basketball: be used to get your team more point

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents coach
Weight: 0.65
, high school
Weight: 0.64
, sport
Weight: 0.62
, game
Weight: 0.62
Siblings table tennis
Weight: 0.68
, football
Weight: 0.66
, baseball
Weight: 0.62
, soccer
Weight: 0.59
, basketball player
Weight: 0.39

Related properties

Property Similarity
be used to get your team more point 1.00
be play by individual or team 0.84
be defined as best game of all time 0.82
be play with yourself or someone else 0.82
be more fun with more person play 0.82
be play by team 0.82
be play by two team 0.81
field his team 0.80
time his team speed 0.79
be play on it 0.79

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.45
Rule weight: 0.66
Evidence weight: 0.86
Similarity weight: 0.79
Evidence: 0.75
Plausible(coach, time his team speed)
Evidence: 0.56
¬ Typical(basketball, be used to get your team more point)
0.31
Rule weight: 0.66
Evidence weight: 0.56
Similarity weight: 0.84
Evidence: 0.22
Plausible(game, be play by individual or team)
Evidence: 0.56
¬ Typical(basketball, be used to get your team more point)
0.31
Rule weight: 0.66
Evidence weight: 0.57
Similarity weight: 0.82
Evidence: 0.24
Plausible(game, be more fun with more person play)
Evidence: 0.56
¬ Typical(basketball, be used to get your team more point)
0.31
Rule weight: 0.66
Evidence weight: 0.58
Similarity weight: 0.80
Evidence: 0.26
Plausible(coach, field his team)
Evidence: 0.56
¬ Typical(basketball, be used to get your team more point)
0.28
Rule weight: 0.66
Evidence weight: 0.50
Similarity weight: 0.82
Evidence: 0.11
Plausible(game, be play with yourself or someone else)
Evidence: 0.56
¬ Typical(basketball, be used to get your team more point)

Plausibility inheritance from parent to child

0.07
Rule weight: 0.09
Evidence weight: 0.91
Similarity weight: 0.82
Evidence: 0.15
Plausible(basketball, be used to get your team more point)
Evidence: 0.11
¬ Plausible(game, be play with yourself or someone else)
0.06
Rule weight: 0.09
Evidence weight: 0.81
Similarity weight: 0.84
Evidence: 0.15
Plausible(basketball, be used to get your team more point)
Evidence: 0.22
¬ Plausible(game, be play by individual or team)
0.06
Rule weight: 0.09
Evidence weight: 0.80
Similarity weight: 0.82
Evidence: 0.15
Plausible(basketball, be used to get your team more point)
Evidence: 0.24
¬ Plausible(game, be more fun with more person play)
0.06
Rule weight: 0.09
Evidence weight: 0.78
Similarity weight: 0.80
Evidence: 0.15
Plausible(basketball, be used to get your team more point)
Evidence: 0.26
¬ Plausible(coach, field his team)
0.03
Rule weight: 0.09
Evidence weight: 0.36
Similarity weight: 0.79
Evidence: 0.15
Plausible(basketball, be used to get your team more point)
Evidence: 0.75
¬ Plausible(coach, time his team speed)

Remarkability exclusitivity betweem a parent and a child

0.30
Rule weight: 0.58
Evidence weight: 0.66
Similarity weight: 0.79
Evidence: 0.53
¬ Remarkable(basketball, be used to get your team more point)
Evidence: 0.64
¬ Remarkable(coach, time his team speed)
0.29
Rule weight: 0.58
Evidence weight: 0.62
Similarity weight: 0.82
Evidence: 0.53
¬ Remarkable(basketball, be used to get your team more point)
Evidence: 0.72
¬ Remarkable(game, be play with yourself or someone else)
0.29
Rule weight: 0.58
Evidence weight: 0.60
Similarity weight: 0.84
Evidence: 0.53
¬ Remarkable(basketball, be used to get your team more point)
Evidence: 0.76
¬ Remarkable(game, be play by individual or team)
0.28
Rule weight: 0.58
Evidence weight: 0.62
Similarity weight: 0.80
Evidence: 0.53
¬ Remarkable(basketball, be used to get your team more point)
Evidence: 0.73
¬ Remarkable(coach, field his team)
0.26
Rule weight: 0.58
Evidence weight: 0.55
Similarity weight: 0.82
Evidence: 0.53
¬ Remarkable(basketball, be used to get your team more point)
Evidence: 0.84
¬ Remarkable(game, be more fun with more person play)

