become inebriate: be used to relax

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
be used to relax 1.00
be used to relaxation 0.84
be used to socialize 0.77
be used to try to forget something 0.75

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.26
Rule weight: 0.28
Evidence weight: 0.91
Similarity weight: 1.00
Evidence: 0.87
Plausible(become inebriate, be used to relax)
Evidence: 0.70
¬ Salient(become inebriate, be used to relax)

Similarity expansion

0.64
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.84
Evidence: 0.87
Plausible(become inebriate, be used to relax)
Evidence: 0.85
¬ Plausible(become inebriate, be used to relaxation)
0.60
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.77
Evidence: 0.87
Plausible(become inebriate, be used to relax)
Evidence: 0.61
¬ Plausible(become inebriate, be used to socialize)
0.59
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.75
Evidence: 0.32
Typical(become inebriate, be used to relax)
Evidence: 0.13
¬ Typical(become inebriate, be used to try to forget something)
0.58
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.84
Evidence: 0.46
Remarkable(become inebriate, be used to relax)
Evidence: 0.36
¬ Remarkable(become inebriate, be used to relaxation)
0.58
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.77
Evidence: 0.70
Salient(become inebriate, be used to relax)
Evidence: 0.39
¬ Salient(become inebriate, be used to socialize)
0.58
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.84
Evidence: 0.70
Salient(become inebriate, be used to relax)
Evidence: 0.66
¬ Salient(become inebriate, be used to relaxation)
0.56
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.75
Evidence: 0.87
Plausible(become inebriate, be used to relax)
Evidence: 0.93
¬ Plausible(become inebriate, be used to try to forget something)
0.55
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.77
Evidence: 0.46
Remarkable(become inebriate, be used to relax)
Evidence: 0.30
¬ Remarkable(become inebriate, be used to socialize)
0.54
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.84
Evidence: 0.32
Typical(become inebriate, be used to relax)
Evidence: 0.36
¬ Typical(become inebriate, be used to relaxation)
0.50
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.75
Evidence: 0.70
Salient(become inebriate, be used to relax)
Evidence: 0.73
¬ Salient(become inebriate, be used to try to forget something)
0.34
Rule weight: 0.85
Evidence weight: 0.53
Similarity weight: 0.75
Evidence: 0.46
Remarkable(become inebriate, be used to relax)
Evidence: 0.89
¬ Remarkable(become inebriate, be used to try to forget something)
0.33
Rule weight: 0.85
Evidence weight: 0.51
Similarity weight: 0.77
Evidence: 0.32
Typical(become inebriate, be used to relax)
Evidence: 0.73
¬ Typical(become inebriate, be used to socialize)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.95
Similarity weight: 1.00
Evidence: 0.70
Salient(become inebriate, be used to relax)
Evidence: 0.32
¬ Typical(become inebriate, be used to relax)
Evidence: 0.46
¬ Remarkable(become inebriate, be used to relax)

Typical implies Plausible

0.46
Rule weight: 0.48
Evidence weight: 0.96
Similarity weight: 1.00
Evidence: 0.87
Plausible(become inebriate, be used to relax)
Evidence: 0.32
¬ Typical(become inebriate, be used to relax)