batman: die in batman dark night

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents superhero
Weight: 0.68
, movie
Weight: 0.67
, tv show
Weight: 0.65
, hero
Weight: 0.65
, game
Weight: 0.64
Siblings smallville
Weight: 0.36
, superman
Weight: 0.36
, sherlock holmes
Weight: 0.35
, cricket game
Weight: 0.35
, simpsons
Weight: 0.35

Related properties

Property Similarity
die in batman dark night 1.00
kill in batman 0.90
be called batman 0.89
is batman 0.88
become batman 0.87
be in prison at start of batman begins 0.80
be call dark one 0.77
die in comic series 0.75
die in infinity war 0.75
die 0.75

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.11
Rule weight: 0.66
Evidence weight: 0.23
Similarity weight: 0.75
Evidence: 0.22
Plausible(hero, die in infinity war)
Evidence: 1.00
¬ Typical(batman, die in batman dark night)
0.06
Rule weight: 0.66
Evidence weight: 0.12
Similarity weight: 0.75
Evidence: 0.12
Plausible(game, die)
Evidence: 1.00
¬ Typical(batman, die in batman dark night)
0.03
Rule weight: 0.66
Evidence weight: 0.06
Similarity weight: 0.75
Evidence: 0.06
Plausible(hero, die)
Evidence: 1.00
¬ Typical(batman, die in batman dark night)

Plausibility inheritance from parent to child

0.07
Rule weight: 0.09
Evidence weight: 1.00
Similarity weight: 0.75
Evidence: 0.97
Plausible(batman, die in batman dark night)
Evidence: 0.06
¬ Plausible(hero, die)
0.07
Rule weight: 0.09
Evidence weight: 1.00
Similarity weight: 0.75
Evidence: 0.97
Plausible(batman, die in batman dark night)
Evidence: 0.12
¬ Plausible(game, die)
0.07
Rule weight: 0.09
Evidence weight: 0.99
Similarity weight: 0.75
Evidence: 0.97
Plausible(batman, die in batman dark night)
Evidence: 0.22
¬ Plausible(hero, die in infinity war)

Remarkability exclusitivity betweem a parent and a child

0.41
Rule weight: 0.58
Evidence weight: 0.94
Similarity weight: 0.75
Evidence: 0.62
¬ Remarkable(batman, die in batman dark night)
Evidence: 0.09
¬ Remarkable(game, die)
0.40
Rule weight: 0.58
Evidence weight: 0.93
Similarity weight: 0.75
Evidence: 0.62
¬ Remarkable(batman, die in batman dark night)
Evidence: 0.11
¬ Remarkable(hero, die)
0.40
Rule weight: 0.58
Evidence weight: 0.92
Similarity weight: 0.75
Evidence: 0.62
¬ Remarkable(batman, die in batman dark night)
Evidence: 0.13
¬ Remarkable(hero, die in infinity war)

Remarkability exclusitivity between siblings

0.09
Rule weight: 0.13
Evidence weight: 0.85
Similarity weight: 0.75
Evidence: 0.62
¬ Remarkable(batman, die in batman dark night)
Evidence: 0.24
¬ Remarkable(superman, die)

Remarkability from parent implausibility

0.23
Rule weight: 0.42
Evidence weight: 0.72
Similarity weight: 0.75
Evidence: 0.22
Plausible(hero, die in infinity war)
Evidence: 0.62
Remarkable(batman, die in batman dark night)
Evidence: 0.97
¬ Plausible(batman, die in batman dark night)
0.21
Rule weight: 0.42
Evidence weight: 0.68
Similarity weight: 0.75
Evidence: 0.12
Plausible(game, die)
Evidence: 0.62
Remarkable(batman, die in batman dark night)
Evidence: 0.97
¬ Plausible(batman, die in batman dark night)
0.21
Rule weight: 0.42
Evidence weight: 0.66
Similarity weight: 0.75
Evidence: 0.06
Plausible(hero, die)
Evidence: 0.62
Remarkable(batman, die in batman dark night)
Evidence: 0.97
¬ Plausible(batman, die in batman dark night)

Remarkability from sibling implausibility

0.45
Rule weight: 0.60
Evidence weight: 0.99
Similarity weight: 0.75
Evidence: 0.97
Plausible(batman, die in batman dark night)
Evidence: 0.24
Remarkable(superman, die)
Evidence: 0.30
¬ Plausible(superman, die)

Salient implies Plausible

0.27
Rule weight: 0.28
Evidence weight: 0.97
Similarity weight: 1.00
Evidence: 0.97
Plausible(batman, die in batman dark night)
Evidence: 1.00
¬ Salient(batman, die in batman dark night)

