bender: be in simpsons basement

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents robot
Weight: 0.57
, equipment
Weight: 0.48
, thing
Weight: 0.46
, man
Weight: 0.45
Siblings hangover
Weight: 0.31
, booze
Weight: 0.30
, oh
Weight: 0.29
, cocktail
Weight: 0.29
, old man
Weight: 0.29

Related properties

Property Similarity
be in simpsons basement 1.00

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.24
Rule weight: 0.28
Evidence weight: 0.84
Similarity weight: 1.00
Evidence: 0.28
Plausible(bender, be in simpsons basement)
Evidence: 0.23
¬ Salient(bender, be in simpsons basement)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.92
Similarity weight: 1.00
Evidence: 0.23
Salient(bender, be in simpsons basement)
Evidence: 0.47
¬ Typical(bender, be in simpsons basement)
Evidence: 0.23
¬ Remarkable(bender, be in simpsons basement)

Typical implies Plausible

0.32
Rule weight: 0.48
Evidence weight: 0.66
Similarity weight: 1.00
Evidence: 0.28
Plausible(bender, be in simpsons basement)
Evidence: 0.47
¬ Typical(bender, be in simpsons basement)