boo: want stay inside

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents thing
Weight: 0.55
, song
Weight: 0.47
, brand
Weight: 0.43
, everything
Weight: 0.42
Siblings chant
Weight: 0.33
, scream
Weight: 0.33
, hate
Weight: 0.33
, laughing
Weight: 0.32

Related properties

Property Similarity
want stay inside 1.00
want stay 0.94
want take 0.84
want touch 0.79
was locked up kill 0.77

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.27
Rule weight: 0.28
Evidence weight: 0.97
Similarity weight: 1.00
Evidence: 0.02
Plausible(boo, want stay inside)
Evidence: 0.03
¬ Salient(boo, want stay inside)

Similarity expansion

0.76
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.94
Evidence: 0.02
Plausible(boo, want stay inside)
Evidence: 0.06
¬ Plausible(boo, want stay)
0.75
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.94
Evidence: 0.03
Salient(boo, want stay inside)
Evidence: 0.07
¬ Salient(boo, want stay)
0.74
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.94
Evidence: 0.04
Remarkable(boo, want stay inside)
Evidence: 0.08
¬ Remarkable(boo, want stay)
0.67
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.84
Evidence: 0.02
Plausible(boo, want stay inside)
Evidence: 0.07
¬ Plausible(boo, want take)
0.65
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.84
Evidence: 0.03
Salient(boo, want stay inside)
Evidence: 0.09
¬ Salient(boo, want take)
0.63
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.77
Evidence: 0.04
Remarkable(boo, want stay inside)
Evidence: 0.05
¬ Remarkable(boo, was locked up kill)
0.63
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.94
Evidence: 0.18
Typical(boo, want stay inside)
Evidence: 0.26
¬ Typical(boo, want stay)
0.63
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.77
Evidence: 0.03
Salient(boo, want stay inside)
Evidence: 0.05
¬ Salient(boo, was locked up kill)
0.63
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.77
Evidence: 0.02
Plausible(boo, want stay inside)
Evidence: 0.05
¬ Plausible(boo, was locked up kill)
0.62
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.84
Evidence: 0.04
Remarkable(boo, want stay inside)
Evidence: 0.13
¬ Remarkable(boo, want take)
0.59
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.84
Evidence: 0.18
Typical(boo, want stay inside)
Evidence: 0.22
¬ Typical(boo, want take)
0.57
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.79
Evidence: 0.18
Typical(boo, want stay inside)
Evidence: 0.19
¬ Typical(boo, want touch)
0.57
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.79
Evidence: 0.02
Plausible(boo, want stay inside)
Evidence: 0.17
¬ Plausible(boo, want touch)
0.52
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.77
Evidence: 0.18
Typical(boo, want stay inside)
Evidence: 0.25
¬ Typical(boo, was locked up kill)
0.52
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.79
Evidence: 0.03
Salient(boo, want stay inside)
Evidence: 0.23
¬ Salient(boo, want touch)
0.41
Rule weight: 0.85
Evidence weight: 0.61
Similarity weight: 0.79
Evidence: 0.04
Remarkable(boo, want stay inside)
Evidence: 0.41
¬ Remarkable(boo, want touch)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 0.99
Similarity weight: 1.00
Evidence: 0.03
Salient(boo, want stay inside)
Evidence: 0.18
¬ Typical(boo, want stay inside)
Evidence: 0.04
¬ Remarkable(boo, want stay inside)

Typical implies Plausible

0.40
Rule weight: 0.48
Evidence weight: 0.83
Similarity weight: 1.00
Evidence: 0.02
Plausible(boo, want stay inside)
Evidence: 0.18
¬ Typical(boo, want stay inside)