bench: boosts work in double gameweek

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents thing
Weight: 0.57
, project
Weight: 0.55
, object
Weight: 0.54
, work
Weight: 0.54
, accessory
Weight: 0.53
Siblings playing game
Weight: 0.32
, court case
Weight: 0.32
, play game
Weight: 0.32
, board game
Weight: 0.31
, second floor
Weight: 0.31

Related properties

Property Similarity
boosts work in double gameweek 1.00
boosts work in gameweek 0.98

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.28
Rule weight: 0.28
Evidence weight: 0.99
Similarity weight: 1.00
Evidence: 0.99
Plausible(bench, boosts work in double gameweek)
Evidence: 0.93
¬ Salient(bench, boosts work in double gameweek)

Similarity expansion

0.83
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.98
Evidence: 0.99
Plausible(bench, boosts work in double gameweek)
Evidence: 0.98
¬ Plausible(bench, boosts work in gameweek)
0.80
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.98
Evidence: 0.96
Typical(bench, boosts work in double gameweek)
Evidence: 0.88
¬ Typical(bench, boosts work in gameweek)
0.78
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.98
Evidence: 0.93
Salient(bench, boosts work in double gameweek)
Evidence: 0.87
¬ Salient(bench, boosts work in gameweek)
0.62
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.98
Evidence: 0.41
Remarkable(bench, boosts work in double gameweek)
Evidence: 0.44
¬ Remarkable(bench, boosts work in gameweek)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.97
Similarity weight: 1.00
Evidence: 0.93
Salient(bench, boosts work in double gameweek)
Evidence: 0.96
¬ Typical(bench, boosts work in double gameweek)
Evidence: 0.41
¬ Remarkable(bench, boosts work in double gameweek)

Typical implies Plausible

0.48
Rule weight: 0.48
Evidence weight: 0.99
Similarity weight: 1.00
Evidence: 0.99
Plausible(bench, boosts work in double gameweek)
Evidence: 0.96
¬ Typical(bench, boosts work in double gameweek)