Remarkability exclusitivity between siblings

0.06
Rule weight: 0.13
Evidence weight: 0.53
Similarity weight: 0.82
Evidence: 0.53
¬ Remarkable(basketball, be used to get your team more point)
Evidence: 0.89
¬ Remarkable(baseball, be defined as best game of all time)
0.06
Rule weight: 0.13
Evidence weight: 0.52
Similarity weight: 0.81
Evidence: 0.53
¬ Remarkable(basketball, be used to get your team more point)
Evidence: 0.90
¬ Remarkable(baseball, be play by two team)
0.06
Rule weight: 0.13
Evidence weight: 0.53
Similarity weight: 0.79
Evidence: 0.53
¬ Remarkable(basketball, be used to get your team more point)
Evidence: 0.88
¬ Remarkable(baseball, be play on it)

Remarkability from parent implausibility

0.33
Rule weight: 0.42
Evidence weight: 0.95
Similarity weight: 0.84
Evidence: 0.22
Plausible(game, be play by individual or team)
Evidence: 0.53
Remarkable(basketball, be used to get your team more point)
Evidence: 0.15
¬ Plausible(basketball, be used to get your team more point)
0.33
Rule weight: 0.42
Evidence weight: 0.98
Similarity weight: 0.79
Evidence: 0.75
Plausible(coach, time his team speed)
Evidence: 0.53
Remarkable(basketball, be used to get your team more point)
Evidence: 0.15
¬ Plausible(basketball, be used to get your team more point)
0.33
Rule weight: 0.42
Evidence weight: 0.95
Similarity weight: 0.82
Evidence: 0.24
Plausible(game, be more fun with more person play)
Evidence: 0.53
Remarkable(basketball, be used to get your team more point)
Evidence: 0.15
¬ Plausible(basketball, be used to get your team more point)
0.32
Rule weight: 0.42
Evidence weight: 0.94
Similarity weight: 0.82
Evidence: 0.11
Plausible(game, be play with yourself or someone else)
Evidence: 0.53
Remarkable(basketball, be used to get your team more point)
Evidence: 0.15
¬ Plausible(basketball, be used to get your team more point)
0.32
Rule weight: 0.42
Evidence weight: 0.95
Similarity weight: 0.80
Evidence: 0.26
Plausible(coach, field his team)
Evidence: 0.53
Remarkable(basketball, be used to get your team more point)
Evidence: 0.15
¬ Plausible(basketball, be used to get your team more point)

Remarkability from sibling implausibility

0.49
Rule weight: 0.60
Evidence weight: 0.99
Similarity weight: 0.82
Evidence: 0.15
Plausible(basketball, be used to get your team more point)
Evidence: 0.89
Remarkable(baseball, be defined as best game of all time)
Evidence: 0.12
¬ Plausible(baseball, be defined as best game of all time)
0.47
Rule weight: 0.60
Evidence weight: 0.97
Similarity weight: 0.81
Evidence: 0.15
Plausible(basketball, be used to get your team more point)
Evidence: 0.90
Remarkable(baseball, be play by two team)
Evidence: 0.39
¬ Plausible(baseball, be play by two team)
0.45
Rule weight: 0.60
Evidence weight: 0.95
Similarity weight: 0.79
Evidence: 0.15
Plausible(basketball, be used to get your team more point)
Evidence: 0.88
Remarkable(baseball, be play on it)
Evidence: 0.48
¬ Plausible(baseball, be play on it)

Salient implies Plausible

0.19
Rule weight: 0.28
Evidence weight: 0.68
Similarity weight: 1.00
Evidence: 0.15
Plausible(basketball, be used to get your team more point)
Evidence: 0.37
¬ Salient(basketball, be used to get your team more point)

Similarity expansion

0.61
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.82
Evidence: 0.56
Typical(basketball, be used to get your team more point)
Evidence: 0.27
¬ Typical(basketball, be play by team)
0.53
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.82
Evidence: 0.15
Plausible(basketball, be used to get your team more point)
Evidence: 0.28
¬ Plausible(basketball, be play by team)
0.41
Rule weight: 0.85
Evidence weight: 0.58
Similarity weight: 0.82
Evidence: 0.53
Remarkable(basketball, be used to get your team more point)
Evidence: 0.88
¬ Remarkable(basketball, be play by team)
0.38
Rule weight: 0.85
Evidence weight: 0.54
Similarity weight: 0.82
Evidence: 0.37
Salient(basketball, be used to get your team more point)
Evidence: 0.73
¬ Salient(basketball, be play by team)

