become more clean: causes have fun

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
causes have fun 1.00
causes have person like us good 0.82
causes be happy 0.78
causes you do not smell as unpleasant to others 0.77
be used to feel good 0.77
causes be more comfortable 0.76
causes you will smell good 0.75
causes not be dirty anymore 0.75

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.23
Rule weight: 0.28
Evidence weight: 0.83
Similarity weight: 1.00
Evidence: 0.62
Plausible(become more clean, causes have fun)
Evidence: 0.46
¬ Salient(become more clean, causes have fun)

Similarity expansion

0.63
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.77
Evidence: 0.61
Typical(become more clean, causes have fun)
Evidence: 0.07
¬ Typical(become more clean, be used to feel good)
0.63
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.82
Evidence: 0.61
Typical(become more clean, causes have fun)
Evidence: 0.28
¬ Typical(become more clean, causes have person like us good)
0.60
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.75
Evidence: 0.61
Typical(become more clean, causes have fun)
Evidence: 0.15
¬ Typical(become more clean, causes not be dirty anymore)
0.58
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.76
Evidence: 0.61
Typical(become more clean, causes have fun)
Evidence: 0.27
¬ Typical(become more clean, causes be more comfortable)
0.56
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.75
Evidence: 0.61
Typical(become more clean, causes have fun)
Evidence: 0.31
¬ Typical(become more clean, causes you will smell good)
0.54
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.78
Evidence: 0.62
Remarkable(become more clean, causes have fun)
Evidence: 0.50
¬ Remarkable(become more clean, causes be happy)
0.52
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.78
Evidence: 0.62
Plausible(become more clean, causes have fun)
Evidence: 0.59
¬ Plausible(become more clean, causes be happy)
0.51
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.76
Evidence: 0.62
Remarkable(become more clean, causes have fun)
Evidence: 0.55
¬ Remarkable(become more clean, causes be more comfortable)
0.49
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.78
Evidence: 0.61
Typical(become more clean, causes have fun)
Evidence: 0.68
¬ Typical(become more clean, causes be happy)
0.49
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.78
Evidence: 0.46
Salient(become more clean, causes have fun)
Evidence: 0.49
¬ Salient(become more clean, causes be happy)
0.49
Rule weight: 0.85
Evidence weight: 0.69
Similarity weight: 0.82
Evidence: 0.62
Plausible(become more clean, causes have fun)
Evidence: 0.82
¬ Plausible(become more clean, causes have person like us good)
0.48
Rule weight: 0.85
Evidence weight: 0.69
Similarity weight: 0.82
Evidence: 0.46
Salient(become more clean, causes have fun)
Evidence: 0.57
¬ Salient(become more clean, causes have person like us good)
0.47
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.75
Evidence: 0.62
Remarkable(become more clean, causes have fun)
Evidence: 0.70
¬ Remarkable(become more clean, causes not be dirty anymore)
0.47
Rule weight: 0.85
Evidence weight: 0.67
Similarity weight: 0.82
Evidence: 0.62
Remarkable(become more clean, causes have fun)
Evidence: 0.88
¬ Remarkable(become more clean, causes have person like us good)
0.45
Rule weight: 0.85
Evidence weight: 0.71
Similarity weight: 0.75
Evidence: 0.46
Salient(become more clean, causes have fun)
Evidence: 0.54
¬ Salient(become more clean, causes not be dirty anymore)
0.45
Rule weight: 0.85
Evidence weight: 0.70
Similarity weight: 0.75
Evidence: 0.62
Plausible(become more clean, causes have fun)
Evidence: 0.80
¬ Plausible(become more clean, causes you will smell good)
0.45
Rule weight: 0.85
Evidence weight: 0.69
Similarity weight: 0.75
Evidence: 0.46
Salient(become more clean, causes have fun)
Evidence: 0.56
¬ Salient(become more clean, causes you will smell good)
0.43
Rule weight: 0.85
Evidence weight: 0.66
Similarity weight: 0.77
Evidence: 0.62
Remarkable(become more clean, causes have fun)
Evidence: 0.89
¬ Remarkable(become more clean, be used to feel good)
0.43
Rule weight: 0.85
Evidence weight: 0.67
Similarity weight: 0.75
Evidence: 0.62
Remarkable(become more clean, causes have fun)
Evidence: 0.86
¬ Remarkable(become more clean, causes you will smell good)
0.43
Rule weight: 0.85
Evidence weight: 0.67
Similarity weight: 0.76
Evidence: 0.62
Plausible(become more clean, causes have fun)
Evidence: 0.89
¬ Plausible(become more clean, causes be more comfortable)
0.41
Rule weight: 0.85
Evidence weight: 0.63
Similarity weight: 0.77
Evidence: 0.62
Plausible(become more clean, causes have fun)
Evidence: 0.97
¬ Plausible(become more clean, be used to feel good)
0.41
Rule weight: 0.85
Evidence weight: 0.64
Similarity weight: 0.75
Evidence: 0.62
Plausible(become more clean, causes have fun)
Evidence: 0.96
¬ Plausible(become more clean, causes not be dirty anymore)
0.38
Rule weight: 0.85
Evidence weight: 0.59
Similarity weight: 0.76
Evidence: 0.46
Salient(become more clean, causes have fun)
Evidence: 0.75
¬ Salient(become more clean, causes be more comfortable)
0.36
Rule weight: 0.85
Evidence weight: 0.54
Similarity weight: 0.77
Evidence: 0.46
Salient(become more clean, causes have fun)
Evidence: 0.84
¬ Salient(become more clean, be used to feel good)

Typical and Remarkable implies Salient

0.11
Rule weight: 0.14
Evidence weight: 0.79
Similarity weight: 1.00
Evidence: 0.46
Salient(become more clean, causes have fun)
Evidence: 0.61
¬ Typical(become more clean, causes have fun)
Evidence: 0.62
¬ Remarkable(become more clean, causes have fun)

Typical implies Plausible

0.37
Rule weight: 0.48
Evidence weight: 0.77
Similarity weight: 1.00
Evidence: 0.62
Plausible(become more clean, causes have fun)
Evidence: 0.61
¬ Typical(become more clean, causes have fun)