beast: get cursed

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents creature
Weight: 0.78
, monster
Weight: 0.60
, time
Weight: 0.58
Siblings dragon
Weight: 0.66
, boar
Weight: 0.63
, dude
Weight: 0.61
, cow
Weight: 0.60
, ape
Weight: 0.58

Related properties

Property Similarity
get cursed 1.00

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.22
Rule weight: 0.28
Evidence weight: 0.78
Similarity weight: 1.00
Evidence: 0.65
Plausible(beast, get cursed)
Evidence: 0.62
¬ Salient(beast, get cursed)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.88
Similarity weight: 1.00
Evidence: 0.62
Salient(beast, get cursed)
Evidence: 0.77
¬ Typical(beast, get cursed)
Evidence: 0.40
¬ Remarkable(beast, get cursed)

Typical implies Plausible

0.35
Rule weight: 0.48
Evidence weight: 0.73
Similarity weight: 1.00
Evidence: 0.65
Plausible(beast, get cursed)
Evidence: 0.77
¬ Typical(beast, get cursed)