blacksmith: leave ranch

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents craftsman
Weight: 0.67
, trade
Weight: 0.61
, shop
Weight: 0.54
, artist
Weight: 0.53
, tool
Weight: 0.53
Siblings carpenter
Weight: 0.37
, sculptor
Weight: 0.35
, painter
Weight: 0.35
, mason
Weight: 0.34

Related properties

Property Similarity
leave ranch 1.00

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.27
Rule weight: 0.28
Evidence weight: 0.97
Similarity weight: 1.00
Evidence: 0.33
Plausible(blacksmith, leave ranch)
Evidence: 0.05
¬ Salient(blacksmith, leave ranch)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 1.00
Similarity weight: 1.00
Evidence: 0.05
Salient(blacksmith, leave ranch)
Evidence: 0.25
¬ Typical(blacksmith, leave ranch)
Evidence: 0.02
¬ Remarkable(blacksmith, leave ranch)

Typical implies Plausible

0.40
Rule weight: 0.48
Evidence weight: 0.83
Similarity weight: 1.00
Evidence: 0.33
Plausible(blacksmith, leave ranch)
Evidence: 0.25
¬ Typical(blacksmith, leave ranch)