence: 0.70
Plausible(bag, has quality bad)
Evidence: 0.66
¬ Plausible(handbag, has quality worth)
0.06
Rule weight: 0.09
Evidence weight: 0.80
Similarity weight: 0.78
Evidence: 0.70
Plausible(bag, has quality bad)
Evidence: 0.67
¬ Plausible(item, be bad for game)

Remarkability exclusitivity betweem a parent and a child

0.43
Rule weight: 0.58
Evidence weight: 0.94
Similarity weight: 0.80
Evidence: 0.49
¬ Remarkable(bag, has quality bad)
Evidence: 0.12
¬ Remarkable(shopping bag, be bad for environment)
0.40
Rule weight: 0.58
Evidence weight: 0.70
Similarity weight: 1.00
Evidence: 0.49
¬ Remarkable(bag, has quality bad)
Evidence: 0.61
¬ Remarkable(kit, has quality bad)
0.37
Rule weight: 0.58
Evidence weight: 0.66
Similarity weight: 0.96
Evidence: 0.49
¬ Remarkable(bag, has quality bad)
Evidence: 0.68
¬ Remarkable(handbag, has quality good)
0.28
Rule weight: 0.58
Evidence weight: 0.60
Similarity weight: 0.82
Evidence: 0.49
¬ Remarkable(bag, has quality bad)
Evidence: 0.82
¬ Remarkable(handbag, has quality worth)
0.27
Rule weight: 0.58
Evidence weight: 0.61
Similarity weight: 0.78
Evidence: 0.49
¬ Remarkable(bag, has quality bad)
Evidence: 0.79
¬ Remarkable(item, be bad for game)

Remarkability exclusitivity between siblings

0.10
Rule weight: 0.13
Evidence weight: 0.82
Similarity weight: 0.96
Evidence: 0.49
¬ Remarkable(bag, has quality bad)
Evidence: 0.38
¬ Remarkable(trash bag, has quality good)
0.09
Rule weight: 0.13
Evidence weight: 0.87
Similarity weight: 0.78
Evidence: 0.49
¬ Remarkable(bag, has quality bad)
Evidence: 0.26
¬ Remarkable(suitcase, has quality price)
0.07
Rule weight: 0.13
Evidence weight: 0.58
Similarity weight: 0.96
Evidence: 0.49
¬ Remarkable(bag, has quality bad)
Evidence: 0.85
¬ Remarkable(purse, has quality good)
0.06
Rule weight: 0.13
Evidence weight: 0.55
Similarity weight: 0.82
Evidence: 0.49
¬ Remarkable(bag, has quality bad)
Evidence: 0.92
¬ Remarkable(purse, has quality worth)

Remarkability from parent implausibility

0.40
Rule weight: 0.42
Evidence weight: 0.94
Similarity weight: 1.00
Evidence: 0.84
Plausible(kit, has quality bad)
Evidence: 0.49
Remarkable(bag, has quality bad)
Evidence: 0.70
¬ Plausible(bag, has quality bad)
0.37
Rule weight: 0.42
Evidence weight: 0.92
Similarity weight: 0.96
Evidence: 0.78
Plausible(handbag, has quality good)
Evidence: 0.49
Remarkable(bag, has quality bad)
Evidence: 0.70
¬ Plausible(bag, has quality bad)
0.30
Rule weight: 0.42
Evidence weight: 0.88
Similarity weight: 0.82
Evidence: 0.66
Plausible(handbag, has quality worth)
Evidence: 0.49
Remarkable(bag, has quality bad)
Evidence: 0.70
¬ Plausible(bag, has quality bad)
0.29
Rule weight: 0.42
Evidence weight: 0.88
Similarity weight: 0.78
Evidence: 0.67
Plausible(item, be bad for game)
Evidence: 0.49
Remarkable(bag, has quality bad)
Evidence: 0.70
¬ Plausible(bag, has quality bad)
0.23
Rule weight: 0.42
Evidence weight: 0.69
Similarity weight: 0.80
Evidence: 0.14
Plausible(shopping bag, be bad for environment)
Evidence: 0.49
Remarkable(bag, has quality bad)
Evidence: 0.70
¬ Plausible(bag, has quality bad)

