bet: is beat jackpot

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents horse
Weight: 0.54
, network
Weight: 0.54
, thing
Weight: 0.52
, strategy
Weight: 0.50
Siblings betting
Weight: 0.41
, flip flop
Weight: 0.32
, hey
Weight: 0.32
, remember
Weight: 0.31

Related properties

Property Similarity
is beat jackpot 1.00
is bad beat jackpot 0.99

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.24
Rule weight: 0.28
Evidence weight: 0.86
Similarity weight: 1.00
Evidence: 0.85
Plausible(bet, is beat jackpot)
Evidence: 0.89
¬ Salient(bet, is beat jackpot)

Similarity expansion

0.76
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.99
Evidence: 0.89
Salient(bet, is beat jackpot)
Evidence: 0.99
¬ Salient(bet, is bad beat jackpot)
0.75
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.99
Evidence: 0.88
Typical(bet, is beat jackpot)
Evidence: 0.99
¬ Typical(bet, is bad beat jackpot)
0.72
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.99
Evidence: 0.85
Plausible(bet, is beat jackpot)
Evidence: 0.95
¬ Plausible(bet, is bad beat jackpot)
0.66
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.99
Evidence: 0.59
Remarkable(bet, is beat jackpot)
Evidence: 0.55
¬ Remarkable(bet, is bad beat jackpot)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.94
Similarity weight: 1.00
Evidence: 0.89
Salient(bet, is beat jackpot)
Evidence: 0.88
¬ Typical(bet, is beat jackpot)
Evidence: 0.59
¬ Remarkable(bet, is beat jackpot)

Typical implies Plausible

0.41
Rule weight: 0.48
Evidence weight: 0.86
Similarity weight: 1.00
Evidence: 0.85
Plausible(bet, is beat jackpot)
Evidence: 0.88
¬ Typical(bet, is beat jackpot)