bookshop: be used to earn money

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents gift shop
Weight: 0.56
, shop
Weight: 0.52
, store
Weight: 0.49
, business
Weight: 0.48
, place
Weight: 0.44
Siblings bookstore
Weight: 0.34
, barber shop
Weight: 0.33
, grocery store
Weight: 0.33
, corner shop
Weight: 0.32
, shoe store
Weight: 0.32

Related properties

Property Similarity
be used to earn money 1.00
requires get money 0.85
be used to make money 0.85
be used to collect money 0.84
be used to spend money 0.83
requires spend money 0.83
wants to spend money 0.82
causes spend money 0.81
requires money 0.81
causes spend your money 0.80

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.54
Rule weight: 0.66
Evidence weight: 0.96
Similarity weight: 0.85
Evidence: 0.95
Plausible(shop, requires get money)
Evidence: 0.80
¬ Typical(bookshop, be used to earn money)
0.51
Rule weight: 0.66
Evidence weight: 0.90
Similarity weight: 0.85
Evidence: 0.88
Plausible(shop, be used to make money)
Evidence: 0.80
¬ Typical(bookshop, be used to earn money)
0.46
Rule weight: 0.66
Evidence weight: 0.87
Similarity weight: 0.80
Evidence: 0.83
Plausible(shop, causes spend your money)
Evidence: 0.80
¬ Typical(bookshop, be used to earn money)
0.45
Rule weight: 0.66
Evidence weight: 0.82
Similarity weight: 0.83
Evidence: 0.78
Plausible(shop, requires spend money)
Evidence: 0.80
¬ Typical(bookshop, be used to earn money)
0.43
Rule weight: 0.66
Evidence weight: 0.80
Similarity weight: 0.81
Evidence: 0.75
Plausible(shop, requires money)
Evidence: 0.80
¬ Typical(bookshop, be used to earn money)
0.42
Rule weight: 0.66
Evidence weight: 0.76
Similarity weight: 0.83
Evidence: 0.70
Plausible(shop, be used to spend money)
Evidence: 0.80
¬ Typical(bookshop, be used to earn money)
0.37
Rule weight: 0.66
Evidence weight: 0.66
Similarity weight: 0.85
Evidence: 0.58
Plausible(business, be used to make money)
Evidence: 0.80
¬ Typical(bookshop, be used to earn money)
0.36
Rule weight: 0.66
Evidence weight: 0.66
Similarity weight: 0.81
Evidence: 0.58
Plausible(shop, causes spend money)
Evidence: 0.80
¬ Typical(bookshop, be used to earn money)
0.35
Rule weight: 0.66
Evidence weight: 0.64
Similarity weight: 0.82
Evidence: 0.55
Plausible(shop, wants to spend money)
Evidence: 0.80
¬ Typical(bookshop, be used to earn money)
0.26
Rule weight: 0.66
Evidence weight: 0.39
Similarity weight: 1.00
Evidence: 0.24
Plausible(business, be used to earn money)
Evidence: 0.80
¬ Typical(bookshop, be used to earn money)
0.21
Rule weight: 0.66
Evidence weight: 0.38
Similarity weight: 0.84
Evidence: 0.23
Plausible(business, be used to collect money)
Evidence: 0.80
¬ Typical(bookshop, be used to earn money)

