be bore: wants to go to play

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
wants to go to play 1.00
wants to play 0.96
wants to play game 0.89
wants to play game with your friend 0.85
wants to go somewhere 0.84
wants to go to performance 0.82
wants to go to film 0.80
wants to play chess 0.79
wants to get job 0.78
wants to entertain someone 0.78

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.24
Rule weight: 0.28
Evidence weight: 0.86
Similarity weight: 1.00
Evidence: 0.62
Plausible(be bore, wants to go to play)
Evidence: 0.38
¬ Salient(be bore, wants to go to play)

Similarity expansion

0.70
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.96
Evidence: 0.83
Remarkable(be bore, wants to go to play)
Evidence: 0.81
¬ Remarkable(be bore, wants to play)
0.68
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.89
Evidence: 0.83
Remarkable(be bore, wants to go to play)
Evidence: 0.66
¬ Remarkable(be bore, wants to play game)
0.65
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.85
Evidence: 0.83
Remarkable(be bore, wants to go to play)
Evidence: 0.66
¬ Remarkable(be bore, wants to play game with your friend)
0.64
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.79
Evidence: 0.83
Remarkable(be bore, wants to go to play)
Evidence: 0.29
¬ Remarkable(be bore, wants to play chess)
0.64
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.82
Evidence: 0.83
Remarkable(be bore, wants to go to play)
Evidence: 0.48
¬ Remarkable(be bore, wants to go to performance)
0.63
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.84
Evidence: 0.83
Remarkable(be bore, wants to go to play)
Evidence: 0.71
¬ Remarkable(be bore, wants to go somewhere)
0.62
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.96
Evidence: 0.38
Salient(be bore, wants to go to play)
Evidence: 0.38
¬ Salient(be bore, wants to play)
0.62
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.89
Evidence: 0.62
Plausible(be bore, wants to go to play)
Evidence: 0.48
¬ Plausible(be bore, wants to play game)
0.62
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.80
Evidence: 0.83
Remarkable(be bore, wants to go to play)
Evidence: 0.56
¬ Remarkable(be bore, wants to go to film)
0.62
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.79
Evidence: 0.38
Salient(be bore, wants to go to play)
Evidence: 0.13
¬ Salient(be bore, wants to play chess)
0.62
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.84
Evidence: 0.46
Typical(be bore, wants to go to play)
Evidence: 0.27
¬ Typical(be bore, wants to go somewhere)
0.62
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.96
Evidence: 0.46
Typical(be bore, wants to go to play)
Evidence: 0.46
¬ Typical(be bore, wants to play)
0.62
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.96
Evidence: 0.62
Plausible(be bore, wants to go to play)
Evidence: 0.64
¬ Plausible(be bore, wants to play)
0.61
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.89
Evidence: 0.38
Salient(be bore, wants to go to play)
Evidence: 0.32
¬ Salient(be bore, wants to play game)
0.61
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.82
Evidence: 0.62
Plausible(be bore, wants to go to play)
Evidence: 0.32
¬ Plausible(be bore, wants to go to performance)
0.61
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.85
Evidence: 0.38
Salient(be bore, wants to go to play)
Evidence: 0.26
¬ Salient(be bore, wants to play game with your friend)
0.60
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.78
Evidence: 0.83
Remarkable(be bore, wants to go to play)
Evidence: 0.64
¬ Remarkable(be bore, wants to get job)
0.59
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.85
Evidence: 0.62
Plausible(be bore, wants to go to play)
Evidence: 0.48