Remarkability from sibling implausibility

0.56
Rule weight: 0.60
Evidence weight: 0.97
Similarity weight: 0.96
Evidence: 0.70
Plausible(bag, has quality bad)
Evidence: 0.85
Remarkable(purse, has quality good)
Evidence: 0.61
¬ Plausible(purse, has quality good)
0.52
Rule weight: 0.60
Evidence weight: 0.91
Similarity weight: 0.96
Evidence: 0.70
Plausible(bag, has quality bad)
Evidence: 0.38
Remarkable(trash bag, has quality good)
Evidence: 0.47
¬ Plausible(trash bag, has quality good)
0.48
Rule weight: 0.60
Evidence weight: 0.99
Similarity weight: 0.82
Evidence: 0.70
Plausible(bag, has quality bad)
Evidence: 0.92
Remarkable(purse, has quality worth)
Evidence: 0.47
¬ Plausible(purse, has quality worth)
0.43
Rule weight: 0.60
Evidence weight: 0.91
Similarity weight: 0.78
Evidence: 0.70
Plausible(bag, has quality bad)
Evidence: 0.26
Remarkable(suitcase, has quality price)
Evidence: 0.42
¬ Plausible(suitcase, has quality price)

Salient implies Plausible

0.22
Rule weight: 0.28
Evidence weight: 0.78
Similarity weight: 1.00
Evidence: 0.70
Plausible(bag, has quality bad)
Evidence: 0.72
¬ Salient(bag, has quality bad)

Similarity expansion

0.68
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.96
Evidence: 0.80
Typical(bag, has quality bad)
Evidence: 0.87
¬ Typical(bag, has quality good)
0.61
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.80
Evidence: 0.72
Salient(bag, has quality bad)
Evidence: 0.38
¬ Salient(bag, be bad for environment)
0.61
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.96
Evidence: 0.70
Plausible(bag, has quality bad)
Evidence: 0.84
¬ Plausible(bag, has quality good)
0.60
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.96
Evidence: 0.72
Salient(bag, has quality bad)
Evidence: 0.93
¬ Salient(bag, has quality good)
0.60
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.80
Evidence: 0.80
Typical(bag, has quality bad)
Evidence: 0.62
¬ Typical(bag, be bad for environment)
0.59
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.80
Evidence: 0.70
Plausible(bag, has quality bad)
Evidence: 0.46
¬ Plausible(bag, be bad for environment)
0.56
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.80
Evidence: 0.49
Remarkable(bag, has quality bad)
Evidence: 0.35
¬ Remarkable(bag, be bad for environment)
0.56
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.75
Evidence: 0.80
Typical(bag, has quality bad)
Evidence: 0.68
¬ Typical(bag, be good for environment)
0.52
Rule weight: 0.85
Evidence weight: 0.63
Similarity weight: 0.96
Evidence: 0.49
Remarkable(bag, has quality bad)
Evidence: 0.72
¬ Remarkable(bag, has quality good)
0.51
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.75
Evidence: 0.70
Plausible(bag, has quality bad)
Evidence: 0.67
¬ Plausible(bag, be good for environment)
0.50
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.75
Evidence: 0.72
Salient(bag, has quality bad)
Evidence: 0.80
¬ Salient(bag, be good for environment)
0.40
Rule weight: 0.85
Evidence weight: 0.62
Similarity weight: 0.75
Evidence: 0.49
Remarkable(bag, has quality bad)
Evidence: 0.74
¬ Remarkable(bag, be good for environment)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.89
Similarity weight: 1.00
Evidence: 0.72
Salient(bag, has quality bad)
Evidence: 0.80
¬ Typical(bag, has quality bad)
Evidence: 0.49
¬ Remarkable(bag, has quality bad)

