boredom: be beneficial to world

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents factor
Weight: 0.62
, problem
Weight: 0.59
, obstacle
Weight: 0.58
, feeling
Weight: 0.56
, symptom
Weight: 0.55
Siblings loneliness
Weight: 0.35
, laziness
Weight: 0.35
, fatigue
Weight: 0.34
, despair
Weight: 0.34
, exhaustion
Weight: 0.34

Related properties

Property Similarity
be beneficial to world 1.00
is harmful 0.79
be in world 0.78
be useful 0.78

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.47
Rule weight: 0.66
Evidence weight: 0.91
Similarity weight: 0.78
Evidence: 0.54
Plausible(factor, be useful)
Evidence: 0.21
¬ Typical(boredom, be beneficial to world)
0.46
Rule weight: 0.66
Evidence weight: 0.89
Similarity weight: 0.78
Evidence: 0.47
Plausible(problem, be in world)
Evidence: 0.21
¬ Typical(boredom, be beneficial to world)

Plausibility inheritance from parent to child

0.04
Rule weight: 0.09
Evidence weight: 0.54
Similarity weight: 0.78
Evidence: 0.03
Plausible(boredom, be beneficial to world)
Evidence: 0.47
¬ Plausible(problem, be in world)
0.03
Rule weight: 0.09
Evidence weight: 0.47
Similarity weight: 0.78
Evidence: 0.03
Plausible(boredom, be beneficial to world)
Evidence: 0.54
¬ Plausible(factor, be useful)

Remarkability exclusitivity betweem a parent and a child

0.44
Rule weight: 0.58
Evidence weight: 0.98
Similarity weight: 0.78
Evidence: 0.03
¬ Remarkable(boredom, be beneficial to world)
Evidence: 0.54
¬ Remarkable(problem, be in world)
0.43
Rule weight: 0.58
Evidence weight: 0.97
Similarity weight: 0.78
Evidence: 0.03
¬ Remarkable(boredom, be beneficial to world)
Evidence: 0.87
¬ Remarkable(factor, be useful)

Remarkability from parent implausibility

0.32
Rule weight: 0.42
Evidence weight: 0.99
Similarity weight: 0.78
Evidence: 0.47
Plausible(problem, be in world)
Evidence: 0.03
Remarkable(boredom, be beneficial to world)
Evidence: 0.03
¬ Plausible(boredom, be beneficial to world)
0.32
Rule weight: 0.42
Evidence weight: 0.99
Similarity weight: 0.78
Evidence: 0.54
Plausible(factor, be useful)
Evidence: 0.03
Remarkable(boredom, be beneficial to world)
Evidence: 0.03
¬ Plausible(boredom, be beneficial to world)

Salient implies Plausible

0.27
Rule weight: 0.28
Evidence weight: 0.97
Similarity weight: 1.00
Evidence: 0.03
Plausible(boredom, be beneficial to world)
Evidence: 0.03
¬ Salient(boredom, be beneficial to world)

Similarity expansion

0.58
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.79
Evidence: 0.21
Typical(boredom, be beneficial to world)
Evidence: 0.17
¬ Typical(boredom, is harmful)
0.42
Rule weight: 0.85
Evidence weight: 0.63
Similarity weight: 0.79
Evidence: 0.03
Plausible(boredom, be beneficial to world)
Evidence: 0.38
¬ Plausible(boredom, is harmful)
0.25
Rule weight: 0.85
Evidence weight: 0.37
Similarity weight: 0.79
Evidence: 0.03
Salient(boredom, be beneficial to world)
Evidence: 0.65
¬ Salient(boredom, is harmful)
0.06
Rule weight: 0.85
Evidence weight: 0.10
Similarity weight: 0.79
Evidence: 0.03
Remarkable(boredom, be beneficial to world)
Evidence: 0.93
¬ Remarkable(boredom, is harmful)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 0.99
Similarity weight: 1.00
Evidence: 0.03
Salient(boredom, be beneficial to world)
Evidence: 0.21
¬ Typical(boredom, be beneficial to world)
Evidence: 0.03
¬ Remarkable(boredom, be beneficial to world)

Typical implies Plausible

0.38
Rule weight: 0.48
Evidence weight: 0.80
Similarity weight: 1.00
Evidence: 0.03
Plausible(boredom, be beneficial to world)
Evidence: 0.21
¬ Typical(boredom, be beneficial to world)

Typicality and Rermarkability incompatibility between a parent and a child

0.39
Rule weight: 0.51
Evidence weight: 0.98
Similarity weight: 0.78
Evidence: 0.03
¬ Remarkable(boredom, be beneficial to world)
Evidence: 0.53
¬ Typical(problem, be in world)
0.39
Rule weight: 0.51
Evidence weight: 0.99
Similarity weight: 0.78
Evidence: 0.03
¬ Remarkable(boredom, be beneficial to world)
Evidence: 0.43
¬ Typical(factor, be useful)

Typicality inheritance from parent to child

0.25
Rule weight: 0.48
Evidence weight: 0.66
Similarity weight: 0.78
Evidence: 0.21
Typical(boredom, be beneficial to world)
Evidence: 0.43
¬ Typical(factor, be useful)
0.22
Rule weight: 0.48
Evidence weight: 0.58
Similarity weight: 0.78
Evidence: 0.21
Typical(boredom, be beneficial to world)
Evidence: 0.53
¬ Typical(problem, be in world)