¬ Plausible(be bore, wants to play game with your friend)
0.59
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.78
Evidence: 0.83
Remarkable(be bore, wants to go to play)
Evidence: 0.63
¬ Remarkable(be bore, wants to entertain someone)
0.59
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.82
Evidence: 0.38
Salient(be bore, wants to go to play)
Evidence: 0.25
¬ Salient(be bore, wants to go to performance)
0.59
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.80
Evidence: 0.62
Plausible(be bore, wants to go to play)
Evidence: 0.38
¬ Plausible(be bore, wants to go to film)
0.58
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.80
Evidence: 0.38
Salient(be bore, wants to go to play)
Evidence: 0.24
¬ Salient(be bore, wants to go to film)
0.57
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.78
Evidence: 0.62
Plausible(be bore, wants to go to play)
Evidence: 0.38
¬ Plausible(be bore, wants to get job)
0.54
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.79
Evidence: 0.62
Plausible(be bore, wants to go to play)
Evidence: 0.52
¬ Plausible(be bore, wants to play chess)
0.54
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.78
Evidence: 0.62
Plausible(be bore, wants to go to play)
Evidence: 0.49
¬ Plausible(be bore, wants to entertain someone)
0.53
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.78
Evidence: 0.38
Salient(be bore, wants to go to play)
Evidence: 0.34
¬ Salient(be bore, wants to get job)
0.51
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.78
Evidence: 0.38
Salient(be bore, wants to go to play)
Evidence: 0.37
¬ Salient(be bore, wants to entertain someone)
0.49
Rule weight: 0.85
Evidence weight: 0.64
Similarity weight: 0.89
Evidence: 0.46
Typical(be bore, wants to go to play)
Evidence: 0.66
¬ Typical(be bore, wants to play game)
0.49
Rule weight: 0.85
Evidence weight: 0.67
Similarity weight: 0.84
Evidence: 0.62
Plausible(be bore, wants to go to play)
Evidence: 0.85
¬ Plausible(be bore, wants to go somewhere)
0.47
Rule weight: 0.85
Evidence weight: 0.64
Similarity weight: 0.85
Evidence: 0.46
Typical(be bore, wants to go to play)
Evidence: 0.67
¬ Typical(be bore, wants to play game with your friend)
0.43
Rule weight: 0.85
Evidence weight: 0.64
Similarity weight: 0.78
Evidence: 0.46
Typical(be bore, wants to go to play)
Evidence: 0.66
¬ Typical(be bore, wants to entertain someone)
0.42
Rule weight: 0.85
Evidence weight: 0.58
Similarity weight: 0.84
Evidence: 0.38
Salient(be bore, wants to go to play)
Evidence: 0.68
¬ Salient(be bore, wants to go somewhere)
0.39
Rule weight: 0.85
Evidence weight: 0.58
Similarity weight: 0.79
Evidence: 0.46
Typical(be bore, wants to go to play)
Evidence: 0.78
¬ Typical(be bore, wants to play chess)
0.39
Rule weight: 0.85
Evidence weight: 0.59
Similarity weight: 0.78
Evidence: 0.46
Typical(be bore, wants to go to play)
Evidence: 0.77
¬ Typical(be bore, wants to get job)
0.39
Rule weight: 0.85
Evidence weight: 0.56
Similarity weight: 0.80
Evidence: 0.46
Typical(be bore, wants to go to play)
Evidence: 0.81
¬ Typical(be bore, wants to go to film)
0.36
Rule weight: 0.85
Evidence weight: 0.52
Similarity weight: 0.82
Evidence: 0.46
Typical(be bore, wants to go to play)
Evidence: 0.90
¬ Typical(be bore, wants to go to performance)

Typical and Remarkable implies Salient

0.11
Rule weight: 0.14
Evidence weight: 0.76
Similarity weight: 1.00
Evidence: 0.38
Salient(be bore, wants to go to play)
Evidence: 0.46
¬ Typical(be bore, wants to go to play)
Evidence: 0.83
¬ Remarkable(be bore, wants to go to play)

Typical implies Plausible

0.39
Rule weight: 0.48
Evidence weight: 0.82
Similarity weight: 1.00
Evidence: 0.62
Plausible(be bore, wants to go to play)
Evidence: 0.46
¬ Typical(be bore, wants to go to play)