boredom: vision

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents factor
Weight: 0.62
, problem
Weight: 0.59
, obstacle
Weight: 0.58
, feeling
Weight: 0.56
, symptom
Weight: 0.55
Siblings loneliness
Weight: 0.35
, laziness
Weight: 0.35
, fatigue
Weight: 0.34
, despair
Weight: 0.34
, exhaustion
Weight: 0.34

Related properties

Property Similarity
vision 1.00
affect vision 0.94

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Remarkability exclusitivity between siblings

0.03
Rule weight: 0.13
Evidence weight: 0.21
Similarity weight: 0.94
Evidence: 0.82
¬ Remarkable(boredom, vision)
Evidence: 0.97
¬ Remarkable(fatigue, affect vision)

Remarkability from sibling implausibility

0.56
Rule weight: 0.60
Evidence weight: 1.00
Similarity weight: 0.94
Evidence: 0.13
Plausible(boredom, vision)
Evidence: 0.97
Remarkable(fatigue, affect vision)
Evidence: 0.17
¬ Plausible(fatigue, affect vision)

Salient implies Plausible

0.21
Rule weight: 0.28
Evidence weight: 0.75
Similarity weight: 1.00
Evidence: 0.13
Plausible(boredom, vision)
Evidence: 0.29
¬ Salient(boredom, vision)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 0.98
Similarity weight: 1.00
Evidence: 0.29
Salient(boredom, vision)
Evidence: 0.03
¬ Typical(boredom, vision)
Evidence: 0.82
¬ Remarkable(boredom, vision)

Typical implies Plausible

0.47
Rule weight: 0.48
Evidence weight: 0.98
Similarity weight: 1.00
Evidence: 0.13
Plausible(boredom, vision)
Evidence: 0.03
¬ Typical(boredom, vision)

Typicality and Rermarkability incompatibility between siblings

0.13
Rule weight: 0.14
Evidence weight: 0.99
Similarity weight: 0.94
Evidence: 0.82
¬ Remarkable(boredom, vision)
Evidence: 0.01
¬ Typical(fatigue, affect vision)