boredom: is thing

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents factor
Weight: 0.62
, problem
Weight: 0.59
, obstacle
Weight: 0.58
, feeling
Weight: 0.56
, symptom
Weight: 0.55
Siblings loneliness
Weight: 0.35
, laziness
Weight: 0.35
, fatigue
Weight: 0.34
, despair
Weight: 0.34
, exhaustion
Weight: 0.34

Related properties

Property Similarity
is thing 1.00
have thing 0.97
is even thing 0.95
is good thing 0.95
is bad thing 0.94
is same thing 0.92
be worst thing in world 0.81
be answer to everything 0.77

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.66
Rule weight: 0.66
Evidence weight: 0.99
Similarity weight: 1.00
Evidence: 0.21
Plausible(feeling, is thing)
Evidence: 0.02
¬ Typical(boredom, is thing)
0.62
Rule weight: 0.66
Evidence weight: 0.99
Similarity weight: 0.94
Evidence: 0.35
Plausible(feeling, is bad thing)
Evidence: 0.02
¬ Typical(boredom, is thing)
0.61
Rule weight: 0.66
Evidence weight: 0.99
Similarity weight: 0.92
Evidence: 0.25
Plausible(factor, is same thing)
Evidence: 0.02
¬ Typical(boredom, is thing)

Plausibility inheritance from parent to child

0.08
Rule weight: 0.09
Evidence weight: 0.83
Similarity weight: 1.00
Evidence: 0.17
Plausible(boredom, is thing)
Evidence: 0.21
¬ Plausible(feeling, is thing)
0.07
Rule weight: 0.09
Evidence weight: 0.80
Similarity weight: 0.92
Evidence: 0.17
Plausible(boredom, is thing)
Evidence: 0.25
¬ Plausible(factor, is same thing)
0.06
Rule weight: 0.09
Evidence weight: 0.71
Similarity weight: 0.94
Evidence: 0.17
Plausible(boredom, is thing)
Evidence: 0.35
¬ Plausible(feeling, is bad thing)

Remarkability exclusitivity betweem a parent and a child

0.25
Rule weight: 0.58
Evidence weight: 0.47
Similarity weight: 0.94
Evidence: 0.97
¬ Remarkable(boredom, is thing)
Evidence: 0.55
¬ Remarkable(feeling, is bad thing)
0.05
Rule weight: 0.58
Evidence weight: 0.08
Similarity weight: 1.00
Evidence: 0.97
¬ Remarkable(boredom, is thing)
Evidence: 0.95
¬ Remarkable(feeling, is thing)
0.04
Rule weight: 0.58
Evidence weight: 0.08
Similarity weight: 0.92
Evidence: 0.97
¬ Remarkable(boredom, is thing)
Evidence: 0.95
¬ Remarkable(factor, is same thing)

Remarkability exclusitivity between siblings

0.06
Rule weight: 0.13
Evidence weight: 0.56
Similarity weight: 0.81
Evidence: 0.97
¬ Remarkable(boredom, is thing)
Evidence: 0.45
¬ Remarkable(loneliness, be worst thing in world)
0.01
Rule weight: 0.13
Evidence weight: 0.05
Similarity weight: 0.94
Evidence: 0.97
¬ Remarkable(boredom, is thing)
Evidence: 0.98
¬ Remarkable(laziness, is bad thing)
0.01
Rule weight: 0.13
Evidence weight: 0.05
Similarity weight: 1.00
Evidence: 0.97
¬ Remarkable(boredom, is thing)
Evidence: 0.99
¬ Remarkable(loneliness, is thing)
0.01
Rule weight: 0.13
Evidence weight: 0.04
Similarity weight: 1.00
Evidence: 0.97
¬ Remarkable(boredom, is thing)
Evidence: 0.99
¬ Remarkable(laziness, is thing)
0.01
Rule weight: 0.13
Evidence weight: 0.04
Similarity weight: 0.95
Evidence: 0.97
¬ Remarkable(boredom, is thing)
Evidence: 0.99
¬ Remarkable(laziness, is even thing)
0.01
Rule weight: 0.13
Evidence weight: 0.04
Similarity weight: 0.97
Evidence: 0.97
¬ Remarkable(boredom, is thing)
Evidence: 0.99
¬ Remarkable(loneliness, have thing)

