barber: is combat

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents service
Weight: 0.62
, person
Weight: 0.55
, idiot
Weight: 0.52
Siblings hairdresser
Weight: 0.35
, barbershop
Weight: 0.35
, salon
Weight: 0.34
, hair salon
Weight: 0.34
, handyman
Weight: 0.34

Related properties

Property Similarity
is combat 1.00

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.25
Rule weight: 0.28
Evidence weight: 0.90
Similarity weight: 1.00
Evidence: 0.10
Plausible(barber, is combat)
Evidence: 0.11
¬ Salient(barber, is combat)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.97
Similarity weight: 1.00
Evidence: 0.11
Salient(barber, is combat)
Evidence: 0.33
¬ Typical(barber, is combat)
Evidence: 0.11
¬ Remarkable(barber, is combat)

Typical implies Plausible

0.34
Rule weight: 0.48
Evidence weight: 0.70
Similarity weight: 1.00
Evidence: 0.10
Plausible(barber, is combat)
Evidence: 0.33
¬ Typical(barber, is combat)