bomb: kill people

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents projectile
Weight: 0.59
, weapon
Weight: 0.59
, emergency
Weight: 0.58
, vehicle
Weight: 0.56
Siblings hydrogen bomb
Weight: 0.58
, nuke
Weight: 0.51
, atomic bomb
Weight: 0.37

Related properties

Property Similarity
kill people 1.00
actually kill people 0.95
kill 0.93
kill getting 0.86
kill getting down 0.82
help people 0.79
be destroy then 0.79
help people in life 0.78
be destroy 0.78

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.47
Rule weight: 0.66
Evidence weight: 0.90
Similarity weight: 0.79
Evidence: 0.86
Plausible(vehicle, help people)
Evidence: 0.69
¬ Typical(bomb, kill people)
0.35
Rule weight: 0.66
Evidence weight: 0.53
Similarity weight: 1.00
Evidence: 0.33
Plausible(weapon, kill people)
Evidence: 0.69
¬ Typical(bomb, kill people)
0.33
Rule weight: 0.66
Evidence weight: 0.54
Similarity weight: 0.93
Evidence: 0.33
Plausible(weapon, kill)
Evidence: 0.69
¬ Typical(bomb, kill people)

Plausibility inheritance from parent to child

0.08
Rule weight: 0.09
Evidence weight: 0.90
Similarity weight: 1.00
Evidence: 0.69
Plausible(bomb, kill people)
Evidence: 0.33
¬ Plausible(weapon, kill people)
0.08
Rule weight: 0.09
Evidence weight: 0.90
Similarity weight: 0.93
Evidence: 0.69
Plausible(bomb, kill people)
Evidence: 0.33
¬ Plausible(weapon, kill)
0.05
Rule weight: 0.09
Evidence weight: 0.73
Similarity weight: 0.79
Evidence: 0.69
Plausible(bomb, kill people)
Evidence: 0.86
¬ Plausible(vehicle, help people)

Remarkability exclusitivity betweem a parent and a child

0.49
Rule weight: 0.58
Evidence weight: 0.85
Similarity weight: 1.00
Evidence: 0.72
¬ Remarkable(bomb, kill people)
Evidence: 0.21
¬ Remarkable(weapon, kill people)
0.37
Rule weight: 0.58
Evidence weight: 0.70
Similarity weight: 0.93
Evidence: 0.72
¬ Remarkable(bomb, kill people)
Evidence: 0.42
¬ Remarkable(weapon, kill)
0.23
Rule weight: 0.58
Evidence weight: 0.50
Similarity weight: 0.79
Evidence: 0.72
¬ Remarkable(bomb, kill people)
Evidence: 0.69
¬ Remarkable(vehicle, help people)

Remarkability exclusitivity between siblings

0.08
Rule weight: 0.13
Evidence weight: 0.76
Similarity weight: 0.78
Evidence: 0.72
¬ Remarkable(bomb, kill people)
Evidence: 0.34
¬ Remarkable(nuke, be destroy)
0.05
Rule weight: 0.13
Evidence weight: 0.50
Similarity weight: 0.79
Evidence: 0.72
¬ Remarkable(bomb, kill people)
Evidence: 0.70
¬ Remarkable(nuke, be destroy then)

Remarkability from parent implausibility

0.36
Rule weight: 0.42
Evidence weight: 0.87
Similarity weight: 1.00
Evidence: 0.33
Plausible(weapon, kill people)
Evidence: 0.72
Remarkable(bomb, kill people)
Evidence: 0.69
¬ Plausible(bomb, kill people)
0.34
Rule weight: 0.42
Evidence weight: 0.87
Similarity weight: 0.93
Evidence: 0.33
Plausible(weapon, kill)
Evidence: 0.72
Remarkable(bomb, kill people)
Evidence: 0.69
¬ Plausible(bomb, kill people)
0.32
Rule weight: 0.42
Evidence weight: 0.97
Similarity weight: 0.79
Evidence: 0.86
Plausible(vehicle, help people)
Evidence: 0.72
Remarkable(bomb, kill people)
Evidence: 0.69
¬ Plausible(bomb, kill people)

