batman: has state dark

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents superhero
Weight: 0.68
, movie
Weight: 0.67
, tv show
Weight: 0.65
, hero
Weight: 0.65
, game
Weight: 0.64
Siblings smallville
Weight: 0.36
, superman
Weight: 0.36
, sherlock holmes
Weight: 0.35
, cricket game
Weight: 0.35
, simpsons
Weight: 0.35

Related properties

Property Similarity
has state dark 1.00
be call dark one 0.83
die in batman dark night 0.75

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.53
Rule weight: 0.66
Evidence weight: 0.79
Similarity weight: 1.00
Evidence: 0.71
Plausible(movie, has state dark)
Evidence: 0.71
¬ Typical(batman, has state dark)

Plausibility inheritance from parent to child

0.07
Rule weight: 0.09
Evidence weight: 0.71
Similarity weight: 1.00
Evidence: 0.58
Plausible(batman, has state dark)
Evidence: 0.71
¬ Plausible(movie, has state dark)

Remarkability exclusitivity betweem a parent and a child

0.49
Rule weight: 0.58
Evidence weight: 0.85
Similarity weight: 1.00
Evidence: 0.43
¬ Remarkable(batman, has state dark)
Evidence: 0.36
¬ Remarkable(movie, has state dark)

Remarkability from parent implausibility

0.38
Rule weight: 0.42
Evidence weight: 0.90
Similarity weight: 1.00
Evidence: 0.71
Plausible(movie, has state dark)
Evidence: 0.43
Remarkable(batman, has state dark)
Evidence: 0.58
¬ Plausible(batman, has state dark)

Salient implies Plausible

0.22
Rule weight: 0.28
Evidence weight: 0.78
Similarity weight: 1.00
Evidence: 0.58
Plausible(batman, has state dark)
Evidence: 0.54
¬ Salient(batman, has state dark)

Similarity expansion

0.46
Rule weight: 0.85
Evidence weight: 0.71
Similarity weight: 0.75
Evidence: 0.71
Typical(batman, has state dark)
Evidence: 1.00
¬ Typical(batman, die in batman dark night)
0.41
Rule weight: 0.85
Evidence weight: 0.64
Similarity weight: 0.75
Evidence: 0.43
Remarkable(batman, has state dark)
Evidence: 0.62
¬ Remarkable(batman, die in batman dark night)
0.38
Rule weight: 0.85
Evidence weight: 0.60
Similarity weight: 0.75
Evidence: 0.58
Plausible(batman, has state dark)
Evidence: 0.97
¬ Plausible(batman, die in batman dark night)
0.35
Rule weight: 0.85
Evidence weight: 0.54
Similarity weight: 0.75
Evidence: 0.54
Salient(batman, has state dark)
Evidence: 1.00
¬ Salient(batman, die in batman dark night)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.86
Similarity weight: 1.00
Evidence: 0.54
Salient(batman, has state dark)
Evidence: 0.71
¬ Typical(batman, has state dark)
Evidence: 0.43
¬ Remarkable(batman, has state dark)

Typical implies Plausible

0.34
Rule weight: 0.48
Evidence weight: 0.70
Similarity weight: 1.00
Evidence: 0.58
Plausible(batman, has state dark)
Evidence: 0.71
¬ Typical(batman, has state dark)

Typicality and Rermarkability incompatibility between a parent and a child

0.32
Rule weight: 0.51
Evidence weight: 0.62
Similarity weight: 1.00
Evidence: 0.43
¬ Remarkable(batman, has state dark)
Evidence: 0.90
¬ Typical(movie, has state dark)

Typicality inheritance from parent to child

0.36
Rule weight: 0.48
Evidence weight: 0.74
Similarity weight: 1.00
Evidence: 0.71
Typical(batman, has state dark)
Evidence: 0.90
¬ Typical(movie, has state dark)