battleship: is killed

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents film
Weight: 0.60
, ship
Weight: 0.59
, board game
Weight: 0.59
, warship
Weight: 0.59
, thing
Weight: 0.58
Siblings submarine
Weight: 0.36
, cruise ship
Weight: 0.36
, cargo ship
Weight: 0.36
, destroyer
Weight: 0.34

Related properties

Property Similarity
is killed 1.00

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Remarkability exclusitivity between siblings

0.12
Rule weight: 0.13
Evidence weight: 0.92
Similarity weight: 1.00
Evidence: 0.34
¬ Remarkable(battleship, is killed)
Evidence: 0.23
¬ Remarkable(destroyer, is killed)

Remarkability from sibling implausibility

0.53
Rule weight: 0.60
Evidence weight: 0.88
Similarity weight: 1.00
Evidence: 0.50
Plausible(battleship, is killed)
Evidence: 0.23
Remarkable(destroyer, is killed)
Evidence: 0.32
¬ Plausible(destroyer, is killed)

Salient implies Plausible

0.22
Rule weight: 0.28
Evidence weight: 0.80
Similarity weight: 1.00
Evidence: 0.50
Plausible(battleship, is killed)
Evidence: 0.41
¬ Salient(battleship, is killed)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.87
Similarity weight: 1.00
Evidence: 0.41
Salient(battleship, is killed)
Evidence: 0.65
¬ Typical(battleship, is killed)
Evidence: 0.34
¬ Remarkable(battleship, is killed)

Typical implies Plausible

0.33
Rule weight: 0.48
Evidence weight: 0.68
Similarity weight: 1.00
Evidence: 0.50
Plausible(battleship, is killed)
Evidence: 0.65
¬ Typical(battleship, is killed)

Typicality and Rermarkability incompatibility between siblings

0.11
Rule weight: 0.14
Evidence weight: 0.82
Similarity weight: 1.00
Evidence: 0.34
¬ Remarkable(battleship, is killed)
Evidence: 0.52
¬ Typical(destroyer, is killed)