Typical and Remarkable implies Salient

0.11
Rule weight: 0.14
Evidence weight: 0.81
Similarity weight: 1.00
Evidence: 0.37
Salient(basketball, be used to get your team more point)
Evidence: 0.56
¬ Typical(basketball, be used to get your team more point)
Evidence: 0.53
¬ Remarkable(basketball, be used to get your team more point)

Typical implies Plausible

0.25
Rule weight: 0.48
Evidence weight: 0.52
Similarity weight: 1.00
Evidence: 0.15
Plausible(basketball, be used to get your team more point)
Evidence: 0.56
¬ Typical(basketball, be used to get your team more point)

Typicality and Rermarkability incompatibility between a parent and a child

0.34
Rule weight: 0.51
Evidence weight: 0.82
Similarity weight: 0.82
Evidence: 0.53
¬ Remarkable(basketball, be used to get your team more point)
Evidence: 0.35
¬ Typical(game, be more fun with more person play)
0.34
Rule weight: 0.51
Evidence weight: 0.78
Similarity weight: 0.84
Evidence: 0.53
¬ Remarkable(basketball, be used to get your team more point)
Evidence: 0.41
¬ Typical(game, be play by individual or team)
0.33
Rule weight: 0.51
Evidence weight: 0.82
Similarity weight: 0.80
Evidence: 0.53
¬ Remarkable(basketball, be used to get your team more point)
Evidence: 0.34
¬ Typical(coach, field his team)
0.32
Rule weight: 0.51
Evidence weight: 0.80
Similarity weight: 0.79
Evidence: 0.53
¬ Remarkable(basketball, be used to get your team more point)
Evidence: 0.38
¬ Typical(coach, time his team speed)
0.30
Rule weight: 0.51
Evidence weight: 0.71
Similarity weight: 0.82
Evidence: 0.53
¬ Remarkable(basketball, be used to get your team more point)
Evidence: 0.54
¬ Typical(game, be play with yourself or someone else)

Typicality and Rermarkability incompatibility between siblings

0.10
Rule weight: 0.14
Evidence weight: 0.90
Similarity weight: 0.81
Evidence: 0.53
¬ Remarkable(basketball, be used to get your team more point)
Evidence: 0.18
¬ Typical(baseball, be play by two team)
0.10
Rule weight: 0.14
Evidence weight: 0.91
Similarity weight: 0.79
Evidence: 0.53
¬ Remarkable(basketball, be used to get your team more point)
Evidence: 0.17
¬ Typical(baseball, be play on it)
0.09
Rule weight: 0.14
Evidence weight: 0.79
Similarity weight: 0.82
Evidence: 0.53
¬ Remarkable(basketball, be used to get your team more point)
Evidence: 0.39
¬ Typical(baseball, be defined as best game of all time)

Typicality inheritance from parent to child

0.34
Rule weight: 0.48
Evidence weight: 0.85
Similarity weight: 0.82
Evidence: 0.56
Typical(basketball, be used to get your team more point)
Evidence: 0.35
¬ Typical(game, be more fun with more person play)
0.33
Rule weight: 0.48
Evidence weight: 0.82
Similarity weight: 0.84
Evidence: 0.56
Typical(basketball, be used to get your team more point)
Evidence: 0.41
¬ Typical(game, be play by individual or team)
0.33
Rule weight: 0.48
Evidence weight: 0.85
Similarity weight: 0.80
Evidence: 0.56
Typical(basketball, be used to get your team more point)
Evidence: 0.34
¬ Typical(coach, field his team)
0.32
Rule weight: 0.48
Evidence weight: 0.83
Similarity weight: 0.79
Evidence: 0.56
Typical(basketball, be used to get your team more point)
Evidence: 0.38
¬ Typical(coach, time his team speed)
0.30
Rule weight: 0.48
Evidence weight: 0.76
Similarity weight: 0.82
Evidence: 0.56
Typical(basketball, be used to get your team more point)
Evidence: 0.54
¬ Typical(game, be play with yourself or someone else)