be bore: wants to entertain someone

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
wants to entertain someone 1.00
wants to go to play 0.78
wants to play 0.78
wants to go somewhere 0.77
wants to play game with your friend 0.77

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.23
Rule weight: 0.28
Evidence weight: 0.81
Similarity weight: 1.00
Evidence: 0.49
Plausible(be bore, wants to entertain someone)
Evidence: 0.37
¬ Salient(be bore, wants to entertain someone)

Similarity expansion

0.60
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.77
Evidence: 0.66
Typical(be bore, wants to entertain someone)
Evidence: 0.27
¬ Typical(be bore, wants to go somewhere)
0.56
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.78
Evidence: 0.66
Typical(be bore, wants to entertain someone)
Evidence: 0.46
¬ Typical(be bore, wants to play)
0.56
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.78
Evidence: 0.66
Typical(be bore, wants to entertain someone)
Evidence: 0.46
¬ Typical(be bore, wants to go to play)
0.55
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.77
Evidence: 0.37
Salient(be bore, wants to entertain someone)
Evidence: 0.26
¬ Salient(be bore, wants to play game with your friend)
0.51
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.77
Evidence: 0.66
Typical(be bore, wants to entertain someone)
Evidence: 0.67
¬ Typical(be bore, wants to play game with your friend)
0.51
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.78
Evidence: 0.37
Salient(be bore, wants to entertain someone)
Evidence: 0.38
¬ Salient(be bore, wants to go to play)
0.50
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.78
Evidence: 0.37
Salient(be bore, wants to entertain someone)
Evidence: 0.38
¬ Salient(be bore, wants to play)
0.50
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.77
Evidence: 0.63
Remarkable(be bore, wants to entertain someone)
Evidence: 0.66
¬ Remarkable(be bore, wants to play game with your friend)
0.49
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.77
Evidence: 0.49
Plausible(be bore, wants to entertain someone)
Evidence: 0.48
¬ Plausible(be bore, wants to play game with your friend)
0.48
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.77
Evidence: 0.63
Remarkable(be bore, wants to entertain someone)
Evidence: 0.71
¬ Remarkable(be bore, wants to go somewhere)
0.47
Rule weight: 0.85
Evidence weight: 0.70
Similarity weight: 0.78
Evidence: 0.63
Remarkable(be bore, wants to entertain someone)
Evidence: 0.81
¬ Remarkable(be bore, wants to play)
0.46
Rule weight: 0.85
Evidence weight: 0.70
Similarity weight: 0.78
Evidence: 0.63
Remarkable(be bore, wants to entertain someone)
Evidence: 0.83
¬ Remarkable(be bore, wants to go to play)
0.45
Rule weight: 0.85
Evidence weight: 0.68
Similarity weight: 0.78
Evidence: 0.49
Plausible(be bore, wants to entertain someone)
Evidence: 0.62
¬ Plausible(be bore, wants to go to play)
0.44
Rule weight: 0.85
Evidence weight: 0.67
Similarity weight: 0.78
Evidence: 0.49
Plausible(be bore, wants to entertain someone)
Evidence: 0.64
¬ Plausible(be bore, wants to play)
0.38
Rule weight: 0.85
Evidence weight: 0.57
Similarity weight: 0.77
Evidence: 0.37
Salient(be bore, wants to entertain someone)
Evidence: 0.68
¬ Salient(be bore, wants to go somewhere)
0.37
Rule weight: 0.85
Evidence weight: 0.56
Similarity weight: 0.77
Evidence: 0.49
Plausible(be bore, wants to entertain someone)
Evidence: 0.85
¬ Plausible(be bore, wants to go somewhere)

Typical and Remarkable implies Salient

0.10
Rule weight: 0.14
Evidence weight: 0.74
Similarity weight: 1.00
Evidence: 0.37
Salient(be bore, wants to entertain someone)
Evidence: 0.66
¬ Typical(be bore, wants to entertain someone)
Evidence: 0.63
¬ Remarkable(be bore, wants to entertain someone)

Typical implies Plausible

0.32
Rule weight: 0.48
Evidence weight: 0.66
Similarity weight: 1.00
Evidence: 0.49
Plausible(be bore, wants to entertain someone)
Evidence: 0.66
¬ Typical(be bore, wants to entertain someone)