bandit: have 3 barbed wire

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents movie
Weight: 0.62
, film
Weight: 0.55
, outlaw
Weight: 0.52
, thing
Weight: 0.49
Siblings thief
Weight: 0.33
, spider man
Weight: 0.32
, black knight
Weight: 0.32
, avenger
Weight: 0.32
, commando
Weight: 0.32

Related properties

Property Similarity
have 3 barbed wire 1.00
have 3 wire 0.85

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.22
Rule weight: 0.28
Evidence weight: 0.77
Similarity weight: 1.00
Evidence: 0.54
Plausible(bandit, have 3 barbed wire)
Evidence: 0.51
¬ Salient(bandit, have 3 barbed wire)

Similarity expansion

0.57
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.85
Evidence: 0.63
Typical(bandit, have 3 barbed wire)
Evidence: 0.58
¬ Typical(bandit, have 3 wire)
0.56
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.85
Evidence: 0.51
Salient(bandit, have 3 barbed wire)
Evidence: 0.46
¬ Salient(bandit, have 3 wire)
0.56
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.85
Evidence: 0.54
Plausible(bandit, have 3 barbed wire)
Evidence: 0.50
¬ Plausible(bandit, have 3 wire)
0.54
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.85
Evidence: 0.43
Remarkable(bandit, have 3 barbed wire)
Evidence: 0.44
¬ Remarkable(bandit, have 3 wire)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.87
Similarity weight: 1.00
Evidence: 0.51
Salient(bandit, have 3 barbed wire)
Evidence: 0.63
¬ Typical(bandit, have 3 barbed wire)
Evidence: 0.43
¬ Remarkable(bandit, have 3 barbed wire)

Typical implies Plausible

0.34
Rule weight: 0.48
Evidence weight: 0.71
Similarity weight: 1.00
Evidence: 0.54
Plausible(bandit, have 3 barbed wire)
Evidence: 0.63
¬ Typical(bandit, have 3 barbed wire)