betting: be prevented in esports

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents activity
Weight: 0.53
, bet
Weight: 0.41
, game
Weight: 0.36
, gambling
Weight: 0.35
, application
Weight: 0.34
Siblings poker
Weight: 0.31
, business activity
Weight: 0.31
, playing sport
Weight: 0.30
, lottery
Weight: 0.30
, buying
Weight: 0.30

Related properties

Property Similarity
be prevented in esports 1.00

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.20
Rule weight: 0.28
Evidence weight: 0.72
Similarity weight: 1.00
Evidence: 0.55
Plausible(betting, be prevented in esports)
Evidence: 0.62
¬ Salient(betting, be prevented in esports)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.87
Similarity weight: 1.00
Evidence: 0.62
Salient(betting, be prevented in esports)
Evidence: 0.55
¬ Typical(betting, be prevented in esports)
Evidence: 0.64
¬ Remarkable(betting, be prevented in esports)

Typical implies Plausible

0.36
Rule weight: 0.48
Evidence weight: 0.75
Similarity weight: 1.00
Evidence: 0.55
Plausible(betting, be prevented in esports)
Evidence: 0.55
¬ Typical(betting, be prevented in esports)