boat: be fun

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents craft
Weight: 0.65
, vessel
Weight: 0.65
, motor vehicle
Weight: 0.62
, vehicle
Weight: 0.62
Siblings canoe
Weight: 0.73
, cruise ship
Weight: 0.68
, kayak
Weight: 0.65
, ferry
Weight: 0.62

Related properties

Property Similarity
be fun 1.00
be used to fun 0.99
be used to have fun 0.94
be used to relax and have some fun 0.86
be use for fun and exercise 0.84
be used to have fun on your vacation 0.82
be fun to tip over 0.75

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Remarkability exclusitivity between siblings

0.07
Rule weight: 0.13
Evidence weight: 0.56
Similarity weight: 1.00
Evidence: 0.65
¬ Remarkable(boat, be fun)
Evidence: 0.67
¬ Remarkable(kayak, be fun)
0.07
Rule weight: 0.13
Evidence weight: 0.51
Similarity weight: 1.00
Evidence: 0.65
¬ Remarkable(boat, be fun)
Evidence: 0.75
¬ Remarkable(canoe, be fun)
0.07
Rule weight: 0.13
Evidence weight: 0.52
Similarity weight: 0.99
Evidence: 0.65
¬ Remarkable(boat, be fun)
Evidence: 0.75
¬ Remarkable(canoe, be used to fun)
0.06
Rule weight: 0.13
Evidence weight: 0.52
Similarity weight: 0.94
Evidence: 0.65
¬ Remarkable(boat, be fun)
Evidence: 0.74
¬ Remarkable(canoe, be used to have fun)
0.06
Rule weight: 0.13
Evidence weight: 0.56
Similarity weight: 0.75
Evidence: 0.65
¬ Remarkable(boat, be fun)
Evidence: 0.67
¬ Remarkable(kayak, be fun to tip over)
0.06
Rule weight: 0.13
Evidence weight: 0.50
Similarity weight: 0.84
Evidence: 0.65
¬ Remarkable(boat, be fun)
Evidence: 0.78
¬ Remarkable(canoe, be use for fun and exercise)
0.05
Rule weight: 0.13
Evidence weight: 0.48
Similarity weight: 0.82
Evidence: 0.65
¬ Remarkable(boat, be fun)
Evidence: 0.80
¬ Remarkable(canoe, be used to have fun on your vacation)

Remarkability from sibling implausibility

0.59
Rule weight: 0.60
Evidence weight: 0.98
Similarity weight: 1.00
Evidence: 0.12
Plausible(boat, be fun)
Evidence: 0.75
Remarkable(canoe, be fun)
Evidence: 0.09
¬ Plausible(canoe, be fun)
0.59
Rule weight: 0.60
Evidence weight: 0.98
Similarity weight: 1.00
Evidence: 0.12
Plausible(boat, be fun)
Evidence: 0.67
Remarkable(kayak, be fun)
Evidence: 0.08
¬ Plausible(kayak, be fun)
0.58
Rule weight: 0.60
Evidence weight: 0.98
Similarity weight: 0.99
Evidence: 0.12
Plausible(boat, be fun)
Evidence: 0.75
Remarkable(canoe, be used to fun)
Evidence: 0.07
¬ Plausible(canoe, be used to fun)
0.56
Rule weight: 0.60
Evidence weight: 0.99
Similarity weight: 0.94
Evidence: 0.12
Plausible(boat, be fun)
Evidence: 0.74
Remarkable(canoe, be used to have fun)
Evidence: 0.05
¬ Plausible(canoe, be used to have fun)
0.49
Rule weight: 0.60
Evidence weight: 0.98
Similarity weight: 0.84
Evidence: 0.12
Plausible(boat, be fun)
Evidence: 0.78
Remarkable(canoe, be use for fun and exercise)
Evidence: 0.09
¬ Plausible(canoe, be use for fun and exercise)
0.49
Rule weight: 0.60
Evidence weight: 0.99
Similarity weight: 0.82
Evidence: 0.12
Plausible(boat, be fun)
Evidence: 0.80
Remarkable(canoe, be used to have fun on your vacation)
Evidence: 0.04
¬ Plausible(canoe, be used to have fun on your vacation)
0.45
Rule weight: 0.60
Evidence weight: 0.99
Similarity weight: 0.75
Evidence: 0.12
Plausible(boat, be fun)
Evidence: 0.67
Remarkable(kayak, be fun to tip over)
Evidence: 0.03
¬ Plausible(kayak, be fun to tip over)

Salient implies Plausible

0.12
Rule weight: 0.28
Evidence weight: 0.43
Similarity weight: 1.00
Evidence: 0.12
Plausible(boat, be fun)
Evidence: 0.65
¬ Salient(boat, be fun)

Similarity expansion

0.72
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.99
Evidence: 0.12
Plausible(boat, be fun)
Evidence: 0.16
¬ Plausible(boat, be used to fun)
0.66
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.99
Evidence: 0.65
Remarkable(boat, be fun)
Evidence: 0.62
¬ Remarkable(boat, be used to fun)
0.65
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.99
Evidence: 0.57
Typical(boat, be fun)
Evidence: 0.52
¬ Typical(boat, be used to fun)
0.65
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.99
Evidence: 0.65
Salient(boat, be fun)
Evidence: 0.65
¬ Salient(boat, be used to fun)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.87
Similarity weight: 1.00
Evidence: 0.65
Salient(boat, be fun)
Evidence: 0.57
¬ Typical(boat, be fun)
Evidence: 0.65
¬ Remarkable(boat, be fun)

Typical implies Plausible

0.24
Rule weight: 0.48
Evidence weight: 0.50
Similarity weight: 1.00
Evidence: 0.12
Plausible(boat, be fun)
Evidence: 0.57
¬ Typical(boat, be fun)

Typicality and Rermarkability incompatibility between siblings

0.09
Rule weight: 0.14
Evidence weight: 0.64
Similarity weight: 1.00
Evidence: 0.65
¬ Remarkable(boat, be fun)
Evidence: 0.55
¬ Typical(canoe, be fun)
0.08
Rule weight: 0.14
Evidence weight: 0.62
Similarity weight: 0.99
Evidence: 0.65
¬ Remarkable(boat, be fun)
Evidence: 0.58
¬ Typical(canoe, be used to fun)
0.08
Rule weight: 0.14
Evidence weight: 0.62
Similarity weight: 1.00
Evidence: 0.65
¬ Remarkable(boat, be fun)
Evidence: 0.59
¬ Typical(kayak, be fun)
0.08
Rule weight: 0.14
Evidence weight: 0.59
Similarity weight: 0.94
Evidence: 0.65
¬ Remarkable(boat, be fun)
Evidence: 0.63
¬ Typical(canoe, be used to have fun)
0.07
Rule weight: 0.14
Evidence weight: 0.65
Similarity weight: 0.84
Evidence: 0.65
¬ Remarkable(boat, be fun)
Evidence: 0.53
¬ Typical(canoe, be use for fun and exercise)
0.07
Rule weight: 0.14
Evidence weight: 0.59
Similarity weight: 0.82
Evidence: 0.65
¬ Remarkable(boat, be fun)
Evidence: 0.64
¬ Typical(canoe, be used to have fun on your vacation)
0.05
Rule weight: 0.14
Evidence weight: 0.50
Similarity weight: 0.75
Evidence: 0.65
¬ Remarkable(boat, be fun)
Evidence: 0.77
¬ Typical(kayak, be fun to tip over)