batman: get robin in car

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents superhero
Weight: 0.68
, movie
Weight: 0.67
, tv show
Weight: 0.65
, hero
Weight: 0.65
, game
Weight: 0.64
Siblings smallville
Weight: 0.36
, superman
Weight: 0.36
, sherlock holmes
Weight: 0.35
, cricket game
Weight: 0.35
, simpsons
Weight: 0.35

Related properties

Property Similarity
get robin in car 1.00
have robin 0.94
is robin 0.94
need robin 0.93
be such douche to robin 0.83

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.25
Rule weight: 0.28
Evidence weight: 0.89
Similarity weight: 1.00
Evidence: 0.15
Plausible(batman, get robin in car)
Evidence: 0.13
¬ Salient(batman, get robin in car)

Similarity expansion

0.66
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.94
Evidence: 0.13
Salient(batman, get robin in car)
Evidence: 0.20
¬ Salient(batman, is robin)
0.65
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.94
Evidence: 0.12
Remarkable(batman, get robin in car)
Evidence: 0.22
¬ Remarkable(batman, is robin)
0.63
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.94
Evidence: 0.15
Plausible(batman, get robin in car)
Evidence: 0.25
¬ Plausible(batman, is robin)
0.62
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.94
Evidence: 0.13
Salient(batman, get robin in car)
Evidence: 0.26
¬ Salient(batman, have robin)
0.60
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.94
Evidence: 0.12
Remarkable(batman, get robin in car)
Evidence: 0.29
¬ Remarkable(batman, have robin)
0.60
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.93
Evidence: 0.13
Salient(batman, get robin in car)
Evidence: 0.28
¬ Salient(batman, need robin)
0.60
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.94
Evidence: 0.44
Typical(batman, get robin in car)
Evidence: 0.46
¬ Typical(batman, is robin)
0.59
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.93
Evidence: 0.12
Remarkable(batman, get robin in car)
Evidence: 0.30
¬ Remarkable(batman, need robin)
0.58
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.94
Evidence: 0.44
Typical(batman, get robin in car)
Evidence: 0.50
¬ Typical(batman, have robin)
0.58
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.94
Evidence: 0.15
Plausible(batman, get robin in car)
Evidence: 0.33
¬ Plausible(batman, have robin)
0.56
Rule weight: 0.85
Evidence weight: 0.70
Similarity weight: 0.93
Evidence: 0.44
Typical(batman, get robin in car)
Evidence: 0.54
¬ Typical(batman, need robin)
0.55
Rule weight: 0.85
Evidence weight: 0.69
Similarity weight: 0.93
Evidence: 0.15
Plausible(batman, get robin in car)
Evidence: 0.37
¬ Plausible(batman, need robin)
0.44
Rule weight: 0.85
Evidence weight: 0.62
Similarity weight: 0.83
Evidence: 0.12
Remarkable(batman, get robin in car)
Evidence: 0.43
¬ Remarkable(batman, be such douche to robin)
0.37
Rule weight: 0.85
Evidence weight: 0.52
Similarity weight: 0.83
Evidence: 0.44
Typical(batman, get robin in car)
Evidence: 0.86
¬ Typical(batman, be such douche to robin)
0.27
Rule weight: 0.85
Evidence weight: 0.38
Similarity weight: 0.83
Evidence: 0.13
Salient(batman, get robin in car)
Evidence: 0.71
¬ Salient(batman, be such douche to robin)
0.26
Rule weight: 0.85
Evidence weight: 0.37
Similarity weight: 0.83
Evidence: 0.15
Plausible(batman, get robin in car)
Evidence: 0.74
¬ Plausible(batman, be such douche to robin)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.95
Similarity weight: 1.00
Evidence: 0.13
Salient(batman, get robin in car)
Evidence: 0.44
¬ Typical(batman, get robin in car)
Evidence: 0.12
¬ Remarkable(batman, get robin in car)

Typical implies Plausible

0.30
Rule weight: 0.48
Evidence weight: 0.62
Similarity weight: 1.00
Evidence: 0.15
Plausible(batman, get robin in car)
Evidence: 0.44
¬ Typical(batman, get robin in car)