Similarity expansion

0.75
Rule weight: 0.85
Evidence weight: 1.00
Similarity weight: 0.88
Evidence: 1.00
Typical(batman, die in batman dark night)
Evidence: 0.03
¬ Typical(batman, is batman)
0.75
Rule weight: 0.85
Evidence weight: 1.00
Similarity weight: 0.88
Evidence: 1.00
Salient(batman, die in batman dark night)
Evidence: 0.55
¬ Salient(batman, is batman)
0.75
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.88
Evidence: 0.97
Plausible(batman, die in batman dark night)
Evidence: 0.25
¬ Plausible(batman, is batman)
0.74
Rule weight: 0.85
Evidence weight: 1.00
Similarity weight: 0.87
Evidence: 1.00
Typical(batman, die in batman dark night)
Evidence: 0.04
¬ Typical(batman, become batman)
0.74
Rule weight: 0.85
Evidence weight: 1.00
Similarity weight: 0.87
Evidence: 1.00
Salient(batman, die in batman dark night)
Evidence: 0.53
¬ Salient(batman, become batman)
0.73
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.87
Evidence: 0.97
Plausible(batman, die in batman dark night)
Evidence: 0.25
¬ Plausible(batman, become batman)
0.64
Rule weight: 0.85
Evidence weight: 1.00
Similarity weight: 0.75
Evidence: 1.00
Salient(batman, die in batman dark night)
Evidence: 0.32
¬ Salient(batman, die)
0.64
Rule weight: 0.85
Evidence weight: 1.00
Similarity weight: 0.75
Evidence: 1.00
Typical(batman, die in batman dark night)
Evidence: 0.59
¬ Typical(batman, die)
0.64
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.75
Evidence: 0.97
Plausible(batman, die in batman dark night)
Evidence: 0.41
¬ Plausible(batman, die)
0.57
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.75
Evidence: 0.62
Remarkable(batman, die in batman dark night)
Evidence: 0.31
¬ Remarkable(batman, die)
0.47
Rule weight: 0.85
Evidence weight: 0.63
Similarity weight: 0.88
Evidence: 0.62
Remarkable(batman, die in batman dark night)
Evidence: 0.99
¬ Remarkable(batman, is batman)
0.47
Rule weight: 0.85
Evidence weight: 0.63
Similarity weight: 0.87
Evidence: 0.62
Remarkable(batman, die in batman dark night)
Evidence: 0.99
¬ Remarkable(batman, become batman)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 1.00
Similarity weight: 1.00
Evidence: 1.00
Salient(batman, die in batman dark night)
Evidence: 1.00
¬ Typical(batman, die in batman dark night)
Evidence: 0.62
¬ Remarkable(batman, die in batman dark night)

Typical implies Plausible

0.47
Rule weight: 0.48
Evidence weight: 0.97
Similarity weight: 1.00
Evidence: 0.97
Plausible(batman, die in batman dark night)
Evidence: 1.00
¬ Typical(batman, die in batman dark night)

Typicality and Rermarkability incompatibility between a parent and a child

0.33
Rule weight: 0.51
Evidence weight: 0.85
Similarity weight: 0.75
Evidence: 0.62
¬ Remarkable(batman, die in batman dark night)
Evidence: 0.24
¬ Typical(hero, die)
0.27
Rule weight: 0.51
Evidence weight: 0.69
Similarity weight: 0.75
Evidence: 0.62
¬ Remarkable(batman, die in batman dark night)
Evidence: 0.50
¬ Typical(game, die)
0.26
Rule weight: 0.51
Evidence weight: 0.67
Similarity weight: 0.75
Evidence: 0.62
¬ Remarkable(batman, die in batman dark night)
Evidence: 0.53
¬ Typical(hero, die in infinity war)

Typicality and Rermarkability incompatibility between siblings

0.07
Rule weight: 0.14
Evidence weight: 0.67
Similarity weight: 0.75
Evidence: 0.62
¬ Remarkable(batman, die in batman dark night)
Evidence: 0.52
¬ Typical(superman, die)

Typicality inheritance from parent to child

0.37
Rule weight: 0.48
Evidence weight: 1.00
Similarity weight: 0.75
Evidence: 1.00
Typical(batman, die in batman dark night)
Evidence: 0.24
¬ Typical(hero, die)
0.37
Rule weight: 0.48
Evidence weight: 1.00
Similarity weight: 0.75
Evidence: 1.00
Typical(batman, die in batman dark night)
Evidence: 0.53
¬ Typical(hero, die in infinity war)
0.36
Rule weight: 0.48
Evidence weight: 1.00
Similarity weight: 0.75
Evidence: 1.00
Typical(batman, die in batman dark night)
Evidence: 0.50
¬ Typical(game, die)