Remarkability from sibling implausibility

0.45
Rule weight: 0.60
Evidence weight: 0.95
Similarity weight: 0.79
Evidence: 0.69
Plausible(bomb, kill people)
Evidence: 0.70
Remarkable(nuke, be destroy then)
Evidence: 0.52
¬ Plausible(nuke, be destroy then)
0.43
Rule weight: 0.60
Evidence weight: 0.92
Similarity weight: 0.78
Evidence: 0.69
Plausible(bomb, kill people)
Evidence: 0.34
Remarkable(nuke, be destroy)
Evidence: 0.39
¬ Plausible(nuke, be destroy)

Salient implies Plausible

0.21
Rule weight: 0.28
Evidence weight: 0.75
Similarity weight: 1.00
Evidence: 0.69
Plausible(bomb, kill people)
Evidence: 0.80
¬ Salient(bomb, kill people)

Similarity expansion

0.77
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.93
Evidence: 0.69
Typical(bomb, kill people)
Evidence: 0.11
¬ Typical(bomb, kill)
0.65
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.93
Evidence: 0.80
Salient(bomb, kill people)
Evidence: 0.89
¬ Salient(bomb, kill)
0.62
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.93
Evidence: 0.69
Plausible(bomb, kill people)
Evidence: 0.72
¬ Plausible(bomb, kill)
0.61
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.93
Evidence: 0.72
Remarkable(bomb, kill people)
Evidence: 0.82
¬ Remarkable(bomb, kill)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.90
Similarity weight: 1.00
Evidence: 0.80
Salient(bomb, kill people)
Evidence: 0.69
¬ Typical(bomb, kill people)
Evidence: 0.72
¬ Remarkable(bomb, kill people)

Typical implies Plausible

0.38
Rule weight: 0.48
Evidence weight: 0.78
Similarity weight: 1.00
Evidence: 0.69
Plausible(bomb, kill people)
Evidence: 0.69
¬ Typical(bomb, kill people)

Typicality and Rermarkability incompatibility between a parent and a child

0.35
Rule weight: 0.51
Evidence weight: 0.73
Similarity weight: 0.93
Evidence: 0.72
¬ Remarkable(bomb, kill people)
Evidence: 0.38
¬ Typical(weapon, kill)
0.30
Rule weight: 0.51
Evidence weight: 0.59
Similarity weight: 1.00
Evidence: 0.72
¬ Remarkable(bomb, kill people)
Evidence: 0.58
¬ Typical(weapon, kill people)
0.15
Rule weight: 0.51
Evidence weight: 0.37
Similarity weight: 0.79
Evidence: 0.72
¬ Remarkable(bomb, kill people)
Evidence: 0.89
¬ Typical(vehicle, help people)

Typicality and Rermarkability incompatibility between siblings

0.07
Rule weight: 0.14
Evidence weight: 0.65
Similarity weight: 0.79
Evidence: 0.72
¬ Remarkable(bomb, kill people)
Evidence: 0.50
¬ Typical(nuke, be destroy then)
0.07
Rule weight: 0.14
Evidence weight: 0.63
Similarity weight: 0.78
Evidence: 0.72
¬ Remarkable(bomb, kill people)
Evidence: 0.52
¬ Typical(nuke, be destroy)

Typicality inheritance from parent to child

0.40
Rule weight: 0.48
Evidence weight: 0.88
Similarity weight: 0.93
Evidence: 0.69
Typical(bomb, kill people)
Evidence: 0.38
¬ Typical(weapon, kill)
0.40
Rule weight: 0.48
Evidence weight: 0.82
Similarity weight: 1.00
Evidence: 0.69
Typical(bomb, kill people)
Evidence: 0.58
¬ Typical(weapon, kill people)
0.28
Rule weight: 0.48
Evidence weight: 0.73
Similarity weight: 0.79
Evidence: 0.69
Typical(bomb, kill people)
Evidence: 0.89
¬ Typical(vehicle, help people)