baseball bat: break window

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents bat
Weight: 0.81
, sport
Weight: 0.67
, weapon
Weight: 0.65
, object
Weight: 0.63
, item
Weight: 0.62
Siblings vampire bat
Weight: 0.40
, baseball game
Weight: 0.39
, baseball team
Weight: 0.38
, baseball field
Weight: 0.38
, baseball player
Weight: 0.38

Related properties

Property Similarity
break window 1.00
be break 0.84
become break 0.77
fall inside or outside frame 0.76

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.34
Rule weight: 0.66
Evidence weight: 0.60
Similarity weight: 0.84
Evidence: 0.55
Plausible(item, be break)
Evidence: 0.88
¬ Typical(baseball bat, break window)
0.29
Rule weight: 0.66
Evidence weight: 0.57
Similarity weight: 0.77
Evidence: 0.51
Plausible(object, become break)
Evidence: 0.88
¬ Typical(baseball bat, break window)
0.12
Rule weight: 0.66
Evidence weight: 0.24
Similarity weight: 0.76
Evidence: 0.13
Plausible(object, fall inside or outside frame)
Evidence: 0.88
¬ Typical(baseball bat, break window)

Plausibility inheritance from parent to child

0.06
Rule weight: 0.09
Evidence weight: 0.88
Similarity weight: 0.76
Evidence: 0.10
Plausible(baseball bat, break window)
Evidence: 0.13
¬ Plausible(object, fall inside or outside frame)
0.04
Rule weight: 0.09
Evidence weight: 0.51
Similarity weight: 0.84
Evidence: 0.10
Plausible(baseball bat, break window)
Evidence: 0.55
¬ Plausible(item, be break)
0.04
Rule weight: 0.09
Evidence weight: 0.54
Similarity weight: 0.77
Evidence: 0.10
Plausible(baseball bat, break window)
Evidence: 0.51
¬ Plausible(object, become break)

Remarkability exclusitivity betweem a parent and a child

0.47
Rule weight: 0.58
Evidence weight: 0.97
Similarity weight: 0.84
Evidence: 0.10
¬ Remarkable(baseball bat, break window)
Evidence: 0.29
¬ Remarkable(item, be break)
0.44
Rule weight: 0.58
Evidence weight: 0.99
Similarity weight: 0.77
Evidence: 0.10
¬ Remarkable(baseball bat, break window)
Evidence: 0.07
¬ Remarkable(object, become break)
0.43
Rule weight: 0.58
Evidence weight: 0.99
Similarity weight: 0.76
Evidence: 0.10
¬ Remarkable(baseball bat, break window)
Evidence: 0.15
¬ Remarkable(object, fall inside or outside frame)

Remarkability from parent implausibility

0.34
Rule weight: 0.42
Evidence weight: 0.96
Similarity weight: 0.84
Evidence: 0.55
Plausible(item, be break)
Evidence: 0.10
Remarkable(baseball bat, break window)
Evidence: 0.10
¬ Plausible(baseball bat, break window)
0.31
Rule weight: 0.42
Evidence weight: 0.96
Similarity weight: 0.77
Evidence: 0.51
Plausible(object, become break)
Evidence: 0.10
Remarkable(baseball bat, break window)
Evidence: 0.10
¬ Plausible(baseball bat, break window)
0.29
Rule weight: 0.42
Evidence weight: 0.92
Similarity weight: 0.76
Evidence: 0.13
Plausible(object, fall inside or outside frame)
Evidence: 0.10
Remarkable(baseball bat, break window)
Evidence: 0.10
¬ Plausible(baseball bat, break window)

Salient implies Plausible

0.26
Rule weight: 0.28
Evidence weight: 0.91
Similarity weight: 1.00
Evidence: 0.10
Plausible(baseball bat, break window)
Evidence: 0.10
¬ Salient(baseball bat, break window)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.92
Similarity weight: 1.00
Evidence: 0.10
Salient(baseball bat, break window)
Evidence: 0.88
¬ Typical(baseball bat, break window)
Evidence: 0.10
¬ Remarkable(baseball bat, break window)

Typical implies Plausible

0.10
Rule weight: 0.48
Evidence weight: 0.21
Similarity weight: 1.00
Evidence: 0.10
Plausible(baseball bat, break window)
Evidence: 0.88
¬ Typical(baseball bat, break window)

Typicality and Rermarkability incompatibility between a parent and a child

0.40
Rule weight: 0.51
Evidence weight: 0.93
Similarity weight: 0.84
Evidence: 0.10
¬ Remarkable(baseball bat, break window)
Evidence: 0.71
¬ Typical(item, be break)
0.36
Rule weight: 0.51
Evidence weight: 0.93
Similarity weight: 0.76
Evidence: 0.10
¬ Remarkable(baseball bat, break window)
Evidence: 0.76
¬ Typical(object, fall inside or outside frame)
0.36
Rule weight: 0.51
Evidence weight: 0.91
Similarity weight: 0.77
Evidence: 0.10
¬ Remarkable(baseball bat, break window)
Evidence: 0.94
¬ Typical(object, become break)

Typicality inheritance from parent to child

0.37
Rule weight: 0.48
Evidence weight: 0.91
Similarity weight: 0.84
Evidence: 0.88
Typical(baseball bat, break window)
Evidence: 0.71
¬ Typical(item, be break)
0.33
Rule weight: 0.48
Evidence weight: 0.91
Similarity weight: 0.76
Evidence: 0.88
Typical(baseball bat, break window)
Evidence: 0.76
¬ Typical(object, fall inside or outside frame)
0.33
Rule weight: 0.48
Evidence weight: 0.89
Similarity weight: 0.77
Evidence: 0.88
Typical(baseball bat, break window)
Evidence: 0.94
¬ Typical(object, become break)