bench: is expensive

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents thing
Weight: 0.57
, project
Weight: 0.55
, object
Weight: 0.54
, work
Weight: 0.54
, accessory
Weight: 0.53
Siblings playing game
Weight: 0.32
, court case
Weight: 0.32
, play game
Weight: 0.32
, board game
Weight: 0.31
, second floor
Weight: 0.31

Related properties

Property Similarity
is expensive 1.00

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.66
Rule weight: 0.66
Evidence weight: 1.00
Similarity weight: 1.00
Evidence: 1.00
Plausible(thing, is expensive)
Evidence: 0.95
¬ Typical(bench, is expensive)
0.58
Rule weight: 0.66
Evidence weight: 0.87
Similarity weight: 1.00
Evidence: 0.86
Plausible(accessory, is expensive)
Evidence: 0.95
¬ Typical(bench, is expensive)
0.50
Rule weight: 0.66
Evidence weight: 0.75
Similarity weight: 1.00
Evidence: 0.74
Plausible(project, is expensive)
Evidence: 0.95
¬ Typical(bench, is expensive)

Plausibility inheritance from parent to child

0.09
Rule weight: 0.09
Evidence weight: 0.92
Similarity weight: 1.00
Evidence: 0.89
Plausible(bench, is expensive)
Evidence: 0.74
¬ Plausible(project, is expensive)
0.08
Rule weight: 0.09
Evidence weight: 0.91
Similarity weight: 1.00
Evidence: 0.89
Plausible(bench, is expensive)
Evidence: 0.86
¬ Plausible(accessory, is expensive)
0.08
Rule weight: 0.09
Evidence weight: 0.89
Similarity weight: 1.00
Evidence: 0.89
Plausible(bench, is expensive)
Evidence: 1.00
¬ Plausible(thing, is expensive)

Remarkability exclusitivity betweem a parent and a child

0.41
Rule weight: 0.58
Evidence weight: 0.72
Similarity weight: 1.00
Evidence: 0.56
¬ Remarkable(bench, is expensive)
Evidence: 0.50
¬ Remarkable(project, is expensive)
0.40
Rule weight: 0.58
Evidence weight: 0.69
Similarity weight: 1.00
Evidence: 0.56
¬ Remarkable(bench, is expensive)
Evidence: 0.55
¬ Remarkable(accessory, is expensive)
0.26
Rule weight: 0.58
Evidence weight: 0.45
Similarity weight: 1.00
Evidence: 0.56
¬ Remarkable(bench, is expensive)
Evidence: 0.98
¬ Remarkable(thing, is expensive)

Remarkability exclusitivity between siblings

0.09
Rule weight: 0.13
Evidence weight: 0.67
Similarity weight: 1.00
Evidence: 0.56
¬ Remarkable(bench, is expensive)
Evidence: 0.59
¬ Remarkable(board game, is expensive)
0.09
Rule weight: 0.13
Evidence weight: 0.64
Similarity weight: 1.00
Evidence: 0.56
¬ Remarkable(bench, is expensive)
Evidence: 0.64
¬ Remarkable(court case, is expensive)

Remarkability from parent implausibility

0.42
Rule weight: 0.42
Evidence weight: 1.00
Similarity weight: 1.00
Evidence: 1.00
Plausible(thing, is expensive)
Evidence: 0.56
Remarkable(bench, is expensive)
Evidence: 0.89
¬ Plausible(bench, is expensive)
0.40
Rule weight: 0.42
Evidence weight: 0.95
Similarity weight: 1.00
Evidence: 0.86
Plausible(accessory, is expensive)
Evidence: 0.56
Remarkable(bench, is expensive)
Evidence: 0.89
¬ Plausible(bench, is expensive)
0.38
Rule weight: 0.42
Evidence weight: 0.90
Similarity weight: 1.00
Evidence: 0.74
Plausible(project, is expensive)
Evidence: 0.56
Remarkable(bench, is expensive)
Evidence: 0.89
¬ Plausible(bench, is expensive)

Remarkability from sibling implausibility

0.58
Rule weight: 0.60
Evidence weight: 0.96
Similarity weight: 1.00
Evidence: 0.89
Plausible(bench, is expensive)
Evidence: 0.64
Remarkable(court case, is expensive)
Evidence: 0.93
¬ Plausible(court case, is expensive)
0.58
Rule weight: 0.60
Evidence weight: 0.96
Similarity weight: 1.00
Evidence: 0.89
Plausible(bench, is expensive)
Evidence: 0.59
Remarkable(board game, is expensive)
Evidence: 0.95
¬ Plausible(board game, is expensive)

Salient implies Plausible

0.25
Rule weight: 0.28
Evidence weight: 0.90
Similarity weight: 1.00
Evidence: 0.89
Plausible(bench, is expensive)
Evidence: 0.94
¬ Salient(bench, is expensive)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.97
Similarity weight: 1.00
Evidence: 0.94
Salient(bench, is expensive)
Evidence: 0.95
¬ Typical(bench, is expensive)
Evidence: 0.56
¬ Remarkable(bench, is expensive)

Typical implies Plausible

0.43
Rule weight: 0.48
Evidence weight: 0.90
Similarity weight: 1.00
Evidence: 0.89
Plausible(bench, is expensive)
Evidence: 0.95
¬ Typical(bench, is expensive)

Typicality and Rermarkability incompatibility between a parent and a child

0.27
Rule weight: 0.51
Evidence weight: 0.53
Similarity weight: 1.00
Evidence: 0.56
¬ Remarkable(bench, is expensive)
Evidence: 0.83
¬ Typical(project, is expensive)
0.24
Rule weight: 0.51
Evidence weight: 0.48
Similarity weight: 1.00
Evidence: 0.56
¬ Remarkable(bench, is expensive)
Evidence: 0.92
¬ Typical(accessory, is expensive)
0.22
Rule weight: 0.51
Evidence weight: 0.44
Similarity weight: 1.00
Evidence: 0.56
¬ Remarkable(bench, is expensive)
Evidence: 1.00
¬ Typical(thing, is expensive)

Typicality and Rermarkability incompatibility between siblings

0.06
Rule weight: 0.14
Evidence weight: 0.45
Similarity weight: 1.00
Evidence: 0.56
¬ Remarkable(bench, is expensive)
Evidence: 0.97
¬ Typical(court case, is expensive)
0.06
Rule weight: 0.14
Evidence weight: 0.44
Similarity weight: 1.00
Evidence: 0.56
¬ Remarkable(bench, is expensive)
Evidence: 0.99
¬ Typical(board game, is expensive)

Typicality inheritance from parent to child

0.46
Rule weight: 0.48
Evidence weight: 0.96
Similarity weight: 1.00
Evidence: 0.95
Typical(bench, is expensive)
Evidence: 0.83
¬ Typical(project, is expensive)
0.46
Rule weight: 0.48
Evidence weight: 0.95
Similarity weight: 1.00
Evidence: 0.95
Typical(bench, is expensive)
Evidence: 0.92
¬ Typical(accessory, is expensive)
0.46
Rule weight: 0.48
Evidence weight: 0.95
Similarity weight: 1.00
Evidence: 0.95
Typical(bench, is expensive)
Evidence: 1.00
¬ Typical(thing, is expensive)