battle: be used to accidentally kill innocent

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents civil war
Weight: 0.68
, issue
Weight: 0.62
, scene
Weight: 0.59
, challenge
Weight: 0.59
Siblings wilderness
Weight: 0.59
, midway
Weight: 0.58
, survival
Weight: 0.56
, fight
Weight: 0.35

Related properties

Property Similarity
be used to accidentally kill innocent 1.00
be used to kill person 0.82
wants to kill 0.81
be used to kill enemy 0.79

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.17
Rule weight: 0.28
Evidence weight: 0.62
Similarity weight: 1.00
Evidence: 0.17
Plausible(battle, be used to accidentally kill innocent)
Evidence: 0.46
¬ Salient(battle, be used to accidentally kill innocent)

Similarity expansion

0.58
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.79
Evidence: 0.55
Typical(battle, be used to accidentally kill innocent)
Evidence: 0.31
¬ Typical(battle, be used to kill enemy)
0.51
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.79
Evidence: 0.17
Plausible(battle, be used to accidentally kill innocent)
Evidence: 0.30
¬ Plausible(battle, be used to kill enemy)
0.40
Rule weight: 0.85
Evidence weight: 0.59
Similarity weight: 0.79
Evidence: 0.46
Salient(battle, be used to accidentally kill innocent)
Evidence: 0.76
¬ Salient(battle, be used to kill enemy)
0.39
Rule weight: 0.85
Evidence weight: 0.57
Similarity weight: 0.79
Evidence: 0.38
Remarkable(battle, be used to accidentally kill innocent)
Evidence: 0.70
¬ Remarkable(battle, be used to kill enemy)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.89
Similarity weight: 1.00
Evidence: 0.46
Salient(battle, be used to accidentally kill innocent)
Evidence: 0.55
¬ Typical(battle, be used to accidentally kill innocent)
Evidence: 0.38
¬ Remarkable(battle, be used to accidentally kill innocent)

Typical implies Plausible

0.26
Rule weight: 0.48
Evidence weight: 0.54
Similarity weight: 1.00
Evidence: 0.17
Plausible(battle, be used to accidentally kill innocent)
Evidence: 0.55
¬ Typical(battle, be used to accidentally kill innocent)