bond: be in video games

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

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Weight: 0.63
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Weight: 0.57
Siblings peptide bond
Weight: 0.79
, friendship
Weight: 0.62
, zero coupon bond
Weight: 0.62
, indemnity
Weight: 0.55
, bondholder
Weight: 0.45

Related properties

Property Similarity
be in video games 1.00
be based on video games 0.93
is video 0.89
is video popular 0.84
look better than video 0.81
is video popular on kickstarter 0.79
be better than digital movies 0.76

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.27
Rule weight: 0.28
Evidence weight: 0.97
Similarity weight: 1.00
Evidence: 0.03
Plausible(bond, be in video games)
Evidence: 0.03
¬ Salient(bond, be in video games)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 0.99
Similarity weight: 1.00
Evidence: 0.03
Salient(bond, be in video games)
Evidence: 0.22
¬ Typical(bond, be in video games)
Evidence: 0.03
¬ Remarkable(bond, be in video games)

Typical implies Plausible

0.38
Rule weight: 0.48
Evidence weight: 0.79
Similarity weight: 1.00
Evidence: 0.03
Plausible(bond, be in video games)
Evidence: 0.22
¬ Typical(bond, be in video games)