bandage: is quest

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents item
Weight: 0.57
, thing
Weight: 0.55
, medication
Weight: 0.52
, dressing
Weight: 0.51
, healing
Weight: 0.50
Siblings sling
Weight: 0.53
, tourniquet
Weight: 0.46
, bandaid
Weight: 0.41
, coat
Weight: 0.33
, scarf
Weight: 0.33

Related properties

Property Similarity
is quest 1.00
quest 1.00

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.22
Rule weight: 0.28
Evidence weight: 0.80
Similarity weight: 1.00
Evidence: 0.68
Plausible(bandage, is quest)
Evidence: 0.64
¬ Salient(bandage, is quest)

Similarity expansion

0.74
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 1.00
Evidence: 0.79
Typical(bandage, is quest)
Evidence: 0.64
¬ Typical(bandage, quest)
0.71
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 1.00
Evidence: 0.64
Salient(bandage, is quest)
Evidence: 0.45
¬ Salient(bandage, quest)
0.71
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 1.00
Evidence: 0.68
Plausible(bandage, is quest)
Evidence: 0.53
¬ Plausible(bandage, quest)
0.66
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 1.00
Evidence: 0.39
Remarkable(bandage, is quest)
Evidence: 0.37
¬ Remarkable(bandage, quest)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.89
Similarity weight: 1.00
Evidence: 0.64
Salient(bandage, is quest)
Evidence: 0.79
¬ Typical(bandage, is quest)
Evidence: 0.39
¬ Remarkable(bandage, is quest)

Typical implies Plausible

0.36
Rule weight: 0.48
Evidence weight: 0.75
Similarity weight: 1.00
Evidence: 0.68
Plausible(bandage, is quest)
Evidence: 0.79
¬ Typical(bandage, is quest)