Plausibility inheritance from parent to child

0.07
Rule weight: 0.09
Evidence weight: 0.77
Similarity weight: 1.00
Evidence: 0.03
Plausible(bookshop, be used to earn money)
Evidence: 0.24
¬ Plausible(business, be used to earn money)
0.06
Rule weight: 0.09
Evidence weight: 0.78
Similarity weight: 0.84
Evidence: 0.03
Plausible(bookshop, be used to earn money)
Evidence: 0.23
¬ Plausible(business, be used to collect money)
0.04
Rule weight: 0.09
Evidence weight: 0.47
Similarity weight: 0.82
Evidence: 0.03
Plausible(bookshop, be used to earn money)
Evidence: 0.55
¬ Plausible(shop, wants to spend money)
0.03
Rule weight: 0.09
Evidence weight: 0.44
Similarity weight: 0.85
Evidence: 0.03
Plausible(bookshop, be used to earn money)
Evidence: 0.58
¬ Plausible(business, be used to make money)
0.03
Rule weight: 0.09
Evidence weight: 0.44
Similarity weight: 0.81
Evidence: 0.03
Plausible(bookshop, be used to earn money)
Evidence: 0.58
¬ Plausible(shop, causes spend money)
0.03
Rule weight: 0.09
Evidence weight: 0.32
Similarity weight: 0.83
Evidence: 0.03
Plausible(bookshop, be used to earn money)
Evidence: 0.70
¬ Plausible(shop, be used to spend money)
0.02
Rule weight: 0.09
Evidence weight: 0.27
Similarity weight: 0.81
Evidence: 0.03
Plausible(bookshop, be used to earn money)
Evidence: 0.75
¬ Plausible(shop, requires money)
0.02
Rule weight: 0.09
Evidence weight: 0.24
Similarity weight: 0.83
Evidence: 0.03
Plausible(bookshop, be used to earn money)
Evidence: 0.78
¬ Plausible(shop, requires spend money)
0.01
Rule weight: 0.09
Evidence weight: 0.19
Similarity weight: 0.80
Evidence: 0.03
Plausible(bookshop, be used to earn money)
Evidence: 0.83
¬ Plausible(shop, causes spend your money)
0.01
Rule weight: 0.09
Evidence weight: 0.15
Similarity weight: 0.85
Evidence: 0.03
Plausible(bookshop, be used to earn money)
Evidence: 0.88
¬ Plausible(shop, be used to make money)
0.01
Rule weight: 0.09
Evidence weight: 0.08
Similarity weight: 0.85
Evidence: 0.03
Plausible(bookshop, be used to earn money)
Evidence: 0.95
¬ Plausible(shop, requires get money)

Remarkability exclusitivity betweem a parent and a child

0.32
Rule weight: 0.58
Evidence weight: 0.55
Similarity weight: 1.00
Evidence: 0.57
¬ Remarkable(bookshop, be used to earn money)
Evidence: 0.79
¬ Remarkable(business, be used to earn money)
0.27
Rule weight: 0.58
Evidence weight: 0.56
Similarity weight: 0.84
Evidence: 0.57
¬ Remarkable(bookshop, be used to earn money)
Evidence: 0.77
¬ Remarkable(business, be used to collect money)
0.25
Rule weight: 0.58
Evidence weight: 0.52
Similarity weight: 0.85
Evidence: 0.57
¬ Remarkable(bookshop, be used to earn money)
Evidence: 0.84
¬ Remarkable(business, be used to make money)
0.25
Rule weight: 0.58
Evidence weight: 0.52
Similarity weight: 0.83
Evidence: 0.57
¬ Remarkable(bookshop, be used to earn money)
Evidence: 0.84
¬ Remarkable(shop, be used to spend money)
0.24
Rule weight: 0.58
Evidence weight: 0.51
Similarity weight: 0.83
Evidence: 0.57
¬ Remarkable(bookshop, be used to earn money)
Evidence: 0.86
¬ Remarkable(shop, requires spend money)
0.24
Rule weight: 0.58
Evidence weight: 0.51
Similarity weight: 0.81
Evidence: 0.57
¬ Remarkable(bookshop, be used to earn money)
Evidence: 0.85
¬ Remarkable(shop, requires money)
0.24
Rule weight: 0.58
Evidence weight: 0.51
Similarity weight: 0.81
Evidence: 0.57
¬ Remarkable(bookshop, be used to earn money)
Evidence: 0.85
¬ Remarkable(shop, causes spend money)
0.24
Rule weight: 0.58
Evidence weight: 0.50
Similarity weight: 0.82
Evidence: 0.57
¬ Remarkable(bookshop, be used to earn money)
Evidence: 0.88
¬ Remarkable(shop, wants to spend money)
0.22
Rule weight: 0.58
Evidence weight: 0.46
Similarity weight: 0.85
Evidence: 0.57
¬ Remarkable(bookshop, be used to earn money)
Evidence: 0.95
¬ Remarkable(shop, be used to make money)
0.22
Rule weight: 0.58
Evidence weight: 0.45
Similarity weight: 0.85
Evidence: 0.57
¬ Remarkable(bookshop, be used to earn money)
Evidence: 0.96
¬ Remarkable(shop, requires get money)
0.22
Rule weight: 0.58
Evidence weight: 0.47
Similarity weight: 0.80
Evidence: 0.57
¬ Remarkable(bookshop, be used to earn money)
Evidence: 0.93
¬ Remarkable(shop, causes spend your money)