Remarkability from parent implausibility

0.42
Rule weight: 0.42
Evidence weight: 1.00
Similarity weight: 1.00
Evidence: 0.21
Plausible(feeling, is thing)
Evidence: 0.97
Remarkable(boredom, is thing)
Evidence: 0.17
¬ Plausible(boredom, is thing)
0.39
Rule weight: 0.42
Evidence weight: 1.00
Similarity weight: 0.94
Evidence: 0.35
Plausible(feeling, is bad thing)
Evidence: 0.97
Remarkable(boredom, is thing)
Evidence: 0.17
¬ Plausible(boredom, is thing)
0.39
Rule weight: 0.42
Evidence weight: 1.00
Similarity weight: 0.92
Evidence: 0.25
Plausible(factor, is same thing)
Evidence: 0.97
Remarkable(boredom, is thing)
Evidence: 0.17
¬ Plausible(boredom, is thing)

Remarkability from sibling implausibility

0.60
Rule weight: 0.60
Evidence weight: 1.00
Similarity weight: 1.00
Evidence: 0.17
Plausible(boredom, is thing)
Evidence: 0.99
Remarkable(laziness, is thing)
Evidence: 0.15
¬ Plausible(laziness, is thing)
0.60
Rule weight: 0.60
Evidence weight: 1.00
Similarity weight: 1.00
Evidence: 0.17
Plausible(boredom, is thing)
Evidence: 0.99
Remarkable(loneliness, is thing)
Evidence: 0.17
¬ Plausible(loneliness, is thing)
0.58
Rule weight: 0.60
Evidence weight: 1.00
Similarity weight: 0.97
Evidence: 0.17
Plausible(boredom, is thing)
Evidence: 0.99
Remarkable(loneliness, have thing)
Evidence: 0.13
¬ Plausible(loneliness, have thing)
0.57
Rule weight: 0.60
Evidence weight: 1.00
Similarity weight: 0.95
Evidence: 0.17
Plausible(boredom, is thing)
Evidence: 0.99
Remarkable(laziness, is even thing)
Evidence: 0.15
¬ Plausible(laziness, is even thing)
0.56
Rule weight: 0.60
Evidence weight: 1.00
Similarity weight: 0.94
Evidence: 0.17
Plausible(boredom, is thing)
Evidence: 0.98
Remarkable(laziness, is bad thing)
Evidence: 0.17
¬ Plausible(laziness, is bad thing)
0.34
Rule weight: 0.60
Evidence weight: 0.70
Similarity weight: 0.81
Evidence: 0.17
Plausible(boredom, is thing)
Evidence: 0.45
Remarkable(loneliness, be worst thing in world)
Evidence: 0.66
¬ Plausible(loneliness, be worst thing in world)

Salient implies Plausible

0.18
Rule weight: 0.28
Evidence weight: 0.64
Similarity weight: 1.00
Evidence: 0.17
Plausible(boredom, is thing)
Evidence: 0.44
¬ Salient(boredom, is thing)