Typical implies Plausible

0.36
Rule weight: 0.48
Evidence weight: 0.76
Similarity weight: 1.00
Evidence: 0.70
Plausible(bag, has quality bad)
Evidence: 0.80
¬ Typical(bag, has quality bad)

Typicality and Rermarkability incompatibility between a parent and a child

0.32
Rule weight: 0.51
Evidence weight: 0.79
Similarity weight: 0.80
Evidence: 0.49
¬ Remarkable(bag, has quality bad)
Evidence: 0.43
¬ Typical(shopping bag, be bad for environment)
0.29
Rule weight: 0.51
Evidence weight: 0.60
Similarity weight: 0.96
Evidence: 0.49
¬ Remarkable(bag, has quality bad)
Evidence: 0.81
¬ Typical(handbag, has quality good)
0.29
Rule weight: 0.51
Evidence weight: 0.70
Similarity weight: 0.82
Evidence: 0.49
¬ Remarkable(bag, has quality bad)
Evidence: 0.61
¬ Typical(handbag, has quality worth)
0.28
Rule weight: 0.51
Evidence weight: 0.56
Similarity weight: 1.00
Evidence: 0.49
¬ Remarkable(bag, has quality bad)
Evidence: 0.90
¬ Typical(kit, has quality bad)
0.27
Rule weight: 0.51
Evidence weight: 0.68
Similarity weight: 0.78
Evidence: 0.49
¬ Remarkable(bag, has quality bad)
Evidence: 0.65
¬ Typical(item, be bad for game)

Typicality and Rermarkability incompatibility between siblings

0.10
Rule weight: 0.14
Evidence weight: 0.74
Similarity weight: 0.96
Evidence: 0.49
¬ Remarkable(bag, has quality bad)
Evidence: 0.53
¬ Typical(purse, has quality good)
0.09
Rule weight: 0.14
Evidence weight: 0.85
Similarity weight: 0.82
Evidence: 0.49
¬ Remarkable(bag, has quality bad)
Evidence: 0.30
¬ Typical(purse, has quality worth)
0.09
Rule weight: 0.14
Evidence weight: 0.70
Similarity weight: 0.96
Evidence: 0.49
¬ Remarkable(bag, has quality bad)
Evidence: 0.61
¬ Typical(trash bag, has quality good)
0.07
Rule weight: 0.14
Evidence weight: 0.69
Similarity weight: 0.78
Evidence: 0.49
¬ Remarkable(bag, has quality bad)
Evidence: 0.63
¬ Typical(suitcase, has quality price)

Typicality inheritance from parent to child

0.40
Rule weight: 0.48
Evidence weight: 0.82
Similarity weight: 1.00
Evidence: 0.80
Typical(bag, has quality bad)
Evidence: 0.90
¬ Typical(kit, has quality bad)
0.39
Rule weight: 0.48
Evidence weight: 0.84
Similarity weight: 0.96
Evidence: 0.80
Typical(bag, has quality bad)
Evidence: 0.81
¬ Typical(handbag, has quality good)
0.35
Rule weight: 0.48
Evidence weight: 0.92
Similarity weight: 0.80
Evidence: 0.80
Typical(bag, has quality bad)
Evidence: 0.43
¬ Typical(shopping bag, be bad for environment)
0.35
Rule weight: 0.48
Evidence weight: 0.88
Similarity weight: 0.82
Evidence: 0.80
Typical(bag, has quality bad)
Evidence: 0.61
¬ Typical(handbag, has quality worth)
0.33
Rule weight: 0.48
Evidence weight: 0.87
Similarity weight: 0.78
Evidence: 0.80
Typical(bag, has quality bad)
Evidence: 0.65
¬ Typical(item, be bad for game)