Remarkability from parent implausibility

0.41
Rule weight: 0.42
Evidence weight: 0.99
Similarity weight: 1.00
Evidence: 0.24
Plausible(business, be used to earn money)
Evidence: 0.57
Remarkable(bookshop, be used to earn money)
Evidence: 0.03
¬ Plausible(bookshop, be used to earn money)
0.36
Rule weight: 0.42
Evidence weight: 1.00
Similarity weight: 0.85
Evidence: 0.95
Plausible(shop, requires get money)
Evidence: 0.57
Remarkable(bookshop, be used to earn money)
Evidence: 0.03
¬ Plausible(bookshop, be used to earn money)
0.35
Rule weight: 0.42
Evidence weight: 1.00
Similarity weight: 0.85
Evidence: 0.88
Plausible(shop, be used to make money)
Evidence: 0.57
Remarkable(bookshop, be used to earn money)
Evidence: 0.03
¬ Plausible(bookshop, be used to earn money)
0.35
Rule weight: 0.42
Evidence weight: 0.99
Similarity weight: 0.85
Evidence: 0.58
Plausible(business, be used to make money)
Evidence: 0.57
Remarkable(bookshop, be used to earn money)
Evidence: 0.03
¬ Plausible(bookshop, be used to earn money)
0.35
Rule weight: 0.42
Evidence weight: 0.99
Similarity weight: 0.84
Evidence: 0.23
Plausible(business, be used to collect money)
Evidence: 0.57
Remarkable(bookshop, be used to earn money)
Evidence: 0.03
¬ Plausible(bookshop, be used to earn money)
0.35
Rule weight: 0.42
Evidence weight: 1.00
Similarity weight: 0.83
Evidence: 0.70
Plausible(shop, be used to spend money)
Evidence: 0.57
Remarkable(bookshop, be used to earn money)
Evidence: 0.03
¬ Plausible(bookshop, be used to earn money)
0.35
Rule weight: 0.42
Evidence weight: 1.00
Similarity weight: 0.83
Evidence: 0.78
Plausible(shop, requires spend money)
Evidence: 0.57
Remarkable(bookshop, be used to earn money)
Evidence: 0.03
¬ Plausible(bookshop, be used to earn money)
0.34
Rule weight: 0.42
Evidence weight: 0.99
Similarity weight: 0.82
Evidence: 0.55
Plausible(shop, wants to spend money)
Evidence: 0.57
Remarkable(bookshop, be used to earn money)
Evidence: 0.03
¬ Plausible(bookshop, be used to earn money)
0.34
Rule weight: 0.42
Evidence weight: 1.00
Similarity weight: 0.81
Evidence: 0.75
Plausible(shop, requires money)
Evidence: 0.57
Remarkable(bookshop, be used to earn money)
Evidence: 0.03
¬ Plausible(bookshop, be used to earn money)
0.34
Rule weight: 0.42
Evidence weight: 0.99
Similarity weight: 0.81
Evidence: 0.58
Plausible(shop, causes spend money)
Evidence: 0.57
Remarkable(bookshop, be used to earn money)
Evidence: 0.03
¬ Plausible(bookshop, be used to earn money)
0.34
Rule weight: 0.42
Evidence weight: 1.00
Similarity weight: 0.80
Evidence: 0.83
Plausible(shop, causes spend your money)
Evidence: 0.57
Remarkable(bookshop, be used to earn money)
Evidence: 0.03
¬ Plausible(bookshop, be used to earn money)

Salient implies Plausible

0.15
Rule weight: 0.28
Evidence weight: 0.52
Similarity weight: 1.00
Evidence: 0.03
Plausible(bookshop, be used to earn money)
Evidence: 0.50
¬ Salient(bookshop, be used to earn money)

Typical and Remarkable implies Salient

0.11
Rule weight: 0.14
Evidence weight: 0.77
Similarity weight: 1.00
Evidence: 0.50
Salient(bookshop, be used to earn money)
Evidence: 0.80
¬ Typical(bookshop, be used to earn money)
Evidence: 0.57
¬ Remarkable(bookshop, be used to earn money)

Typical implies Plausible

0.11
Rule weight: 0.48
Evidence weight: 0.22
Similarity weight: 1.00
Evidence: 0.03
Plausible(bookshop, be used to earn money)
Evidence: 0.80
¬ Typical(bookshop, be used to earn money)