Similarity expansion

0.81
Rule weight: 0.85
Evidence weight: 1.00
Similarity weight: 0.95
Evidence: 0.97
Remarkable(boredom, is thing)
Evidence: 0.08
¬ Remarkable(boredom, is good thing)
0.79
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.95
Evidence: 0.17
Plausible(boredom, is thing)
Evidence: 0.03
¬ Plausible(boredom, is good thing)
0.79
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.95
Evidence: 0.44
Salient(boredom, is thing)
Evidence: 0.05
¬ Salient(boredom, is good thing)
0.67
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.95
Evidence: 0.02
Typical(boredom, is thing)
Evidence: 0.17
¬ Typical(boredom, is good thing)
0.66
Rule weight: 0.85
Evidence weight: 1.00
Similarity weight: 0.77
Evidence: 0.97
Remarkable(boredom, is thing)
Evidence: 0.04
¬ Remarkable(boredom, be answer to everything)
0.64
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.77
Evidence: 0.44
Salient(boredom, is thing)
Evidence: 0.03
¬ Salient(boredom, be answer to everything)
0.64
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.77
Evidence: 0.17
Plausible(boredom, is thing)
Evidence: 0.03
¬ Plausible(boredom, be answer to everything)
0.54
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.77
Evidence: 0.02
Typical(boredom, is thing)
Evidence: 0.18
¬ Typical(boredom, be answer to everything)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 0.99
Similarity weight: 1.00
Evidence: 0.44
Salient(boredom, is thing)
Evidence: 0.02
¬ Typical(boredom, is thing)
Evidence: 0.97
¬ Remarkable(boredom, is thing)

Typical implies Plausible

0.47
Rule weight: 0.48
Evidence weight: 0.99
Similarity weight: 1.00
Evidence: 0.17
Plausible(boredom, is thing)
Evidence: 0.02
¬ Typical(boredom, is thing)

Typicality and Rermarkability incompatibility between a parent and a child

0.49
Rule weight: 0.51
Evidence weight: 0.96
Similarity weight: 1.00
Evidence: 0.97
¬ Remarkable(boredom, is thing)
Evidence: 0.04
¬ Typical(feeling, is thing)
0.45
Rule weight: 0.51
Evidence weight: 0.95
Similarity weight: 0.92
Evidence: 0.97
¬ Remarkable(boredom, is thing)
Evidence: 0.06
¬ Typical(factor, is same thing)
0.30
Rule weight: 0.51
Evidence weight: 0.63
Similarity weight: 0.94
Evidence: 0.97
¬ Remarkable(boredom, is thing)
Evidence: 0.38
¬ Typical(feeling, is bad thing)

Typicality and Rermarkability incompatibility between siblings

0.14
Rule weight: 0.14
Evidence weight: 1.00
Similarity weight: 1.00
Evidence: 0.97
¬ Remarkable(boredom, is thing)
Evidence: 0.00
¬ Typical(laziness, is thing)
0.13
Rule weight: 0.14
Evidence weight: 0.99
Similarity weight: 1.00
Evidence: 0.97
¬ Remarkable(boredom, is thing)
Evidence: 0.01
¬ Typical(loneliness, is thing)
0.13
Rule weight: 0.14
Evidence weight: 1.00
Similarity weight: 0.97
Evidence: 0.97
¬ Remarkable(boredom, is thing)
Evidence: 0.00
¬ Typical(loneliness, have thing)
0.13
Rule weight: 0.14
Evidence weight: 1.00
Similarity weight: 0.95
Evidence: 0.97
¬ Remarkable(boredom, is thing)
Evidence: 0.00
¬ Typical(laziness, is even thing)
0.13
Rule weight: 0.14
Evidence weight: 0.99
Similarity weight: 0.94
Evidence: 0.97
¬ Remarkable(boredom, is thing)
Evidence: 0.01
¬ Typical(laziness, is bad thing)
0.03
Rule weight: 0.14
Evidence weight: 0.26
Similarity weight: 0.81
Evidence: 0.97
¬ Remarkable(boredom, is thing)
Evidence: 0.77
¬ Typical(loneliness, be worst thing in world)

Typicality inheritance from parent to child

0.47
Rule weight: 0.48
Evidence weight: 0.96
Similarity weight: 1.00
Evidence: 0.02
Typical(boredom, is thing)
Evidence: 0.04
¬ Typical(feeling, is thing)
0.42
Rule weight: 0.48
Evidence weight: 0.94
Similarity weight: 0.92
Evidence: 0.02
Typical(boredom, is thing)
Evidence: 0.06
¬ Typical(factor, is same thing)
0.28
Rule weight: 0.48
Evidence weight: 0.63
Similarity weight: 0.94
Evidence: 0.02
Typical(boredom, is thing)
Evidence: 0.38
¬ Typical(feeling, is bad thing)