beanbag: be used to throw

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
be used to throw 1.00
be used to throw at target 0.87
be used to play game that test throw accuracy 0.80
be used to toss 0.80

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.26
Rule weight: 0.28
Evidence weight: 0.93
Similarity weight: 1.00
Evidence: 0.72
Plausible(beanbag, be used to throw)
Evidence: 0.24
¬ Salient(beanbag, be used to throw)

Similarity expansion

0.72
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.87
Evidence: 0.24
Salient(beanbag, be used to throw)
Evidence: 0.05
¬ Salient(beanbag, be used to throw at target)
0.70
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.87
Evidence: 0.26
Remarkable(beanbag, be used to throw)
Evidence: 0.09
¬ Remarkable(beanbag, be used to throw at target)
0.66
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.80
Evidence: 0.24
Salient(beanbag, be used to throw)
Evidence: 0.05
¬ Salient(beanbag, be used to play game that test throw accuracy)
0.63
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.87
Evidence: 0.72
Plausible(beanbag, be used to throw)
Evidence: 0.54
¬ Plausible(beanbag, be used to throw at target)
0.61
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.80
Evidence: 0.26
Remarkable(beanbag, be used to throw)
Evidence: 0.15
¬ Remarkable(beanbag, be used to play game that test throw accuracy)
0.56
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.80
Evidence: 0.72
Plausible(beanbag, be used to throw)
Evidence: 0.66
¬ Plausible(beanbag, be used to play game that test throw accuracy)
0.55
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.80
Evidence: 0.55
Typical(beanbag, be used to throw)
Evidence: 0.44
¬ Typical(beanbag, be used to toss)
0.53
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.80
Evidence: 0.72
Plausible(beanbag, be used to throw)
Evidence: 0.78
¬ Plausible(beanbag, be used to toss)
0.53
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.80
Evidence: 0.26
Remarkable(beanbag, be used to throw)
Evidence: 0.30
¬ Remarkable(beanbag, be used to toss)
0.47
Rule weight: 0.85
Evidence weight: 0.69
Similarity weight: 0.80
Evidence: 0.24
Salient(beanbag, be used to throw)
Evidence: 0.41
¬ Salient(beanbag, be used to toss)
0.46
Rule weight: 0.85
Evidence weight: 0.68
Similarity weight: 0.80
Evidence: 0.55
Typical(beanbag, be used to throw)
Evidence: 0.72
¬ Typical(beanbag, be used to play game that test throw accuracy)
0.44
Rule weight: 0.85
Evidence weight: 0.59
Similarity weight: 0.87
Evidence: 0.55
Typical(beanbag, be used to throw)
Evidence: 0.90
¬ Typical(beanbag, be used to throw at target)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.89
Similarity weight: 1.00
Evidence: 0.24
Salient(beanbag, be used to throw)
Evidence: 0.55
¬ Typical(beanbag, be used to throw)
Evidence: 0.26
¬ Remarkable(beanbag, be used to throw)

Typical implies Plausible

0.40
Rule weight: 0.48
Evidence weight: 0.84
Similarity weight: 1.00
Evidence: 0.72
Plausible(beanbag, be used to throw)
Evidence: 0.55
¬ Typical(beanbag, be used to throw)