Typicality and Rermarkability incompatibility between a parent and a child

0.42
Rule weight: 0.51
Evidence weight: 0.98
Similarity weight: 0.85
Evidence: 0.57
¬ Remarkable(bookshop, be used to earn money)
Evidence: 0.03
¬ Typical(shop, requires get money)
0.42
Rule weight: 0.51
Evidence weight: 0.97
Similarity weight: 0.85
Evidence: 0.57
¬ Remarkable(bookshop, be used to earn money)
Evidence: 0.06
¬ Typical(shop, be used to make money)
0.41
Rule weight: 0.51
Evidence weight: 0.80
Similarity weight: 1.00
Evidence: 0.57
¬ Remarkable(bookshop, be used to earn money)
Evidence: 0.35
¬ Typical(business, be used to earn money)
0.39
Rule weight: 0.51
Evidence weight: 0.91
Similarity weight: 0.85
Evidence: 0.57
¬ Remarkable(bookshop, be used to earn money)
Evidence: 0.15
¬ Typical(business, be used to make money)
0.39
Rule weight: 0.51
Evidence weight: 0.96
Similarity weight: 0.80
Evidence: 0.57
¬ Remarkable(bookshop, be used to earn money)
Evidence: 0.08
¬ Typical(shop, causes spend your money)
0.39
Rule weight: 0.51
Evidence weight: 0.93
Similarity weight: 0.83
Evidence: 0.57
¬ Remarkable(bookshop, be used to earn money)
Evidence: 0.13
¬ Typical(shop, requires spend money)
0.38
Rule weight: 0.51
Evidence weight: 0.90
Similarity weight: 0.83
Evidence: 0.57
¬ Remarkable(bookshop, be used to earn money)
Evidence: 0.18
¬ Typical(shop, be used to spend money)
0.38
Rule weight: 0.51
Evidence weight: 0.92
Similarity weight: 0.81
Evidence: 0.57
¬ Remarkable(bookshop, be used to earn money)
Evidence: 0.15
¬ Typical(shop, requires money)
0.36
Rule weight: 0.51
Evidence weight: 0.87
Similarity weight: 0.82
Evidence: 0.57
¬ Remarkable(bookshop, be used to earn money)
Evidence: 0.23
¬ Typical(shop, wants to spend money)
0.36
Rule weight: 0.51
Evidence weight: 0.87
Similarity weight: 0.81
Evidence: 0.57
¬ Remarkable(bookshop, be used to earn money)
Evidence: 0.23
¬ Typical(shop, causes spend money)
0.34
Rule weight: 0.51
Evidence weight: 0.79
Similarity weight: 0.84
Evidence: 0.57
¬ Remarkable(bookshop, be used to earn money)
Evidence: 0.37
¬ Typical(business, be used to collect money)

Typicality inheritance from parent to child

0.45
Rule weight: 0.48
Evidence weight: 0.93
Similarity weight: 1.00
Evidence: 0.80
Typical(bookshop, be used to earn money)
Evidence: 0.35
¬ Typical(business, be used to earn money)
0.41
Rule weight: 0.48
Evidence weight: 0.99
Similarity weight: 0.85
Evidence: 0.80
Typical(bookshop, be used to earn money)
Evidence: 0.03
¬ Typical(shop, requires get money)
0.41
Rule weight: 0.48
Evidence weight: 0.99
Similarity weight: 0.85
Evidence: 0.80
Typical(bookshop, be used to earn money)
Evidence: 0.06
¬ Typical(shop, be used to make money)
0.40
Rule weight: 0.48
Evidence weight: 0.97
Similarity weight: 0.85
Evidence: 0.80
Typical(bookshop, be used to earn money)
Evidence: 0.15
¬ Typical(business, be used to make money)
0.39
Rule weight: 0.48
Evidence weight: 0.97
Similarity weight: 0.83
Evidence: 0.80
Typical(bookshop, be used to earn money)
Evidence: 0.13
¬ Typical(shop, requires spend money)
0.39
Rule weight: 0.48
Evidence weight: 0.96
Similarity weight: 0.83
Evidence: 0.80
Typical(bookshop, be used to earn money)
Evidence: 0.18
¬ Typical(shop, be used to spend money)
0.38
Rule weight: 0.48
Evidence weight: 0.98
Similarity weight: 0.80
Evidence: 0.80
Typical(bookshop, be used to earn money)
Evidence: 0.08
¬ Typical(shop, causes spend your money)
0.38
Rule weight: 0.48
Evidence weight: 0.95
Similarity weight: 0.82
Evidence: 0.80
Typical(bookshop, be used to earn money)
Evidence: 0.23
¬ Typical(shop, wants to spend money)
0.38
Rule weight: 0.48
Evidence weight: 0.97
Similarity weight: 0.81
Evidence: 0.80
Typical(bookshop, be used to earn money)
Evidence: 0.15
¬ Typical(shop, requires money)
0.38
Rule weight: 0.48
Evidence weight: 0.93
Similarity weight: 0.84
Evidence: 0.80
Typical(bookshop, be used to earn money)
Evidence: 0.37
¬ Typical(business, be used to collect money)
0.38
Rule weight: 0.48
Evidence weight: 0.96
Similarity weight: 0.81
Evidence: 0.80
Typical(bookshop, be used to earn money)
Evidence: 0.23
¬ Typical(shop, causes spend money)