batman: go out at night

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents superhero
Weight: 0.68
, movie
Weight: 0.67
, tv show
Weight: 0.65
, hero
Weight: 0.65
, game
Weight: 0.64
Siblings smallville
Weight: 0.36
, superman
Weight: 0.36
, sherlock holmes
Weight: 0.35
, cricket game
Weight: 0.35
, simpsons
Weight: 0.35

Related properties

Property Similarity
go out at night 1.00
come out at night 0.97
be day today 0.76

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.24
Rule weight: 0.28
Evidence weight: 0.86
Similarity weight: 1.00
Evidence: 0.82
Plausible(batman, go out at night)
Evidence: 0.80
¬ Salient(batman, go out at night)

Similarity expansion

0.78
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.97
Evidence: 0.93
Typical(batman, go out at night)
Evidence: 0.95
¬ Typical(batman, come out at night)
0.70
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.97
Evidence: 0.82
Plausible(batman, go out at night)
Evidence: 0.86
¬ Plausible(batman, come out at night)
0.68
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.97
Evidence: 0.80
Salient(batman, go out at night)
Evidence: 0.87
¬ Salient(batman, come out at night)
0.60
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.97
Evidence: 0.42
Remarkable(batman, go out at night)
Evidence: 0.48
¬ Remarkable(batman, come out at night)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.92
Similarity weight: 1.00
Evidence: 0.80
Salient(batman, go out at night)
Evidence: 0.93
¬ Typical(batman, go out at night)
Evidence: 0.42
¬ Remarkable(batman, go out at night)

Typical implies Plausible

0.40
Rule weight: 0.48
Evidence weight: 0.83
Similarity weight: 1.00
Evidence: 0.82
Plausible(batman, go out at night)
Evidence: 0.93
¬ Typical(batman, go out at night)